From 637545c238ce85b0b72c92d5ac4deec9c1ff9df3 Mon Sep 17 00:00:00 2001 From: morfidon <57798071+morfidon@users.noreply.github.com> Date: Sun, 8 Mar 2026 22:31:06 +0100 Subject: [PATCH] Update player.cpp --- Source/player.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/Source/player.cpp b/Source/player.cpp index 4c3d95e42..019c9a147 100644 --- a/Source/player.cpp +++ b/Source/player.cpp @@ -203,7 +203,6 @@ void StartAttack(Player &player, Direction d, bool includesFirstFrame) if (player._pmode == PM_ATTACK) animationFlags = static_cast(animationFlags | AnimationDistributionFlags::RepeatedAction); NewPlrAnim(player, player_graphic::Attack, d, animationFlags, skippedAnimationFrames, player._pAFNum); - player._pmode = PM_ATTACK; FixPlayerLocation(player, d); SetPlayerOld(player); @@ -1531,10 +1530,10 @@ uint16_t GetPlayerSpriteWidth(HeroClass cls, player_graphic graphic, PlayerWeapo if (weaponGraphic == PlayerWeaponGraphic::Bow) return spriteData.bow; return spriteData.attack; + case player_graphic::Hit: + return spriteData.swHit; case player_graphic::Block: return spriteData.block; - case player_graphic::Hit: - return spriteData.swHit; case player_graphic::Lightning: return spriteData.lightning; case player_graphic::Fire: