diff --git a/README.md b/README.md index cbb0eb696..2dccbbd76 100644 --- a/README.md +++ b/README.md @@ -36,9 +36,9 @@ The default build type is `Debug`. This can be changed with `-DCMAKE_BUILD_TYPE= *To run the game:* -Copy the compiled devilution executable to your Diablo directory. -Copy the "diablodat.mpq" from your Diablo CD to the Diablo directory and make sure it is LOWERCASE. -Run `./devilution` + - Copy the compiled devilution executable to your Diablo directory. + - Copy the "diablodat.mpq" from your Diablo CD to the Diablo directory and make sure it is LOWERCASE. + - Run `./devilution` Please keep in mind that this is still being worked on and is missing parts of UI and SoundEffects are not properly playing now. @@ -75,8 +75,8 @@ make -j$(sysctl -n hw.physicalcpu) Once compiled, the devilutionx binary will serve as a replacement for `Diablo.exe`. The following files from the original game patched to 1.09(b) need to be present: `diabdat.mpq`. If `COPYPROT` was defined when compiling, the Diablo CD will also be required. # Multiplayer -TCP/IP only requires the host to expose port 6112 -UPD/IP requires that all players expose port 6112 + - TCP/IP only requires the host to expose port 6112 + - UPD/IP requires that all players expose port 6112 All games are encrypted and password protected.