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[hellfire] OperateSkelBook bin exact (#1911)

pull/876/head
qndel 6 years ago committed by Anders Jenbo
parent
commit
7678daee74
  1. 4
      Source/objects.cpp
  2. 2
      Source/objects.h

4
Source/objects.cpp

@ -3592,13 +3592,13 @@ void OperateShrine(int pnum, int i, int sType)
NetSendCmdParam2(FALSE, CMD_PLROPOBJ, pnum, i);
}
void OperateSkelBook(int pnum, int i, BOOL sendmsg)
void OperateSkelBook(int pnum, int i, DIABOOL sendmsg)
{
if (object[i]._oSelFlag != 0) {
if (!deltaload)
PlaySfxLoc(IS_ISCROL, object[i]._ox, object[i]._oy);
object[i]._oAnimFrame += 2;
object[i]._oSelFlag = 0;
object[i]._oAnimFrame += 2;
if (!deltaload) {
SetRndSeed(object[i]._oRndSeed);
if (random_(161, 5))

2
Source/objects.h

@ -125,7 +125,7 @@ void OperatePedistal(int pnum, int i);
void TryDisarm(int pnum, int i);
int ItemMiscIdIdx(int imiscid);
void OperateShrine(int pnum, int i, int sType);
void OperateSkelBook(int pnum, int i, BOOL sendmsg);
void OperateSkelBook(int pnum, int i, DIABOOL sendmsg);
void OperateBookCase(int pnum, int i, DIABOOL sendmsg);
void OperateDecap(int pnum, int i, DIABOOL sendmsg);
void OperateArmorStand(int pnum, int i, DIABOOL sendmsg);

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