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@ -1378,7 +1378,11 @@ void M_StartWalk3(int i, int xvel, int yvel, int xoff, int yoff, int xadd, int y
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int x = mapx + monster[i]._mx; |
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int y = mapy + monster[i]._my; |
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#ifdef HELLFIRE |
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if (!(monster[i]._mFlags & MFLAG_HIDDEN) && monster[i].mlid != 0) |
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#else |
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if (monster[i]._uniqtype != 0) |
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#endif |
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ChangeLightXY(monster[i].mlid, x, y); |
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dMonster[monster[i]._mx][monster[i]._my] = -(i + 1); |
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