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@ -3925,8 +3925,11 @@ void SpawnHealer(int lvl)
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} else { |
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srnd = 2; |
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} |
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#ifdef HELLFIRE |
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nsi = random(50, 10) + 10; |
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#else |
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nsi = random(50, 8) + 10; |
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for (i = srnd; i < nsi; i++) { |
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#endif for (i = srnd; i < nsi; i++) { |
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item[0]._iSeed = GetRndSeed(); |
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SetRndSeed(item[0]._iSeed); |
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itype = RndHealerItem(lvl) - 1; |
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