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Move RG350/RetroFW/Switch defs to CMake

pull/498/head
Gleb Mazovetskiy 6 years ago committed by Anders Jenbo
parent
commit
675a7b7363
  1. 2
      .circleci/config.yml
  2. 17
      CMake/retrofw_defs.cmake
  3. 30
      CMake/rg350_defs.cmake
  4. 6
      CMake/switch/switch_defs.cmake
  5. 14
      CMakeLists.txt
  6. 53
      Packaging/OpenDingux/build.sh
  7. 9
      Packaging/switch/build.sh
  8. 4
      SourceX/controls/devices/kbcontroller.h

2
.circleci/config.yml

@ -69,7 +69,7 @@ jobs:
- run: dkp-pacman -Syu --noconfirm
# Install cmake files (https://github.com/devkitPro/docker/issues/3)
- run: dkp-pacman -S --needed --noconfirm --quiet devkitpro-pkgbuild-helpers
- run: cd build && cmake .. -DBINARY_RELEASE=ON -DNONET=ON -DPREFILL_PLAYER_NAME=ON -DCMAKE_TOOLCHAIN_FILE=../CMake/switch/devkita64-libnx.cmake
- run: cd build && cmake .. -DBINARY_RELEASE=ON -DCMAKE_TOOLCHAIN_FILE=../CMake/switch/devkita64-libnx.cmake
- run: cd build && cmake --build . -j $(nproc)
- store_artifacts: {path: ./build/devilutionx.nro, destination: devilutionx.nro}

17
CMake/retrofw_defs.cmake

@ -0,0 +1,17 @@
set(sodium_USE_STATIC_LIBS ON)
set(USE_SDL1 ON)
set(HAS_KBCTRL 1)
set(KBCTRL_BUTTON_DPAD_LEFT SDLK_LEFT)
set(KBCTRL_BUTTON_DPAD_RIGHT SDLK_RIGHT)
set(KBCTRL_BUTTON_DPAD_UP SDLK_UP)
set(KBCTRL_BUTTON_DPAD_DOWN SDLK_DOWN)
set(KBCTRL_BUTTON_B SDLK_LCTRL)
set(KBCTRL_BUTTON_A SDLK_LALT)
set(KBCTRL_BUTTON_Y SDLK_SPACE)
set(KBCTRL_BUTTON_X SDLK_LSHIFT)
set(KBCTRL_BUTTON_RIGHTSHOULDER SDLK_BACKSPACE)
set(KBCTRL_BUTTON_LEFTSHOULDER SDLK_TAB)
set(KBCTRL_BUTTON_START SDLK_RETURN)
set(KBCTRL_BUTTON_LEFTSTICK SDLK_END) # Suspend
set(KBCTRL_MODIFIER_KEY SDLK_ESCAPE) # Select
set(KBCTRL_IGNORE_1 SDLK_3) # Backlight

30
CMake/rg350_defs.cmake

@ -0,0 +1,30 @@
set(sodium_USE_STATIC_LIBS ON)
set(NONET ON)
set(USE_SDL1 ON)
set(SDL1_VIDEO_MODE_BPP 15) # BGR
set(SDL1_VIDEO_MODE_FLAGS SDL_HWSURFACE)
set(PREFILL_PLAYER_NAME ON)
set(JOY_AXIS_LEFTX 0)
set(JOY_AXIS_LEFTY 1)
set(JOY_AXIS_RIGHTX 2)
set(JOY_AXIS_RIGHTY 3)
set(JOY_HAT_DPAD_UP_HAT 0)
set(JOY_HAT_DPAD_UP 1)
set(JOY_HAT_DPAD_DOWN_HAT 0)
set(JOY_HAT_DPAD_DOWN 4)
set(JOY_HAT_DPAD_LEFT_HAT 0)
set(JOY_HAT_DPAD_LEFT 8)
set(JOY_HAT_DPAD_RIGHT_HAT 0)
set(JOY_HAT_DPAD_RIGHT 2)
set(JOY_BUTTON_A 0)
set(JOY_BUTTON_B 1)
set(JOY_BUTTON_Y 2)
set(JOY_BUTTON_X 3)
set(JOY_BUTTON_LEFTSTICK 10)
set(JOY_BUTTON_RIGHTSTICK 11)
set(JOY_BUTTON_RIGHTSHOULDER 5)
set(JOY_BUTTON_LEFTSHOULDER 4)
set(JOY_BUTTON_TRIGGERLEFT 6)
set(JOY_BUTTON_TRIGGERRIGHT 7)
set(JOY_BUTTON_START 9)
set(JOY_BUTTON_BACK 8)

6
CMake/switch/switch_defs.cmake

@ -0,0 +1,6 @@
set(NONET ON)
set(PREFILL_PLAYER_NAME ON)
set(JOY_BUTTON_DPAD_LEFT 16)
set(JOY_BUTTON_DPAD_UP 17)
set(JOY_BUTTON_DPAD_RIGHT 18)
set(JOY_BUTTON_DPAD_DOWN 19)

