From 4dbaca06e2c06f95ff7843f7e32e3e41eaf9c80f Mon Sep 17 00:00:00 2001 From: ybrbnf Date: Sun, 27 Jun 2021 02:54:41 +0400 Subject: [PATCH] new transleta --- Translations/ru.po | 917 ++++++++++++++++++++++----------------------- tags | 64 ++++ 2 files changed, 521 insertions(+), 460 deletions(-) create mode 100644 tags diff --git a/Translations/ru.po b/Translations/ru.po index a27af2967..4d1e9994b 100644 --- a/Translations/ru.po +++ b/Translations/ru.po @@ -1046,31 +1046,31 @@ msgstr[2] "У вас {:d} золотых. Сколько вы хотите за #: Source/controls/modifier_hints.cpp:117 msgid "Menu" -msgstr "" +msgstr "Меню" #: Source/controls/modifier_hints.cpp:117 msgid "Inv" -msgstr "" +msgstr "Инвен" #: Source/controls/modifier_hints.cpp:117 msgid "Map" -msgstr "" +msgstr "Карта" #: Source/controls/modifier_hints.cpp:117 msgid "Char" -msgstr "" +msgstr "Персонаж" #: Source/controls/modifier_hints.cpp:118 msgid "Spells" -msgstr "" +msgstr "Умения" #: Source/controls/modifier_hints.cpp:118 msgid "Quests" -msgstr "" +msgstr "Квесты" #: Source/cursor.cpp:205 Source/spelldat.cpp:22 msgid "Town Portal" -msgstr "" +msgstr "Городской портал" #: Source/cursor.cpp:206 msgid "from {:s}" @@ -1078,7 +1078,7 @@ msgstr "" #: Source/cursor.cpp:231 msgid "Portal to" -msgstr "" +msgstr "Портал в" #: Source/cursor.cpp:233 msgid "The Unholy Altar" @@ -1086,11 +1086,11 @@ msgstr "" #: Source/cursor.cpp:235 msgid "level 15" -msgstr "" +msgstr "уровень 15" #: Source/diablo.cpp:155 msgid "I need help! Come Here!" -msgstr "" +msgstr "Помогите! Ко мне!!!" #: Source/diablo.cpp:156 msgid "Follow me." @@ -1102,7 +1102,7 @@ msgstr "" #: Source/diablo.cpp:158 msgid "Now you DIE!" -msgstr "" +msgstr "А теперь УМРИИИ!!" #: Source/diablo.cpp:179 msgid "Options:\n" @@ -1190,11 +1190,11 @@ msgstr "версия {:s}" #: Source/diablo.cpp:1916 msgid "-- Network timeout --" -msgstr "" +msgstr "-- Истекло время ожидания --" #: Source/diablo.cpp:1917 msgid "-- Waiting for players --" -msgstr "" +msgstr "-- Ожидание игроков --" #: Source/diablo.cpp:1974 msgid "No help available" @@ -1218,7 +1218,7 @@ msgstr "Невозможно соединиться" #: Source/dvlnet/tcp_client.cpp:89 msgid "error: read 0 bytes from server" -msgstr "" +msgstr "ошибка: чтение 0 байтов с сервера" #: Source/error.cpp:24 msgid "No automap available in town" @@ -1242,7 +1242,7 @@ msgstr "" #: Source/error.cpp:29 msgid "No Pause in town" -msgstr "" +msgstr "В городе нет паузы" #: Source/error.cpp:30 msgid "Copying to a hard disk is recommended" @@ -1250,7 +1250,7 @@ msgstr "" #: Source/error.cpp:31 msgid "Multiplayer sync problem" -msgstr "" +msgstr "Проблемы с синхронизацией мультиплеера" #: Source/error.cpp:32 msgid "No pause in multiplayer" @@ -1270,7 +1270,7 @@ msgstr "" #: Source/error.cpp:36 msgid "New strength is forged through destruction" -msgstr "" +msgstr "Новая сила создается через разрушение" #: Source/error.cpp:37 msgid "Those who defend seldom attack" @@ -1759,53 +1759,55 @@ msgstr "" #: Source/help.cpp:477 msgid "Hellfire Help" -msgstr "" +msgstr "Hellfire Помощь" #: Source/help.cpp:479 msgid "Diablo Help" -msgstr "" +msgstr "Diablo Помощь" #: Source/help.cpp:559 msgid "Press ESC to end or the arrow keys to scroll." -msgstr "" +msgstr "Нажмите ESC для завершения или клавиши со стрелками для прокрутки." #: Source/init.cpp:205 msgid "Some Hellfire MPQs are missing" -msgstr "" +msgstr "Некоторые MPQ Hellfire отсутствуют" #: Source/init.cpp:205 msgid "" "Not all Hellfire MPQs were found.\n" "Please copy all the hf*.mpq files." msgstr "" +"Не все MPQ Hellfire были найдены.