@ -2056,7 +2056,7 @@ static DWORD On_KILLGOLEM(TCmd *pCmd, int pnum)
else if (pnum != myplr) {
if (currlevel == p->wParam1)
M_SyncStartKill(pnum, p->x, p->y, pnum);
delta_kill_monster(pnum, p->x, p->y, plr[pnum].plrlevel);
delta_kill_monster(pnum, p->x, p->y, plr[pnum].plrlevel); // BUGFIX: should be p->wParam1, plrlevel will be incorrect if golem is killed because player changed levels
}
return sizeof(*p);