14
CMakeLists.txt

@ -70,6 +70,15 @@ if(SWITCH)
list(APPEND CMAKE_MODULE_PATH "${DevilutionX_SOURCE_DIR}/CMake/switch")
find_package(LIBNX REQUIRED)
include(switch_defs)
endif()
if(RG350)
include(rg350_defs)
endif()
if(RETROFW)
include(retrofw_defs)
endif()
if(${CMAKE_SYSTEM_NAME} STREQUAL FreeBSD OR ${CMAKE_SYSTEM_NAME} STREQUAL OpenBSD)
@ -89,7 +98,7 @@ if(HAIKU)
set(ASAN OFF)
endif()
if(DIST OR DINGUX)
if(DIST)
set(sodium_USE_STATIC_LIBS ON)
endif()
@ -323,7 +332,6 @@ foreach(
def_name
SPAWN
NONET
DINGUX
RETROFW
PREFILL_PLAYER_NAME
)
@ -513,6 +521,6 @@ if(SWITCH)
build_switch_binaries(${BIN_TARGET})
endif()
if(DINGUX)
if(RETROFW OR RG350)
set_target_properties(${BIN_TARGET} PROPERTIES OUTPUT_NAME "devilutionx.dge")
endif()

53
Packaging/OpenDingux/build.sh

@ -78,58 +78,11 @@ build() {
cd ../../build
rm -f CMakeCache.txt
local -a defs=(-DDINGUX=ON -DBINARY_RELEASE=ON -DPREFILL_PLAYER_NAME=ON)
local -a defs=(-DBINARY_RELEASE=ON)
if [[ "$TARGET" == "rg350" ]]; then
defs+=(
-DNONET=ON
-DUSE_SDL1=1
-DSDL1_VIDEO_MODE_BPP=15 # BGR
-DSDL1_VIDEO_MODE_FLAGS=SDL_HWSURFACE
-DJOY_AXIS_LEFTX=0
-DJOY_AXIS_LEFTY=1
-DJOY_AXIS_RIGHTX=2
-DJOY_AXIS_RIGHTY=3
-DJOY_HAT_DPAD_UP_HAT=0
-DJOY_HAT_DPAD_UP=1
-DJOY_HAT_DPAD_DOWN_HAT=0
-DJOY_HAT_DPAD_DOWN=4
-DJOY_HAT_DPAD_LEFT_HAT=0
-DJOY_HAT_DPAD_LEFT=8
-DJOY_HAT_DPAD_RIGHT_HAT=0
-DJOY_HAT_DPAD_RIGHT=2
-DJOY_BUTTON_A=0
-DJOY_BUTTON_B=1
-DJOY_BUTTON_Y=2
-DJOY_BUTTON_X=3
-DJOY_BUTTON_LEFTSTICK=10
-DJOY_BUTTON_RIGHTSTICK=11
-DJOY_BUTTON_RIGHTSHOULDER=5
-DJOY_BUTTON_LEFTSHOULDER=4
-DJOY_BUTTON_TRIGGERLEFT=6
-DJOY_BUTTON_TRIGGERRIGHT=7
-DJOY_BUTTON_START=9
-DJOY_BUTTON_BACK=8
)
defs+=(-DRG350=ON)
else # retrofw
defs+=(
-DUSE_SDL1=ON
-DRETROFW=ON
-DHAS_KBCTRL=1
-DKBCTRL_BUTTON_DPAD_LEFT=SDLK_LEFT
-DKBCTRL_BUTTON_DPAD_RIGHT=SDLK_RIGHT
-DKBCTRL_BUTTON_DPAD_UP=SDLK_UP
-DKBCTRL_BUTTON_DPAD_DOWN=SDLK_DOWN
-DKBCTRL_BUTTON_B=SDLK_LCTRL
-DKBCTRL_BUTTON_A=SDLK_LALT
-DKBCTRL_BUTTON_Y=SDLK_SPACE
-DKBCTRL_BUTTON_X=SDLK_LSHIFT
-DKBCTRL_BUTTON_RIGHTSHOULDER=SDLK_BACKSPACE
-DKBCTRL_BUTTON_LEFTSHOULDER=SDLK_TAB
-DKBCTRL_BUTTON_START=SDLK_RETURN
-DKBCTRL_BUTTON_LEFTSTICK=SDLK_END # Suspend
-DKBCTRL_MODIFIER_KEY=SDLK_ESCAPE # Select
-DKBCTRL_IGNORE_1=SDLK_3 # Backlight
)
defs+=(-DRETROFW=ON)
fi
cmake .. ${defs[@]} \
-DCMAKE_TOOLCHAIN_FILE="$BUILDROOT/output/host/usr/share/buildroot/toolchainfile.cmake"

9
Packaging/switch/build.sh

@ -18,14 +18,7 @@ build() {
mkdir -p ../../build
cd ../../build
rm -f CMakeCache.txt
DEVKITPRO="$DEVKITPRO" cmake .. \
-DJOY_BUTTON_DPAD_LEFT=16 \
-DJOY_BUTTON_DPAD_UP=17 \
-DJOY_BUTTON_DPAD_RIGHT=18 \
-DJOY_BUTTON_DPAD_DOWN=19 \
-DBINARY_RELEASE=ON \
-DNONET=ON \
-DPREFILL_PLAYER_NAME=ON \
DEVKITPRO="$DEVKITPRO" cmake .. -DBINARY_RELEASE=ON \
-DCMAKE_TOOLCHAIN_FILE=../CMake/switch/devkita64-libnx.cmake
DEVKITPRO="$DEVKITPRO" make -j "$(getconf _NPROCESSORS_ONLN)"
cd -

4
SourceX/controls/devices/kbcontroller.h

@ -5,10 +5,6 @@
#define HAS_KBCTRL 0
#endif
#if defined(RETROFW)
#define HAS_KBCTRL 1
#endif
#if HAS_KBCTRL == 1
#include <SDL.h>
#include "controls/controller_buttons.h"

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