Browse Source

slightly refactor network layer

pull/25/head
Xadhoom 7 years ago
parent
commit
7339bbfd9b
  1. 4
      CMakeLists.txt
  2. 531
      Stub/devilution_net.cpp
  3. 224
      Stub/dvlnet.h
  4. 67
      Stub/dvlnet_null.cpp
  5. 297
      Stub/dvlnet_udp.cpp
  6. 230
      Stub/dvlnet_udp_packet.cpp
  7. 24
      Stub/storm_net.cpp
  8. 2
      types.h

4
CMakeLists.txt

@ -140,7 +140,9 @@ set(STUB_SOURCES
Stub/sound.cpp
Stub/storm.cpp
Stub/storm_net.cpp
Stub/devilution_net.cpp
Stub/dvlnet_null.cpp
Stub/dvlnet_udp.cpp
Stub/dvlnet_udp_packet.cpp
Stub/DiabloUI/credits.cpp
Stub/DiabloUI/diabloui.cpp

531
Stub/devilution_net.cpp

@ -1,531 +0,0 @@
#include "../types.h"
std::unique_ptr<devilution_net> devilution_net::inst;
const devilution_net_udp::endpoint devilution_net_udp::none;
static constexpr bool disable_encryption = false;
void devilution_net_udp::packet::create(devilution_net_udp::packet_type t,
devilution_net_udp::plr_t s,
devilution_net_udp::plr_t d,
devilution_net_udp::buffer_t m)
{
if (have_encrypted || have_decrypted)
ABORT();
if (t != PT_MESSAGE)
ABORT();
have_decrypted = true;
m_type = t;
m_src = s;
m_dest = d;
m_message = std::move(m);
}
void devilution_net_udp::packet::create(devilution_net_udp::packet_type t,
devilution_net_udp::plr_t s,
devilution_net_udp::plr_t d,
devilution_net_udp::turn_t u)
{
if (have_encrypted || have_decrypted)
ABORT();
if (t != PT_TURN)
ABORT();
have_decrypted = true;
m_type = t;
m_src = s;
m_dest = d;
m_turn = u;
}
void devilution_net_udp::packet::create(devilution_net_udp::packet_type t,
devilution_net_udp::plr_t s,
devilution_net_udp::plr_t d,
devilution_net_udp::cookie_t c)
{
if (have_encrypted || have_decrypted)
ABORT();
if (t != PT_JOIN_REQUEST)
ABORT();
have_decrypted = true;
m_type = t;
m_src = s;
m_dest = d;
m_cookie = c;
}
void devilution_net_udp::packet::create(devilution_net_udp::packet_type t,
devilution_net_udp::plr_t s,
devilution_net_udp::plr_t d,
devilution_net_udp::cookie_t c,
devilution_net_udp::plr_t n,
devilution_net_udp::buffer_t i)
{
if (have_encrypted || have_decrypted)
ABORT();
if (t != PT_JOIN_ACCEPT)
ABORT();
have_decrypted = true;
m_type = t;
m_src = s;
m_dest = d;
m_cookie = c;
m_newplr = n;
m_info = i;
}
void devilution_net_udp::packet::create(devilution_net_udp::packet_type t,
devilution_net_udp::plr_t s,
devilution_net_udp::plr_t d,
devilution_net_udp::plr_t o)
{
if (have_encrypted || have_decrypted)
ABORT();
if (t != PT_LEAVE_GAME)
ABORT();
have_decrypted = true;
m_type = t;
m_src = s;
m_dest = d;
m_oldplr = o;
}
void devilution_net_udp::packet::create(devilution_net_udp::buffer_t buf)
{
if (have_encrypted || have_decrypted)
ABORT();
encrypted_buffer = std::move(buf);
have_encrypted = true;
}
const devilution_net_udp::buffer_t &devilution_net_udp::packet::data()
{
if (!have_decrypted || !have_encrypted)
ABORT();
return encrypted_buffer;
}
devilution_net_udp::packet_type devilution_net_udp::packet::type()
{
if (!have_decrypted)
ABORT();
return m_type;
}
devilution_net_udp::plr_t devilution_net_udp::packet::src()
{
if (!have_decrypted)
ABORT();
return m_src;
}
devilution_net_udp::plr_t devilution_net_udp::packet::dest()
{
if (!have_decrypted)
ABORT();
return m_dest;
}
const devilution_net_udp::buffer_t &devilution_net_udp::packet::message()
{
if (!have_decrypted)
ABORT();
if (m_type != PT_MESSAGE)
throw devilution_net_udp::packet_exception();
return m_message;
}
devilution_net_udp::turn_t devilution_net_udp::packet::turn()
{
if (!have_decrypted)
ABORT();
if (m_type != PT_TURN)
throw devilution_net_udp::packet_exception();
return m_turn;
}
devilution_net_udp::cookie_t devilution_net_udp::packet::cookie()
{
if (!have_decrypted)
ABORT();
if (m_type != PT_JOIN_REQUEST && m_type != PT_JOIN_ACCEPT)
throw devilution_net_udp::packet_exception();
return m_cookie;
}
devilution_net_udp::plr_t devilution_net_udp::packet::newplr()
{
if (!have_decrypted)
ABORT();
if (m_type != PT_JOIN_ACCEPT)
throw devilution_net_udp::packet_exception();
return m_newplr;
}
devilution_net_udp::plr_t devilution_net_udp::packet::oldplr()
{
if (!have_decrypted)
ABORT();
if (m_type != PT_LEAVE_GAME)
throw devilution_net_udp::packet_exception();
return m_oldplr;
}
const devilution_net_udp::buffer_t &devilution_net_udp::packet::info()
{
if (!have_decrypted)
ABORT();
if (m_type != PT_JOIN_ACCEPT)
throw devilution_net_udp::packet_exception();
return m_info;
}
void devilution_net_udp::packet::encrypt()
{
if (!have_decrypted)
ABORT();
if (have_encrypted)
return;
process_data<encrypt_mode_t>();
if (!disable_encryption) {
auto len_cleartext = encrypted_buffer.size();
encrypted_buffer.insert(encrypted_buffer.begin(), crypto_secretbox_NONCEBYTES, 0);
encrypted_buffer.insert(encrypted_buffer.end(), crypto_secretbox_MACBYTES, 0);
randombytes_buf(encrypted_buffer.data(), crypto_secretbox_NONCEBYTES);
if (crypto_secretbox_easy(encrypted_buffer.data() + crypto_secretbox_NONCEBYTES,
encrypted_buffer.data() + crypto_secretbox_NONCEBYTES,
len_cleartext,
encrypted_buffer.data(),
key.data()))
ABORT();
}
have_encrypted = true;
}
void devilution_net_udp::packet::decrypt()
{
if (!have_encrypted)
ABORT();
if (have_decrypted)
return;
if (!disable_encryption) {
if (encrypted_buffer.size() < crypto_secretbox_NONCEBYTES + crypto_secretbox_MACBYTES + sizeof(packet_type) + 2 * sizeof(plr_t))
throw devilution_net_udp::packet_exception();
auto pktlen = encrypted_buffer.size() - crypto_secretbox_NONCEBYTES - crypto_secretbox_MACBYTES;
decrypted_buffer.resize(pktlen);
if (crypto_secretbox_open_easy(decrypted_buffer.data(),
encrypted_buffer.data() + crypto_secretbox_NONCEBYTES,
encrypted_buffer.size() - crypto_secretbox_NONCEBYTES,
encrypted_buffer.data(),
key.data()))
throw devilution_net_udp::packet_exception();
} else {
if (encrypted_buffer.size() < sizeof(packet_type) + 2 * sizeof(plr_t))
throw devilution_net_udp::packet_exception();
decrypted_buffer = encrypted_buffer;
}
process_data<decrypt_mode_t>();
have_decrypted = true;
}
devilution_net_udp::devilution_net_udp(buffer_t info)
{
if (sodium_init() < 0)
abort();
game_init_info = std::move(info);
}
int devilution_net_udp::create(std::string addrstr, std::string passwd)
{
sock = asio::ip::udp::socket(context); // to be removed later
setup_password(passwd);
auto ipaddr = asio::ip::make_address(addrstr);
if (ipaddr.is_v4())
sock.open(asio::ip::udp::v4());
else if (ipaddr.is_v6())
sock.open(asio::ip::udp::v6());
sock.non_blocking(true);
unsigned short port = default_port;
/*
while(port <= default_port+try_ports) {
try {
sock.bind(asio::ip::udp::endpoint(asio::ip::address_v6(), port));
} catch (std::exception e) {
eprintf("bind: %s, %s\n", asio::ip::address_v6().to_string(), e.what());
}
++port;
}
*/
try {
sock.bind(endpoint(ipaddr, port));
} catch (std::exception e) {
return -1;
}
plr_self = 0;
return plr_self;
