From 7a9c8223263cbafbe70f3ed8d7f19b807d1f479c Mon Sep 17 00:00:00 2001 From: staphen Date: Thu, 6 Mar 2025 20:55:53 -0500 Subject: [PATCH] Fix light rendering issue in case 13 of marching squares --- Source/engine/render/light_render.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/engine/render/light_render.cpp b/Source/engine/render/light_render.cpp index e0659b77a..af86f57eb 100644 --- a/Source/engine/render/light_render.cpp +++ b/Source/engine/render/light_render.cpp @@ -338,7 +338,7 @@ void RenderCell(uint8_t quad[4], Point position, uint8_t lightLevel, uint8_t *li Point p5 = fpCenter3; RenderTriangle(p1, p3, p2, lightLevel, lightmap, pitch, scanLines); RenderTriangle(p1, p4, p3, lightLevel, lightmap, pitch, scanLines); - RenderTriangle(p2, p5, p4, lightLevel, lightmap, pitch, scanLines); + RenderTriangle(p1, p5, p4, lightLevel, lightmap, pitch, scanLines); } break; // Fill in everything except the bottom-left corner of the cell