From 6799d50abc7400201c34ec6e3c2af44ecc5fa4e5 Mon Sep 17 00:00:00 2001 From: qndel Date: Fri, 29 Mar 2019 09:52:07 +0100 Subject: [PATCH] AddDecap min diff? --- Source/objects.cpp | 13 +++---------- 1 file changed, 3 insertions(+), 10 deletions(-) diff --git a/Source/objects.cpp b/Source/objects.cpp index 3948bea2d..8b9e3edc7 100644 --- a/Source/objects.cpp +++ b/Source/objects.cpp @@ -1716,16 +1716,9 @@ void __fastcall AddArmorStand(int i) void __fastcall AddDecap(int i) { - int v1; // esi - int v2; // eax - int v4; // eax - - v1 = i; - v2 = GetRndSeed(); - object[v1]._oRndSeed = v2; - v4 = random(151, 8); - object[v1]._oPreFlag = TRUE; - object[v1]._oAnimFrame = v4 + 1; + object[i]._oRndSeed = GetRndSeed(); + object[i]._oAnimFrame = random(151, 8) + 1; + object[i]._oPreFlag = TRUE; } void __fastcall AddVilebook(int i)