From 610d5319bdbd7439d82e04c7f814e70ade61979c Mon Sep 17 00:00:00 2001 From: qndel Date: Fri, 14 May 2021 12:50:32 +0200 Subject: [PATCH] swap if in drawing inventory items (#1968) --- Source/engine/render/cel_render.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/engine/render/cel_render.cpp b/Source/engine/render/cel_render.cpp index e7b89fd8c..61198b1ce 100644 --- a/Source/engine/render/cel_render.cpp +++ b/Source/engine/render/cel_render.cpp @@ -656,7 +656,7 @@ void CelDrawLightRedTo(const CelOutputBuffer &out, int sx, int sy, const CelSpri void CelDrawItem(bool usable, const CelOutputBuffer &out, int x, int y, const CelSprite &cel, int frame) { - if (usable) { + if (!usable) { CelDrawLightRedTo(out, x, y, cel, frame); } else { CelClippedDrawTo(out, x, y, cel, frame);