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@ -1008,24 +1008,24 @@ std::string DebugCmdChangeTRN(const string_view parameter)
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std::vector<DebugCmdItem> DebugCmdList = { |
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{ "help", "Prints help overview or help for a specific command.", "({command})", &DebugCmdHelp }, |
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{ "give gold", "Fills the inventory with gold.", "", &DebugCmdGiveGoldCheat }, |
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{ "give xp", "Levels the player up (min 1 level or {levels}).", "({levels})", &DebugCmdLevelUp }, |
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{ "givegold", "Fills the inventory with gold.", "", &DebugCmdGiveGoldCheat }, |
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{ "givexp", "Levels the player up (min 1 level or {levels}).", "({levels})", &DebugCmdLevelUp }, |
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{ "maxstats", "Sets all stat values to maximum.", "", &DebugCmdMaxStats }, |
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{ "minstats", "Sets all stat values to minimum.", "", &DebugCmdMinStats }, |
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{ "setspells", "Set spell level to {level} for all spells.", "{level}", &DebugCmdSetSpellsLevel }, |
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{ "take gold", "Removes all gold from inventory.", "", &DebugCmdTakeGoldCheat }, |
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{ "give quest", "Enable a given quest.", "({id})", &DebugCmdQuest }, |
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{ "give map", "Reveal the map.", "", &DebugCmdMapReveal }, |
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{ "take map", "Hide the map.", "", &DebugCmdMapHide }, |
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{ "changelevel", "Moves to specifided {level} (use 0 for town).", "{level}", &DebugCmdWarpToLevel }, |
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{ "takegold", "Removes all gold from inventory.", "", &DebugCmdTakeGoldCheat }, |
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{ "givequest", "Enable a given quest.", "({id})", &DebugCmdQuest }, |
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{ "givemap", "Reveal the map.", "", &DebugCmdMapReveal }, |
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{ "takemap", "Hide the map.", "", &DebugCmdMapHide }, |
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{ "goto", "Moves to specifided {level} (use 0 for town).", "{level}", &DebugCmdWarpToLevel }, |
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{ "questmap", "Load a quest level {level}.", "{level}", &DebugCmdLoadQuestMap }, |
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{ "map", "Load custom level from a given {path}.dun.", "{path} {type} {x} {y}", &DebugCmdLoadMap }, |
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{ "exportdun", "Save the current level as a dun-file.", "", &ExportDun }, |
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{ "visit", "Visit a towner.", "{towner}", &DebugCmdVisitTowner }, |
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{ "restart", "Resets specified {level}.", "{level} ({seed})", &DebugCmdResetLevel }, |
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{ "god", "Toggles godmode.", "", &DebugCmdGodMode }, |
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{ "r_drawvision", "Toggles vision debug rendering.", "", &DebugCmdVision }, |
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{ "r_fullbright", "Toggles whether light shading is in effect.", "", &DebugCmdLighting }, |
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{ "drawvision", "Toggles vision debug rendering.", "", &DebugCmdVision }, |
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{ "fullbright", "Toggles whether light shading is in effect.", "", &DebugCmdLighting }, |
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{ "fill", "Refills health and mana.", "", &DebugCmdRefillHealthMana }, |
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{ "changehp", "Changes health by {value} (Use a negative value to remove health).", "{value}", &DebugCmdChangeHealth }, |
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{ "changemp", "Changes mana by {value} (Use a negative value to remove mana).", "{value}", &DebugCmdChangeMana }, |
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