}
int devilution_net_udp::join(std::string addrstr, std::string passwd)
{
setup_password(passwd);
auto ipaddr = asio::ip::make_address(addrstr);
endpoint themaster(ipaddr, default_port);
sock.connect(themaster);
master = themaster;
{ // hack: try to join for 5 seconds
randombytes_buf(reinterpret_cast<unsigned char *>(&cookie_self),
sizeof(cookie_t));
packet pkt(key);
pkt.create(PT_JOIN_REQUEST, ADDR_BROADCAST, ADDR_MASTER, cookie_self);
send(pkt);
for (auto i = 0; i < 5; ++i) {
recv();
if (plr_self != ADDR_BROADCAST)
break; // join successful
sleep(1);
}
}
return (plr_self == ADDR_BROADCAST ? 4 : plr_self);
}
void devilution_net_udp::setup_password(std::string pw)
{
//pw.resize(std::min(pw.size(), crypto_pwhash_PASSWD_MAX));
//pw.resize(std::max(pw.size(), crypto_pwhash_PASSWD_MIN), 0);
std::string salt("devilution-salt");
salt.resize(crypto_pwhash_SALTBYTES, 0);
if (crypto_pwhash(key.data(), crypto_secretbox_KEYBYTES,
pw.data(), pw.size(),
reinterpret_cast<const unsigned char *>(salt.data()),
crypto_pwhash_OPSLIMIT_INTERACTIVE,
crypto_pwhash_MEMLIMIT_INTERACTIVE,
crypto_pwhash_ALG_DEFAULT))
ABORT();
}
void devilution_net_udp::recv()
{
try {
while (1) { // read until kernel buffer is empty?
try {
endpoint sender;
buffer_t pkt_buf(max_packet_size);
size_t pkt_len;
pkt_len = sock.receive_from(asio::buffer(pkt_buf), sender);
pkt_buf.resize(pkt_len);
packet pkt(key);
pkt.create(pkt_buf);
pkt.decrypt();
recv_decrypted(pkt, sender);
} catch (packet_exception e) {
// drop packet
}
}
} catch (std::exception e) {
return;
}
}
void devilution_net_udp::send(devilution_net_udp::packet &pkt, endpoint sender)
{
pkt.encrypt();
for (auto &dest : dests_for_addr(pkt.dest(), sender)) {
sock.send_to(asio::buffer(pkt.data()), dest);
}
}
std::set<devilution_net_udp::endpoint> devilution_net_udp::dests_for_addr(plr_t dest, endpoint sender)
{
auto ret = std::set<endpoint>();
if (dest == plr_self)
return ret;
if (0 <= dest && dest < MAX_PLRS) {
if (active_table[dest])
ret.insert(nexthop_table[dest]);
} else if (dest == ADDR_BROADCAST) {
for (auto i = 0; i < MAX_PLRS; ++i)
if (i != plr_self && active_table[i])
ret.insert(nexthop_table[i]);
ret.insert(connection_requests_pending.begin(), connection_requests_pending.end());
} else if (dest == ADDR_MASTER) {
if (master != none)
ret.insert(master);
}
ret.erase(sender);
return ret;
}
void devilution_net_udp::handle_join_request(packet &pkt, endpoint sender)
{
plr_t i;
for (i = 0; i < MAX_PLRS; ++i) {
if (i != plr_self && nexthop_table[i] == none) {
nexthop_table[i] = sender;
break;
}
}
packet reply(key);
reply.create(PT_JOIN_ACCEPT, plr_self, ADDR_BROADCAST, pkt.cookie(), i, game_init_info);
send(reply);
}
void devilution_net_udp::run_event_handler(_SNETEVENT &ev)
{
auto f = registered_handlers[static_cast<event_type>(ev.eventid)];
if(f) {
printf("RUNNING HANDLER");
f(&ev);
}
}
void devilution_net_udp::handle_accept(packet &pkt)
{
if (plr_self != ADDR_BROADCAST)
return; // already have player id
if (pkt.cookie() == cookie_self)
plr_self = pkt.newplr();
_SNETEVENT ev;
ev.eventid = EVENT_TYPE_PLAYER_CREATE_GAME;
ev.playerid = plr_self;
ev.data = pkt.info().data();
ev.databytes = pkt.info().size();
printf("GOT SEED!!");
run_event_handler(ev);
}
void devilution_net_udp::recv_decrypted(packet &pkt, endpoint sender)
{
// 1. route
send(pkt, sender);
// 2. handle local
if (pkt.src() == ADDR_BROADCAST && pkt.dest() == ADDR_MASTER) {
connection_requests_pending.insert(sender);
if (master == none) {
handle_join_request(pkt, sender);
}
}
// normal packets
if (pkt.src() < 0 || pkt.src() >= MAX_PLRS)
return; //drop packet
if (active_table[pkt.src()]) { //WRONG?!?
if (sender != nexthop_table[pkt.src()])
return; //rpfilter fail: drop packet
} else {
nexthop_table[pkt.src()] = sender; // new connection: accept
}
active_table[pkt.src()] = ACTIVE;
if (pkt.dest() != plr_self && pkt.dest() != ADDR_BROADCAST)
return; //packet not for us, drop
switch (pkt.type()) {
case PT_MESSAGE:
message_queue.push(message_t(pkt.src(), pkt.message()));
break;
case PT_TURN:
turn_last[pkt.src()] = pkt.turn();
turn_new[pkt.src()] = true;
break;
case PT_JOIN_ACCEPT:
handle_accept(pkt);
break;
case PT_LEAVE_GAME:
// todo
break;
// otherwise drop
}
}
bool devilution_net_udp::SNetReceiveMessage(int *sender, char **data, int *size)
{
recv();
if (message_queue.empty())
return false;
message_last = message_queue.front();
message_queue.pop();
*sender = message_last.sender;
*size = message_last.payload.size();
*data = reinterpret_cast<char *>(message_last.payload.data());
return true;
}
bool devilution_net_udp::SNetSendMessage(int playerID, void *data, unsigned int size)
{
if (playerID != SNPLAYER_ALL && playerID != SNPLAYER_OTHERS && (playerID < 0 || playerID >= MAX_PLRS))
abort();
auto raw_message = reinterpret_cast<unsigned char *>(data);
buffer_t message(raw_message, raw_message + size);
if (playerID == plr_self || playerID == SNPLAYER_ALL)
message_queue.push(message_t(plr_self, message));
plr_t dest;
if (playerID == SNPLAYER_ALL || playerID == SNPLAYER_OTHERS)
dest = ADDR_BROADCAST;
else
dest = playerID;
packet pkt(key);
pkt.create(PT_MESSAGE, plr_self, dest, message);
send(pkt);
return true;
}
bool devilution_net_udp::SNetReceiveTurns(char **data, unsigned int *size, DWORD *status)
{
recv();
for (auto i = 0; i < MAX_PLRS; ++i) {
status[i] = 0;
if (i == plr_self || nexthop_table[i] != none) {
status[i] |= (PS_ACTIVE | PS_CONNECTED);
}
size[i] = sizeof(turn_t);
if (turn_new[i] = true) {
status[i] |= PS_HASMSG;
data[i] = reinterpret_cast<char *>(&turn_last[i]);
turn_new[i] = false;
}
}
return true;
}
bool devilution_net_udp::SNetSendTurn(char *data, unsigned int size)
{
if (size != sizeof(turn_t))
ABORT();
packet pkt(key);
pkt.create(PT_TURN, plr_self, ADDR_BROADCAST, *reinterpret_cast<turn_t *>(data));
send(pkt);
return true;
}
int devilution_net_udp::SNetGetProviderCaps(struct _SNETCAPS *caps)
{
caps->size = 0; // engine writes only ?!?
caps->flags = 0; // unused
caps->maxmessagesize = 512; // capped to 512; underflow if < 24
caps->maxqueuesize = 0; // unused
caps->maxplayers = MAX_PLRS; // capped to 4
caps->bytessec = 1000000; // ?
caps->latencyms = 0; // unused
caps->defaultturnssec = 10; // ?
caps->defaultturnsintransit = 1; // maximum acceptable number of turns in queue?
return 1;
}
void *devilution_net_udp::SNetUnregisterEventHandler(event_type evtype, void(__stdcall *func)(struct _SNETEVENT *))
{
registered_handlers.erase(evtype);
return (void*)func;
}
void *devilution_net_udp::SNetRegisterEventHandler(event_type evtype, void(__stdcall *func)(struct _SNETEVENT *))
{
registered_handlers[evtype] = func;
return (void*)func;
// need to handle:
// EVENT_TYPE_PLAYER_LEAVE_GAME
// EVENT_TYPE_PLAYER_CREATE_GAME (raised during SNetCreateGame?)
// EVENT_TYPE_PLAYER_MESSAGE
// all by the same function
}

