@ -133,7 +133,7 @@ void __fastcall LoadPlrGFX(int pnum, player_graphic gfxflag)
UCHAR *pData;
UCHAR *pAnim;
for (DWORD i = 1; i <= PFILE_ALL; i *= 2) {
for (DWORD i = 1; i <= PFILE_ALL; i <<= 1) {
if ( !(i & gfxflag) ) {
continue;
}