@ -192,6 +192,11 @@ struct Point {
}
};
struct Size {
int Width;
int Height;
struct ActorPosition {
Point tile;
/** Future tile position. Set at start of walking animation. */
@ -78,11 +78,6 @@ enum item_color : uint8_t {
// clang-format on
extern bool invflag;
extern bool drawsbarflag;
extern const Size InvRect[73];