224
Stub/devilution_net.h → Stub/dvlnet.h

@ -4,15 +4,13 @@
#include <asio/ts/io_context.hpp>
#include <asio/ts/net.hpp>
class devilution_net {
class dvlnet {
public:
typedef std::vector<unsigned char> buffer_t;
static std::unique_ptr<devilution_net> inst;
static std::unique_ptr<dvlnet> inst;
virtual int create(std::string addrstr, std::string passwd) = 0;
virtual int join(std::string addrstr, std::string passwd) = 0;
virtual bool SNetReceiveMessage(int *sender, char **data, int *size) = 0;
virtual bool SNetSendMessage(int dest, void *data, unsigned int size) = 0;
virtual bool SNetReceiveTurns(char **data, unsigned int *size, DWORD *status) = 0;
@ -20,76 +18,25 @@ public:
virtual int SNetGetProviderCaps(struct _SNETCAPS *caps) = 0;
virtual void *SNetRegisterEventHandler(event_type evtype, void(__stdcall *func)(struct _SNETEVENT *)) = 0;
virtual void *SNetUnregisterEventHandler(event_type evtype, void(__stdcall *func)(struct _SNETEVENT *)) = 0;
virtual ~devilution_net() {}
virtual ~dvlnet() {}
};
class devilution_net_single : public devilution_net {
class dvlnet_null: public dvlnet {
private:
std::queue<buffer_t> message_queue;
buffer_t message_last;
const int plr_single = 0;
public:
virtual int create(std::string addrstr, std::string passwd)
{
return plr_single;
}
virtual int join(std::string addrstr, std::string passwd)
{
ABORT();
}
virtual bool SNetReceiveMessage(int *sender, char **data, int *size)
{
if (message_queue.empty())
return false;
message_last = message_queue.front();
message_queue.pop();
*sender = plr_single;
*size = message_last.size();
*data = reinterpret_cast<char *>(message_last.data());
return true;
}
virtual bool SNetSendMessage(int dest, void *data, unsigned int size)
{
if (dest == plr_single || dest == SNPLAYER_ALL) {
auto raw_message = reinterpret_cast<unsigned char *>(data);
buffer_t message(raw_message, raw_message + size);
message_queue.push(message);
}
return true;
}
virtual bool SNetReceiveTurns(char **data, unsigned int *size, DWORD *status)
{
// todo: check that this is safe
return true;
}
virtual bool SNetSendTurn(char *data, unsigned int size)
{
// todo: check that this is safe
return true;
}
virtual int SNetGetProviderCaps(struct _SNETCAPS *caps)
{
// todo: check that this is safe
return true;
}
virtual void *SNetRegisterEventHandler(event_type evtype, void(__stdcall *func)(struct _SNETEVENT *))
{
// not called in real singleplayer mode
// not needed in pseudo multiplayer mode (?)
return this;
}
virtual void *SNetUnregisterEventHandler(event_type evtype, void(__stdcall *func)(struct _SNETEVENT *))
{
// not called in real singleplayer mode
// not needed in pseudo multiplayer mode (?)
return this;
}
virtual int create(std::string addrstr, std::string passwd);
virtual int join(std::string addrstr, std::string passwd);
virtual bool SNetReceiveMessage(int *sender, char **data, int *size);
virtual bool SNetSendMessage(int dest, void *data, unsigned int size);
virtual bool SNetReceiveTurns(char **data, unsigned int *size, DWORD *status);
virtual bool SNetSendTurn(char *data, unsigned int size);
virtual int SNetGetProviderCaps(struct _SNETCAPS *caps);
virtual void *SNetRegisterEventHandler(event_type evtype, void(__stdcall *func)(struct _SNETEVENT *));
virtual void *SNetUnregisterEventHandler(event_type evtype, void(__stdcall *func)(struct _SNETEVENT *));
};
// exact meaning yet to be worked out
@ -97,9 +44,9 @@ public:
#define PS_ACTIVE 0x40000
#define PS_CONNECTED 0x10000
class devilution_net_udp : public devilution_net {
class dvlnet_udp : public dvlnet {
public:
devilution_net_udp(buffer_t info);
dvlnet_udp(buffer_t info);
virtual int create(std::string addrstr, std::string passwd);
virtual int join(std::string addrstr, std::string passwd);
@ -124,23 +71,12 @@ public:
typedef uint32_t cookie_t;
typedef int turn_t; // change int to something else in devilution code later
typedef std::array<unsigned char, crypto_secretbox_KEYBYTES> key_t;
class packet_exception : public std::exception {
};
class packet_exception : public std::exception {};
typedef asio::ip::udp::endpoint endpoint;
static const endpoint none;
class packet {
private:
class encrypt_mode_t {
};
class decrypt_mode_t {
};
bool have_encrypted = false;
bool have_decrypted = false;
const key_t &key;
protected:
packet_type m_type;
plr_t m_src;
plr_t m_dest;
@ -151,34 +87,14 @@ public:
plr_t m_oldplr;
buffer_t m_info;
const key_t &key;
bool have_encrypted = false;
bool have_decrypted = false;
buffer_t encrypted_buffer;
buffer_t decrypted_buffer;
template <class mode>
void process_data();
template <class T>
void process_element(encrypt_mode_t, T &x);
template <class T>
void process_element(decrypt_mode_t, T &x);
void process_element(encrypt_mode_t, buffer_t &x);
void process_element(decrypt_mode_t, buffer_t &x);
template <class T>
static const unsigned char *begin(const T &x);
template <class T>
static const unsigned char *end(const T &x);
public:
packet(const key_t &k)
: key(k)
{
}
void create(packet_type t, plr_t s, plr_t d, buffer_t m);
void create(packet_type t, plr_t s, plr_t d, turn_t u);
void create(packet_type t, plr_t s, plr_t d, cookie_t c);
