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@ -8,6 +8,26 @@ void *pDoomCel;
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int doomflag; // weak
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int DoomQuestState; // idb
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/*
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void __cdecl doom_reset_state() |
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{ |
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if ( DoomQuestState <= 0 ) { |
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DoomQuestState = 0; |
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} |
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} |
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void __cdecl doom_play_movie() |
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{ |
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if ( DoomQuestState < 36001 ) { |
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DoomQuestState++; |
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if ( DoomQuestState == 36001 ) { |
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PlayInGameMovie("gendata\\doom.smk"); |
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DoomQuestState++; |
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} |
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} |
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} |
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*/ |
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int __cdecl doom_get_frame_from_time() |
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{ |
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if ( DoomQuestState == 36001 ) { |
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