@ -4297,7 +4297,7 @@ void MAI_Warlord(int i)
if (monst->_mgoal == MGOAL_NORMAL)
MAI_SkelSd(i);
monst->CheckStandAnimationIsLoaded(monst->_mdir);
monst->CheckStandAnimationIsLoaded(md);
}
void DeleteMonsterList()