void create(packet_type t, plr_t s, plr_t d, cookie_t c, plr_t n, buffer_t i);
void create(packet_type t, plr_t s, plr_t d, plr_t o);
void create(std::vector<unsigned char> buf);
packet(const key_t &k) : key(k) {};
const buffer_t &data();
@ -192,10 +108,37 @@ public:
plr_t oldplr();
const buffer_t &info();
void encrypt();
template<class P> void process_data(P &self);
};
class packet_in : public packet {
public:
using packet::packet;
void create(buffer_t buf);
void process_element(buffer_t &x);
template <class T> void process_element(T &x);
void decrypt();
};
class packet_out : public packet {
public:
using packet::packet;
void create(packet_type t, plr_t s, plr_t d, buffer_t m);
void create(packet_type t, plr_t s, plr_t d, turn_t u);
void create(packet_type t, plr_t s, plr_t d, cookie_t c);
void create(packet_type t, plr_t s, plr_t d, cookie_t c, plr_t n, buffer_t i);
void create(packet_type t, plr_t s, plr_t d, plr_t o);
void process_element(buffer_t &x);
template <class T> void process_element(T &x);
template <class T> static const unsigned char *begin(const T &x);
template <class T> static const unsigned char *end(const T &x);
void encrypt();
};
typedef std::unique_ptr<packet> upacket;
upacket make_packet(buffer_t buf);
template<typename T, typename... Args> upacket make_packet(T t, Args... args);
private:
static constexpr unsigned short default_port = 6112;
static constexpr unsigned short try_ports = 512;
@ -234,54 +177,63 @@ private:
unsigned short bind();
void setup_password(std::string pw);
void handle_join_request(packet &pkt, endpoint sender);
void handle_accept(packet &pkt);
void handle_join_request(upacket &pkt, endpoint sender);
void handle_accept(upacket &pkt);
void recv();
void send(packet &pkt, endpoint sender = none);
void recv_decrypted(packet &pkt, endpoint sender);
void send(upacket &pkt, endpoint sender = none);
void recv_decrypted(upacket &pkt, endpoint sender);
std::set<endpoint> dests_for_addr(plr_t dest, endpoint sender);
void run_event_handler(_SNETEVENT &ev);
};
template <class mode>
void devilution_net_udp::packet::process_data()
template<class P> void dvlnet_udp::packet::process_data(P &self)
{
process_element(mode(), m_type);
process_element(mode(), m_src);
process_element(mode(), m_dest);
self.process_element(m_type);
self.process_element(m_src);
self.process_element(m_dest);
switch (m_type) {
case PT_MESSAGE:
process_element(mode(), m_message);
self.process_element(m_message);
break;
case PT_TURN:
process_element(mode(), m_turn);
self.process_element(m_turn);
break;
case PT_JOIN_REQUEST:
process_element(mode(), m_cookie);
self.process_element(m_cookie);
break;
case PT_JOIN_ACCEPT:
process_element(mode(), m_cookie);
process_element(mode(), m_newplr);
process_element(mode(), m_info);
self.process_element(m_cookie);
self.process_element(m_newplr);
self.process_element(m_info);
break;
case PT_LEAVE_GAME:
break;
}
}
template <class T>
void devilution_net_udp::packet::process_element(encrypt_mode_t, T &x)
inline dvlnet_udp::upacket dvlnet_udp::make_packet(buffer_t buf)
{
encrypted_buffer.insert(encrypted_buffer.end(), begin(x), end(x));
auto ret = std::make_unique<packet_in>(key);
ret->create(std::move(buf));
ret->decrypt();
return ret;
}
inline void devilution_net_udp::packet::process_element(encrypt_mode_t, buffer_t &x)
template<typename T, typename... Args> dvlnet_udp::upacket dvlnet_udp::make_packet(T t, Args... args)
{
encrypted_buffer.insert(encrypted_buffer.end(), x.begin(), x.end());
auto ret = std::make_unique<packet_out>(key);
ret->create(t, args...);
ret->encrypt();
return ret;
}
template <class T>
void devilution_net_udp::packet::process_element(decrypt_mode_t, T &x)
inline void dvlnet_udp::packet_in::process_element(buffer_t &x)
{
x.insert(x.begin(), decrypted_buffer.begin(), decrypted_buffer.end());
decrypted_buffer.resize(0);
}
template <class T> void dvlnet_udp::packet_in::process_element(T &x)
{
if (decrypted_buffer.size() < sizeof(T))
throw packet_exception();
@ -289,20 +241,22 @@ void devilution_net_udp::packet::process_element(decrypt_mode_t, T &x)
decrypted_buffer.erase(decrypted_buffer.begin(), decrypted_buffer.begin() + sizeof(T));
}
inline void devilution_net_udp::packet::process_element(decrypt_mode_t, buffer_t &x)
inline void dvlnet_udp::packet_out::process_element(buffer_t &x)
{
x.insert(x.begin(), decrypted_buffer.begin(), decrypted_buffer.end());
decrypted_buffer.resize(0);
encrypted_buffer.insert(encrypted_buffer.end(), x.begin(), x.end());
}
template <class T> void dvlnet_udp::packet_out::process_element(T &x)
{
encrypted_buffer.insert(encrypted_buffer.end(), begin(x), end(x));
}
template <class T>
const unsigned char *devilution_net_udp::packet::begin(const T &x)
template <class T> const unsigned char *dvlnet_udp::packet_out::begin(const T &x)
{
return reinterpret_cast<const unsigned char *>(&x);
}
template <class T>
const unsigned char *devilution_net_udp::packet::end(const T &x)
template <class T> const unsigned char *dvlnet_udp::packet_out::end(const T &x)
{
return reinterpret_cast<const unsigned char *>(&x) + sizeof(T);
}

