diff --git a/Source/player.cpp b/Source/player.cpp index 2767a44bd..71a40c205 100644 --- a/Source/player.cpp +++ b/Source/player.cpp @@ -3056,8 +3056,7 @@ BOOL PM_DoGotHit(int pnum) plr[pnum]._pAnimFrame++; } if (plr[pnum]._pIFlags & ISPL_FASTERRECOVER && (frame == 3 || frame == 5)) { - if (!gbIsHellfire || !(plr[pnum]._pIFlags & ISPL_FASTESTRECOVER)) - plr[pnum]._pAnimFrame++; + plr[pnum]._pAnimFrame++; } if (plr[pnum]._pIFlags & ISPL_FASTESTRECOVER && (frame == 1 || frame == 3 || frame == 5)) { plr[pnum]._pAnimFrame++; diff --git a/SourceT/player_test.cpp b/SourceT/player_test.cpp index fa4ed0870..fc5d1ac68 100644 --- a/SourceT/player_test.cpp +++ b/SourceT/player_test.cpp @@ -5,10 +5,8 @@ namespace dvl { extern int PM_DoGotHit(int pnum); } -int RunBlockTest(bool hellfire, int frames, int flags) +int RunBlockTest(int frames, int flags) { - dvl::gbIsHellfire = hellfire; - int pnum = 0; dvl::plr[pnum]._pAnimFrame = 1; dvl::plr[pnum]._pHFrames = frames; @@ -40,67 +38,43 @@ int RunBlockTest(bool hellfire, int frames, int flags) #define ROU 7 #define SRC 8 -int BlockData[][4] = { - { 6, false, WAR, NORM }, // D - { 7, false, ROU, NORM }, // D - { 8, false, SRC, NORM }, // D - { 6, true, WAR, NORM }, // HF - { 7, true, ROU, NORM }, // HF - { 8, true, SRC, NORM }, // HF +int BlockData[][3] = { + { 6, WAR, NORM }, + { 7, ROU, NORM }, + { 8, SRC, NORM }, - { 5, false, WAR, BAL }, // D - { 6, false, ROU, BAL }, // D - { 7, false, SRC, BAL }, // D - { 5, true, WAR, BAL }, // HF - { 6, true, ROU, BAL }, // HF - { 7, true, SRC, BAL }, // HF + { 5, WAR, BAL }, + { 6, ROU, BAL }, + { 7, SRC, BAL }, - { 4, false, WAR, STA }, // D - { 5, false, ROU, STA }, // D - { 6, false, SRC, STA }, // D - { 4, true, WAR, STA }, // HF - { 5, true, ROU, STA }, // HF - { 6, true, SRC, STA }, // HF + { 4, WAR, STA }, + { 5, ROU, STA }, + { 6, SRC, STA }, - { 3, false, WAR, HAR }, // D - { 4, false, ROU, HAR }, // D - { 5, false, SRC, HAR }, // D - { 3, true, WAR, HAR }, // HF - { 4, true, ROU, HAR }, // HF - { 5, true, SRC, HAR }, // HF + { 3, WAR, HAR }, + { 4, ROU, HAR }, + { 5, SRC, HAR }, - { 4, false, WAR, BALSTA }, // D - { 5, false, ROU, BALSTA }, // D - { 6, false, SRC, BALSTA }, // D - { 4, true, WAR, BALSTA }, // HF - { 5, true, ROU, BALSTA }, // HF - { 6, true, SRC, BALSTA }, // HF + { 4, WAR, BALSTA }, + { 5, ROU, BALSTA }, + { 6, SRC, BALSTA }, - { 3, false, WAR, BALHAR }, // D - { 4, false, ROU, BALHAR }, // D - { 5, false, SRC, BALHAR }, // D - { 3, true, WAR, BALHAR }, // HF - { 4, true, ROU, BALHAR }, // HF - { 5, true, SRC, BALHAR }, // HF + { 3, WAR, BALHAR }, + { 4, ROU, BALHAR }, + { 5, SRC, BALHAR }, - { 3, false, WAR, STAHAR }, // D - { 4, false, ROU, STAHAR }, // D - { 5, false, SRC, STAHAR }, // D - { 3, true, WAR, STAHAR }, // HF - { 4, true, ROU, STAHAR }, // HF - { 5, true, SRC, STAHAR }, // HF + { 3, WAR, STAHAR }, + { 4, ROU, STAHAR }, + { 5, SRC, STAHAR }, - { 2, false, WAR, ZEN }, // D - { 3, false, ROU, ZEN }, // D - { 4, false, SRC, ZEN }, // D - { 3, true, WAR, ZEN }, // HF - { 4, true, ROU, ZEN }, // HF - { 5, true, SRC, ZEN }, // HF + { 2, WAR, ZEN }, + { 3, ROU, ZEN }, + { 4, SRC, ZEN }, }; TEST(Player, PM_DoGotHit) { for (size_t i = 0; i < sizeof(BlockData) / sizeof(*BlockData); i++) { - EXPECT_EQ(BlockData[i][0], RunBlockTest(BlockData[i][1], BlockData[i][2], BlockData[i][3])); + EXPECT_EQ(BlockData[i][0], RunBlockTest(BlockData[i][1], BlockData[i][2])); } }