diff --git a/Source/engine/render/scrollrt.cpp b/Source/engine/render/scrollrt.cpp index f8234c7ae..32680101d 100644 --- a/Source/engine/render/scrollrt.cpp +++ b/Source/engine/render/scrollrt.cpp @@ -569,7 +569,7 @@ void DrawCell(const Surface &out, Point tilePosition, Point targetBufferPosition * @param tilePosition dPiece coordinates * @param targetBufferPosition Target buffer coordinate */ -void DrawFloor(const Surface &out, Point tilePosition, Point targetBufferPosition) +void DrawFloorTile(const Surface &out, Point tilePosition, Point targetBufferPosition) { const int lightTableIndex = dLight[tilePosition.x][tilePosition.y]; @@ -837,7 +837,7 @@ void DrawFloor(const Surface &out, Point tilePosition, Point targetBufferPositio for (int j = 0; j < columns; j++) { if (InDungeonBounds(tilePosition)) { if (!TileHasAny(tilePosition, TileProperties::Solid)) - DrawFloor(out, tilePosition, targetBufferPosition); + DrawFloorTile(out, tilePosition, targetBufferPosition); } else { world_draw_black_tile(out, targetBufferPosition.x, targetBufferPosition.y); }