67
Stub/dvlnet_null.cpp

@ -0,0 +1,67 @@
#include "../types.h"
std::unique_ptr<dvlnet> dvlnet::inst;
int dvlnet_null::create(std::string addrstr, std::string passwd)
{
return plr_single;
}
int dvlnet_null::join(std::string addrstr, std::string passwd)
{
ABORT();
}
bool dvlnet_null::SNetReceiveMessage(int *sender, char **data, int *size)
{
if (message_queue.empty())
return false;
message_last = message_queue.front();
message_queue.pop();
*sender = plr_single;
*size = message_last.size();
*data = reinterpret_cast<char *>(message_last.data());
return true;
}
bool dvlnet_null::SNetSendMessage(int dest, void *data, unsigned int size)
{
if (dest == plr_single || dest == SNPLAYER_ALL) {
auto raw_message = reinterpret_cast<unsigned char *>(data);
buffer_t message(raw_message, raw_message + size);
message_queue.push(message);
}
return true;
}
bool dvlnet_null::SNetReceiveTurns(char **data, unsigned int *size, DWORD *status)
{
// todo: check that this is safe
return true;
}
bool dvlnet_null::SNetSendTurn(char *data, unsigned int size)
{
// todo: check that this is safe
return true;
}
int dvlnet_null::SNetGetProviderCaps(struct _SNETCAPS *caps)
{
// todo: check that this is safe
return true;
}
void *dvlnet_null::SNetRegisterEventHandler(event_type evtype, void(__stdcall *func)(struct _SNETEVENT *))
{
// not called in real singleplayer mode
// not needed in pseudo multiplayer mode (?)
return this;
}
void *dvlnet_null::SNetUnregisterEventHandler(event_type evtype, void(__stdcall *func)(struct _SNETEVENT *))
{
// not called in real singleplayer mode
// not needed in pseudo multiplayer mode (?)
return this;
}

