CopyUtf8(selgame_Description,_("Create a new game with a difficulty setting of your choice."),sizeof(selgame_Description));
strcpy(selgame_Description,_("Create a new game with a difficulty setting of your choice."));
break;
case1:
CopyUtf8(selgame_Description,_("Create a new public game that anyone can join with a difficulty setting of your choice."),sizeof(selgame_Description));
strcpy(selgame_Description,_("Create a new public game that anyone can join with a difficulty setting of your choice."));
break;
case2:
CopyUtf8(selgame_Description,_("Enter an IP or a hostname and join a game already in progress at that address."),sizeof(selgame_Description));
strcpy(selgame_Description,_("Enter an IP or a hostname and join a game already in progress at that address."));
break;
default:
CopyUtf8(selgame_Description,_("Join the public game already in progress at this address."),sizeof(selgame_Description));
strcpy(selgame_Description,_("Join the public game already in progress at this address."));
CopyUtf8(selgame_Description,_("Normal Difficulty\nThis is where a starting character should begin the quest to defeat Diablo."),sizeof(selgame_Description));
strcpy(selgame_Label,_("Normal"));
strcpy(selgame_Description,_("Normal Difficulty\nThis is where a starting character should begin the quest to defeat Diablo."));
CopyUtf8(selgame_Description,_("Nightmare Difficulty\nThe denizens of the Labyrinth have been bolstered and will prove to be a greater challenge. This is recommended for experienced characters only."),sizeof(selgame_Description));
strcpy(selgame_Label,_("Nightmare"));
strcpy(selgame_Description,_("Nightmare Difficulty\nThe denizens of the Labyrinth have been bolstered and will prove to be a greater challenge. This is recommended for experienced characters only."));
CopyUtf8(selgame_Description,_("Hell Difficulty\nThe most powerful of the underworld's creatures lurk at the gateway into Hell. Only the most experienced characters should venture in this realm."),sizeof(selgame_Description));
strcpy(selgame_Label,_("Hell"));
strcpy(selgame_Description,_("Hell Difficulty\nThe most powerful of the underworld's creatures lurk at the gateway into Hell. Only the most experienced characters should venture in this realm."));
CopyUtf8(selgame_Description,_("Normal Speed\nThis is where a starting character should begin the quest to defeat Diablo."),sizeof(selgame_Description));
strcpy(selgame_Label,_("Normal"));
strcpy(selgame_Description,_("Normal Speed\nThis is where a starting character should begin the quest to defeat Diablo."));
CopyUtf8(selgame_Description,_("Fast Speed\nThe denizens of the Labyrinth have been hastened and will prove to be a greater challenge. This is recommended for experienced characters only."),sizeof(selgame_Description));
strcpy(selgame_Label,_("Fast"));
strcpy(selgame_Description,_("Fast Speed\nThe denizens of the Labyrinth have been hastened and will prove to be a greater challenge. This is recommended for experienced characters only."));
CopyUtf8(selgame_Description,_("Faster Speed\nMost monsters of the dungeon will seek you out quicker than ever before. Only an experienced champion should try their luck at this speed."),sizeof(selgame_Description));
strcpy(selgame_Label,_("Faster"));
strcpy(selgame_Description,_("Faster Speed\nMost monsters of the dungeon will seek you out quicker than ever before. Only an experienced champion should try their luck at this speed."));
CopyUtf8(selgame_Description,_("Fastest Speed\nThe minions of the underworld will rush to attack without hesitation. Only a true speed demon should enter at this pace."),sizeof(selgame_Description));
strcpy(selgame_Label,_("Fastest"));
strcpy(selgame_Description,_("Fastest Speed\nThe minions of the underworld will rush to attack without hesitation. Only a true speed demon should enter at this pace."));
@ -100,7 +99,7 @@ void ErrDlg(const char *title, const char *error, const char *logFilePath, int l
FreeDlg();
CopyUtf8(text,fmt::format(_(/* TRANSLATORS: Error message that displays relevant information for bug report */"{:s}\n\nThe error occurred at: {:s} line {:d}"),error,logFilePath,logLineNr),sizeof(text));
strcpy(text,fmt::format(_(/* TRANSLATORS: Error message that displays relevant information for bug report */"{:s}\n\nThe error occurred at: {:s} line {:d}"),error,logFilePath,logLineNr).c_str());
CopyUtf8(text,fmt::format(_(/* TRANSLATORS: Error when Program is not allowed to write data */"Unable to write to location:\n{:s}"),error),sizeof(text));
strcpy(text,fmt::format(_(/* TRANSLATORS: Error when Program is not allowed to write data */"Unable to write to location:\n{:s}"),error).c_str());