From 5b4808323e01fa2e3b7a95e0a09fedeec1249efe Mon Sep 17 00:00:00 2001 From: obligaron Date: Thu, 16 Sep 2021 19:08:34 +0200 Subject: [PATCH] Remove 't' hotkey cause tiledata debug command is a alternative --- Source/diablo.cpp | 8 -------- 1 file changed, 8 deletions(-) diff --git a/Source/diablo.cpp b/Source/diablo.cpp index 9a0fde699..259a8bfb5 100644 --- a/Source/diablo.cpp +++ b/Source/diablo.cpp @@ -581,14 +581,6 @@ void PressChar(char vkey) case 'm': GetDebugMonster(); return; - case 'T': - case 't': - auto &myPlayer = Players[MyPlayerId]; - sprintf(tempstr, "PX = %i PY = %i", myPlayer.position.tile.x, myPlayer.position.tile.y); - NetSendCmdString(1 << MyPlayerId, tempstr); - sprintf(tempstr, "CX = %i CY = %i DP = %i", cursPosition.x, cursPosition.y, dungeon[cursPosition.x][cursPosition.y]); - NetSendCmdString(1 << MyPlayerId, tempstr); - return; #endif } }