297
Stub/dvlnet_udp.cpp

@ -0,0 +1,297 @@
#include "../types.h"
const dvlnet_udp::endpoint dvlnet_udp::none;
dvlnet_udp::dvlnet_udp(buffer_t info)
{
if (sodium_init() < 0)
abort();
game_init_info = std::move(info);
}
int dvlnet_udp::create(std::string addrstr, std::string passwd)
{
sock = asio::ip::udp::socket(context); // to be removed later
setup_password(passwd);
auto ipaddr = asio::ip::make_address(addrstr);
if (ipaddr.is_v4())
sock.open(asio::ip::udp::v4());
else if (ipaddr.is_v6())
sock.open(asio::ip::udp::v6());
sock.non_blocking(true);
unsigned short port = default_port;
/*
while(port <= default_port+try_ports) {
try {
sock.bind(asio::ip::udp::endpoint(asio::ip::address_v6(), port));
} catch (std::exception e) {
eprintf("bind: %s, %s\n", asio::ip::address_v6().to_string(), e.what());
}
++port;
}
*/
try {
sock.bind(endpoint(ipaddr, port));
} catch (std::exception e) {
return -1;
}
plr_self = 0;
return plr_self;
}
int dvlnet_udp::join(std::string addrstr, std::string passwd)
{
setup_password(passwd);
auto ipaddr = asio::ip::make_address(addrstr);
endpoint themaster(ipaddr, default_port);
sock.connect(themaster);
master = themaster;
{ // hack: try to join for 5 seconds
randombytes_buf(reinterpret_cast<unsigned char *>(&cookie_self),
sizeof(cookie_t));
upacket pkt = make_packet(PT_JOIN_REQUEST, ADDR_BROADCAST, ADDR_MASTER, cookie_self);
send(pkt);
for (auto i = 0; i < 5; ++i) {
recv();
if (plr_self != ADDR_BROADCAST)
break; // join successful
sleep(1);
}
}
return (plr_self == ADDR_BROADCAST ? 4 : plr_self);
}
void dvlnet_udp::setup_password(std::string pw)
{
//pw.resize(std::min(pw.size(), crypto_pwhash_PASSWD_MAX));
//pw.resize(std::max(pw.size(), crypto_pwhash_PASSWD_MIN), 0);
std::string salt("devilution-salt");
salt.resize(crypto_pwhash_SALTBYTES, 0);
if (crypto_pwhash(key.data(), crypto_secretbox_KEYBYTES,
pw.data(), pw.size(),
reinterpret_cast<const unsigned char *>(salt.data()),
crypto_pwhash_OPSLIMIT_INTERACTIVE,
crypto_pwhash_MEMLIMIT_INTERACTIVE,
crypto_pwhash_ALG_DEFAULT))
ABORT();
}
void dvlnet_udp::recv()
{
try {
while (1) { // read until kernel buffer is empty?
try {
endpoint sender;
buffer_t pkt_buf(max_packet_size);
size_t pkt_len;
pkt_len = sock.receive_from(asio::buffer(pkt_buf), sender);
pkt_buf.resize(pkt_len);
upacket pkt = make_packet(pkt_buf);
recv_decrypted(pkt, sender);
} catch (packet_exception e) {
// drop packet
}
}
} catch (std::exception e) {
return;
}
}
void dvlnet_udp::send(dvlnet_udp::upacket &pkt, endpoint sender)
{
for (auto &dest : dests_for_addr(pkt->dest(), sender)) {
sock.send_to(asio::buffer(pkt->data()), dest);
}
}
std::set<dvlnet_udp::endpoint> dvlnet_udp::dests_for_addr(plr_t dest, endpoint sender)
{
auto ret = std::set<endpoint>();
if (dest == plr_self)
return ret;
if (0 <= dest && dest < MAX_PLRS) {
if (active_table[dest])
ret.insert(nexthop_table[dest]);
} else if (dest == ADDR_BROADCAST) {
for (auto i = 0; i < MAX_PLRS; ++i)
if (i != plr_self && active_table[i])
ret.insert(nexthop_table[i]);
ret.insert(connection_requests_pending.begin(), connection_requests_pending.end());
} else if (dest == ADDR_MASTER) {
if (master != none)
ret.insert(master);
}
ret.erase(sender);
return ret;
}
void dvlnet_udp::handle_join_request(upacket &pkt, endpoint sender)
{
plr_t i;
for (i = 0; i < MAX_PLRS; ++i) {
if (i != plr_self && nexthop_table[i] == none) {
nexthop_table[i] = sender;
break;
}
}
upacket reply = make_packet(PT_JOIN_ACCEPT, plr_self, ADDR_BROADCAST, pkt->cookie(), i, game_init_info);
send(reply);
}
void dvlnet_udp::run_event_handler(_SNETEVENT &ev)
{
/* disable until UI ready
auto f = registered_handlers[static_cast<event_type>(ev.eventid)];
if(f) {
printf("RUNNING HANDLER");
f(&ev);
}
*/
}
void dvlnet_udp::handle_accept(upacket &pkt)
{
if (plr_self != ADDR_BROADCAST)
return; // already have player id
if (pkt->cookie() == cookie_self)
plr_self = pkt->newplr();
_SNETEVENT ev;
ev.eventid = EVENT_TYPE_PLAYER_CREATE_GAME;
ev.playerid = plr_self;
ev.data = pkt->info().data();
ev.databytes = pkt->info().size();
printf("GOT SEED!!");
run_event_handler(ev);
}
void dvlnet_udp::recv_decrypted(upacket &pkt, endpoint sender)
{
// 1. route
send(pkt, sender);
// 2. handle local
if (pkt->src() == ADDR_BROADCAST && pkt->dest() == ADDR_MASTER) {
connection_requests_pending.insert(sender);
if (master == none) {
handle_join_request(pkt, sender);
}
}
// normal packets
if (pkt->src() < 0 || pkt->src() >= MAX_PLRS)
return; //drop packet
if (active_table[pkt->src()]) { //WRONG?!?
if (sender != nexthop_table[pkt->src()])
return; //rpfilter fail: drop packet
} else {
nexthop_table[pkt->src()] = sender; // new connection: accept
}
active_table[pkt->src()] = ACTIVE;
if (pkt->dest() != plr_self && pkt->dest() != ADDR_BROADCAST)
return; //packet not for us, drop
switch (pkt->type()) {
case PT_MESSAGE:
message_queue.push(message_t(pkt->src(), pkt->message()));
break;
case PT_TURN:
turn_last[pkt->src()] = pkt->turn();
turn_new[pkt->src()] = true;
break;
case PT_JOIN_ACCEPT:
handle_accept(pkt);
break;
case PT_LEAVE_GAME:
// todo
break;
// otherwise drop
}
}
bool dvlnet_udp::SNetReceiveMessage(int *sender, char **data, int *size)
{
recv();
if (message_queue.empty())
return false;
message_last = message_queue.front();
message_queue.pop();
*sender = message_last.sender;
*size = message_last.payload.size();
*data = reinterpret_cast<char *>(message_last.payload.data());
return true;
}
bool dvlnet_udp::SNetSendMessage(int playerID, void *data, unsigned int size)
{
if (playerID != SNPLAYER_ALL && playerID != SNPLAYER_OTHERS && (playerID < 0 || playerID >= MAX_PLRS))
abort();
auto raw_message = reinterpret_cast<unsigned char *>(data);
buffer_t message(raw_message, raw_message + size);
if (playerID == plr_self || playerID == SNPLAYER_ALL)
message_queue.push(message_t(plr_self, message));
plr_t dest;
if (playerID == SNPLAYER_ALL || playerID == SNPLAYER_OTHERS)
dest = ADDR_BROADCAST;
else
dest = playerID;
upacket pkt = make_packet(PT_MESSAGE, plr_self, dest, message);
send(pkt);
return true;
}
bool dvlnet_udp::SNetReceiveTurns(char **data, unsigned int *size, DWORD *status)
{
recv();
for (auto i = 0; i < MAX_PLRS; ++i) {
status[i] = 0;
if (i == plr_self || nexthop_table[i] != none) {
status[i] |= (PS_ACTIVE | PS_CONNECTED);
}
size[i] = sizeof(turn_t);
if (turn_new[i] = true) {
status[i] |= PS_HASMSG;
data[i] = reinterpret_cast<char *>(&turn_last[i]);
turn_new[i] = false;
}
}
return true;
}
bool dvlnet_udp::SNetSendTurn(char *data, unsigned int size)
{
if (size != sizeof(turn_t))
ABORT();
upacket pkt = make_packet(PT_TURN, plr_self, ADDR_BROADCAST, *reinterpret_cast<turn_t *>(data));
send(pkt);
return true;
}
int dvlnet_udp::SNetGetProviderCaps(struct _SNETCAPS *caps)
{
caps->size = 0; // engine writes only ?!?
caps->flags = 0; // unused
caps->maxmessagesize = 512; // capped to 512; underflow if < 24
caps->maxqueuesize = 0; // unused
caps->maxplayers = MAX_PLRS; // capped to 4
caps->bytessec = 1000000; // ?
caps->latencyms = 0; // unused
caps->defaultturnssec = 10; // ?
caps->defaultturnsintransit = 1; // maximum acceptable number of turns in queue?
return 1;
}
void *dvlnet_udp::SNetUnregisterEventHandler(event_type evtype, void(__stdcall *func)(struct _SNETEVENT *))
{
registered_handlers.erase(evtype);
return (void*)func;
}
void *dvlnet_udp::SNetRegisterEventHandler(event_type evtype, void(__stdcall *func)(struct _SNETEVENT *))
{
registered_handlers[evtype] = func;
return (void*)func;
// need to handle:
// EVENT_TYPE_PLAYER_LEAVE_GAME
// EVENT_TYPE_PLAYER_CREATE_GAME (raised during SNetCreateGame?)
// EVENT_TYPE_PLAYER_MESSAGE
// all by the same function
}

