diff --git a/Source/items.cpp b/Source/items.cpp index 74da8ffd7..387fbbd63 100644 --- a/Source/items.cpp +++ b/Source/items.cpp @@ -2742,7 +2742,7 @@ void CalcPlrItemVals(Player &player, bool loadgfx) lrad = clamp(lrad, 2, 15); - if (player._pLightRad != lrad && &player == &Players[MyPlayerId]) { + if (player._pLightRad != lrad) { ChangeLightRadius(player._plid, lrad); ChangeVisionRadius(player._pvid, lrad); player._pLightRad = lrad;