230
Stub/dvlnet_udp_packet.cpp

@ -0,0 +1,230 @@
#include "../types.h"
static constexpr bool disable_encryption = false;
const dvlnet_udp::buffer_t &dvlnet_udp::packet::data()
{
if (!have_decrypted || !have_encrypted)
ABORT();
return encrypted_buffer;
}
dvlnet_udp::packet_type dvlnet_udp::packet::type()
{
if (!have_decrypted)
ABORT();
return m_type;
}
dvlnet_udp::plr_t dvlnet_udp::packet::src()
{
if (!have_decrypted)
ABORT();
return m_src;
}
dvlnet_udp::plr_t dvlnet_udp::packet::dest()
{
if (!have_decrypted)
ABORT();
return m_dest;
}
const dvlnet_udp::buffer_t &dvlnet_udp::packet::message()
{
if (!have_decrypted)
ABORT();
if (m_type != PT_MESSAGE)
throw dvlnet_udp::packet_exception();
return m_message;
}
dvlnet_udp::turn_t dvlnet_udp::packet::turn()
{
if (!have_decrypted)
ABORT();
if (m_type != PT_TURN)
throw dvlnet_udp::packet_exception();
return m_turn;
}
dvlnet_udp::cookie_t dvlnet_udp::packet::cookie()
{
if (!have_decrypted)
ABORT();
if (m_type != PT_JOIN_REQUEST && m_type != PT_JOIN_ACCEPT)
throw dvlnet_udp::packet_exception();
return m_cookie;
}
dvlnet_udp::plr_t dvlnet_udp::packet::newplr()
{
if (!have_decrypted)
ABORT();
if (m_type != PT_JOIN_ACCEPT)
throw dvlnet_udp::packet_exception();
return m_newplr;
}
dvlnet_udp::plr_t dvlnet_udp::packet::oldplr()
{
if (!have_decrypted)
ABORT();
if (m_type != PT_LEAVE_GAME)
throw dvlnet_udp::packet_exception();
return m_oldplr;
}
const dvlnet_udp::buffer_t &dvlnet_udp::packet::info()
{
if (!have_decrypted)
ABORT();
if (m_type != PT_JOIN_ACCEPT)
throw dvlnet_udp::packet_exception();
return m_info;
}
void dvlnet_udp::packet_in::create(dvlnet_udp::buffer_t buf)
{
if (have_encrypted || have_decrypted)
ABORT();
encrypted_buffer = std::move(buf);
have_encrypted = true;
}
void dvlnet_udp::packet_in::decrypt()
{
if (!have_encrypted)
ABORT();
if (have_decrypted)
return;
if (!disable_encryption) {
if (encrypted_buffer.size() < crypto_secretbox_NONCEBYTES +
crypto_secretbox_MACBYTES + sizeof(packet_type) + 2 * sizeof(plr_t))
throw dvlnet_udp::packet_exception();
auto pktlen = encrypted_buffer.size() - crypto_secretbox_NONCEBYTES - crypto_secretbox_MACBYTES;
decrypted_buffer.resize(pktlen);
if (crypto_secretbox_open_easy(decrypted_buffer.data(),
encrypted_buffer.data() + crypto_secretbox_NONCEBYTES,
encrypted_buffer.size() - crypto_secretbox_NONCEBYTES,
encrypted_buffer.data(),
key.data()))
throw dvlnet_udp::packet_exception();
} else {
if (encrypted_buffer.size() < sizeof(packet_type) + 2 * sizeof(plr_t))
throw dvlnet_udp::packet_exception();
decrypted_buffer = encrypted_buffer;
}
process_data(*this);
have_decrypted = true;
}
void dvlnet_udp::packet_out::create(dvlnet_udp::packet_type t,
dvlnet_udp::plr_t s,
dvlnet_udp::plr_t d,
dvlnet_udp::buffer_t m)
{
if (have_encrypted || have_decrypted)
ABORT();
if (t != PT_MESSAGE)
ABORT();
have_decrypted = true;
m_type = t;
m_src = s;
m_dest = d;
m_message = std::move(m);
}
void dvlnet_udp::packet_out::create(dvlnet_udp::packet_type t,
dvlnet_udp::plr_t s,
dvlnet_udp::plr_t d,
dvlnet_udp::turn_t u)
{
if (have_encrypted || have_decrypted)
ABORT();
if (t != PT_TURN)
ABORT();
have_decrypted = true;
m_type = t;
m_src = s;
m_dest = d;
m_turn = u;
}
void dvlnet_udp::packet_out::create(dvlnet_udp::packet_type t,
dvlnet_udp::plr_t s,
dvlnet_udp::plr_t d,
dvlnet_udp::cookie_t c)
{
if (have_encrypted || have_decrypted)
ABORT();
if (t != PT_JOIN_REQUEST)
ABORT();
have_decrypted = true;
m_type = t;
m_src = s;
m_dest = d;
m_cookie = c;
}
void dvlnet_udp::packet_out::create(dvlnet_udp::packet_type t,
dvlnet_udp::plr_t s,
dvlnet_udp::plr_t d,
dvlnet_udp::cookie_t c,
dvlnet_udp::plr_t n,
dvlnet_udp::buffer_t i)
{
if (have_encrypted || have_decrypted)
ABORT();
if (t != PT_JOIN_ACCEPT)
ABORT();
have_decrypted = true;
m_type = t;
m_src = s;
m_dest = d;
m_cookie = c;
m_newplr = n;
m_info = i;
}
void dvlnet_udp::packet_out::create(dvlnet_udp::packet_type t,
dvlnet_udp::plr_t s,
dvlnet_udp::plr_t d,
dvlnet_udp::plr_t o)
{
if (have_encrypted || have_decrypted)
ABORT();
if (t != PT_LEAVE_GAME)
ABORT();
have_decrypted = true;
m_type = t;
m_src = s;
m_dest = d;
m_oldplr = o;
}
void dvlnet_udp::packet_out::encrypt()
{
if (!have_decrypted)
ABORT();
if (have_encrypted)
return;
process_data(*this);
if (!disable_encryption) {
auto len_cleartext = encrypted_buffer.size();
encrypted_buffer.insert(encrypted_buffer.begin(), crypto_secretbox_NONCEBYTES, 0);
encrypted_buffer.insert(encrypted_buffer.end(), crypto_secretbox_MACBYTES, 0);
randombytes_buf(encrypted_buffer.data(), crypto_secretbox_NONCEBYTES);
if (crypto_secretbox_easy(encrypted_buffer.data() + crypto_secretbox_NONCEBYTES,
encrypted_buffer.data() + crypto_secretbox_NONCEBYTES,
len_cleartext,
encrypted_buffer.data(),
key.data()))
ABORT();
}
have_encrypted = true;
}

24
Stub/storm_net.cpp

@ -2,7 +2,7 @@
BOOL STORMAPI SNetReceiveMessage(int *senderplayerid, char **data, int *databytes)
{
if (!devilution_net::inst->SNetReceiveMessage(senderplayerid, data, databytes)) {
if (!dvlnet::inst->SNetReceiveMessage(senderplayerid, data, databytes)) {
SErrSetLastError(STORM_ERROR_NO_MESSAGES_WAITING);
return FALSE;
}
@ -11,7 +11,7 @@ BOOL STORMAPI SNetReceiveMessage(int *senderplayerid, char **data, int *databyte
BOOL STORMAPI SNetSendMessage(int playerID, void *data, unsigned int databytes)
{
return devilution_net::inst->SNetSendMessage(playerID, data, databytes);
return dvlnet::inst->SNetSendMessage(playerID, data, databytes);
}
BOOL STORMAPI SNetReceiveTurns(int a1, int arraysize, char **arraydata, unsigned int *arraydatabytes,
@ -21,27 +21,27 @@ BOOL STORMAPI SNetReceiveTurns(int a1, int arraysize, char **arraydata, unsigned
UNIMPLEMENTED();
if (arraysize != MAX_PLRS)
UNIMPLEMENTED();
return devilution_net::inst->SNetReceiveTurns(arraydata, arraydatabytes, arrayplayerstatus);
return dvlnet::inst->SNetReceiveTurns(arraydata, arraydatabytes, arrayplayerstatus);
}
BOOL STORMAPI SNetSendTurn(char *data, unsigned int databytes)
{
return devilution_net::inst->SNetSendTurn(data, databytes);
return dvlnet::inst->SNetSendTurn(data, databytes);
}
int __stdcall SNetGetProviderCaps(struct _SNETCAPS *caps)
{
return devilution_net::inst->SNetGetProviderCaps(caps);
return dvlnet::inst->SNetGetProviderCaps(caps);
}
void *__stdcall SNetUnregisterEventHandler(int evtype, void(__stdcall *func)(struct _SNETEVENT *))
{
return devilution_net::inst->SNetUnregisterEventHandler(evtype, func);
return dvlnet::inst->SNetUnregisterEventHandler(evtype, func);
}
void *__stdcall SNetRegisterEventHandler(int evtype, void(__stdcall *func)(struct _SNETEVENT *))
{
return devilution_net::inst->SNetRegisterEventHandler(evtype, func);
return dvlnet::inst->SNetRegisterEventHandler(evtype, func);
}
BOOL STORMAPI SNetDestroy()
@ -83,11 +83,11 @@ int __stdcall SNetInitializeProvider(unsigned long provider, struct _SNETPROGRAM
struct _SNETVERSIONDATA *fileinfo)
{
if (provider == 'UDPN') {
devilution_net::buffer_t game_init_info((char*)client_info->initdata,
dvlnet::buffer_t game_init_info((char*)client_info->initdata,
(char*)client_info->initdata + client_info->initdatabytes);
devilution_net::inst = std::make_unique<devilution_net_udp>(std::move(game_init_info));
dvlnet::inst = std::make_unique<dvlnet_udp>(std::move(game_init_info));
} else if (provider == 'SCBL' || provider == 0) {
devilution_net::inst = std::make_unique<devilution_net_single>();
dvlnet::inst = std::make_unique<dvlnet_null>();
} else {
ABORT();
}
@ -108,8 +108,8 @@ BOOL STORMAPI SNetCreateGame(const char *pszGameName, const char *pszGamePasswor
// hack: cannot create game until UI is ready
// first instance will create, second will join
int ret;
if (ret = devilution_net::inst->create("0.0.0.0", "mypass") == -1)
ret = devilution_net::inst->join("127.0.0.1", "mypass");
if (ret = dvlnet::inst->create("0.0.0.0", "mypass") == -1)
ret = dvlnet::inst->join("127.0.0.1", "mypass");
*playerID = ret;
return TRUE;
}

2
types.h

@ -56,7 +56,7 @@
#include "3rdParty/PKWare/pkware.h"
#ifdef MINIWIN
#include "devilution_net.h"
#include "dvlnet.h"
#endif
// If defined, use copy protection [Default -> Defined]

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