\n" +"Скопируйте все файлы hf*.mpq." #: Source/init.cpp:215 msgid "Unable to create main window" -msgstr "" +msgstr "Невозможно создать главное окно" #: Source/itemdat.cpp:16 Source/itemdat.cpp:197 msgid "Gold" -msgstr "" +msgstr "Золото" #: Source/itemdat.cpp:17 Source/itemdat.cpp:135 msgid "Short Sword" -msgstr "" +msgstr "Короткий мечь" #: Source/itemdat.cpp:18 Source/itemdat.cpp:87 msgid "Buckler" -msgstr "" +msgstr "Баклер" #: Source/itemdat.cpp:19 Source/itemdat.cpp:155 Source/itemdat.cpp:156 msgid "Club" -msgstr "" +msgstr "Клуб" #: Source/itemdat.cpp:20 Source/itemdat.cpp:159 msgid "Short Bow" -msgstr "" +msgstr "Короткий лук" #: Source/itemdat.cpp:21 msgid "Short Staff of Mana" -msgstr "" +msgstr "Короткое посох маны" #: Source/itemdat.cpp:22 msgid "Cleaver" @@ -1833,15 +1835,13 @@ msgstr "Кольцо Истины" # Возможно нужно везде поменять "знак" на "вывеску" #: Source/itemdat.cpp:28 -#, fuzzy msgid "Tavern Sign" -msgstr "Знак Таверны" +msgstr "Знак товерны" # Или просто шапка/шлем #: Source/itemdat.cpp:29 Source/itemdat.cpp:396 -#, fuzzy msgid "Harlequin Crest" -msgstr "Гребень Арлекина" +msgstr "Крест Арклейна" #: Source/itemdat.cpp:30 Source/itemdat.cpp:397 msgid "Veil of Steel" @@ -1893,9 +1893,8 @@ msgstr "Зелье Маны" # Заменить везде идентификацию на опознание/распознание? #: Source/itemdat.cpp:42 Source/itemdat.cpp:110 -#, fuzzy msgid "Scroll of Identify" -msgstr "Свиток Идентификации" +msgstr "Свиток идентификации" #: Source/itemdat.cpp:43 Source/itemdat.cpp:114 msgid "Scroll of Town Portal" @@ -1914,9 +1913,8 @@ msgid "Potion of Full Mana" msgstr "Зелье Полной Маны" #: Source/itemdat.cpp:47 Source/itemdat.cpp:399 -#, fuzzy msgid "Griswold's Edge" -msgstr "Лезвие Гризвольда" +msgstr "Лезвие Грисуолда" #: Source/itemdat.cpp:48 Source/itemdat.cpp:400 msgid "Bovine Plate" @@ -1987,73 +1985,73 @@ msgstr "Серый Костюм" #: Source/itemdat.cpp:64 Source/itemdat.cpp:65 msgid "Cap" -msgstr "" +msgstr "Шапка" #: Source/itemdat.cpp:65 msgid "Skull Cap" -msgstr "" +msgstr "Тюбитейка" #: Source/itemdat.cpp:66 Source/itemdat.cpp:67 Source/itemdat.cpp:69 msgid "Helm" -msgstr "" +msgstr "Шлем" #: Source/itemdat.cpp:67 msgid "Full Helm" -msgstr "" +msgstr "Закрытый шлем" #: Source/itemdat.cpp:68 msgid "Crown" -msgstr "" +msgstr "Корона" #: Source/itemdat.cpp:69 msgid "Great Helm" -msgstr "" +msgstr "Хороший шлем" #: Source/itemdat.cpp:70 msgid "Cape" -msgstr "" +msgstr "Плащ" #: Source/itemdat.cpp:71 msgid "Rags" -msgstr "" +msgstr "Тряпьё" #: Source/itemdat.cpp:72 msgid "Cloak" -msgstr "" +msgstr "Мантия" #: Source/itemdat.cpp:73 msgid "Robe" -msgstr "" +msgstr "Роба" #: Source/itemdat.cpp:74 msgid "Quilted Armor" -msgstr "" +msgstr "Стёганые доспехи" #: Source/itemdat.cpp:74 Source/itemdat.cpp:75 Source/itemdat.cpp:76 #: Source/itemdat.cpp:77 Source/objects.cpp:5534 msgid "Armor" -msgstr "" +msgstr "Доспехи" #: Source/itemdat.cpp:75 msgid "Leather Armor" -msgstr "" +msgstr "Кожаная броня" #: Source/itemdat.cpp:76 msgid "Hard Leather Armor" -msgstr "" +msgstr "Тяжёлая кожаная броня" #: Source/itemdat.cpp:77 msgid "Studded Leather Armor" -msgstr "" +msgstr "Кожаный Доспех с заклёпками" #: Source/itemdat.cpp:78 msgid "Ring Mail" -msgstr "" +msgstr "Кольцо кольчуги" #: Source/itemdat.cpp:78 Source/itemdat.cpp:79 Source/itemdat.cpp:80 #: Source/itemdat.cpp:82 msgid "Mail" -msgstr "" +msgstr "Кольчуга" #: Source/itemdat.cpp:79 msgid "Chain Mail" @@ -2061,16 +2059,16 @@ msgstr "" #: Source/itemdat.cpp:80 msgid "Scale Mail" -msgstr "" +msgstr "Большая кольчуга" #: Source/itemdat.cpp:81 msgid "Breast Plate" -msgstr "" +msgstr "Нагрудная пластина" #: Source/itemdat.cpp:81 Source/itemdat.cpp:83 Source/itemdat.cpp:84 #: Source/itemdat.cpp:85 Source/itemdat.cpp:86 msgid "Plate" -msgstr "" +msgstr "Пластина" #: Source/itemdat.cpp:82 msgid "Splint Mail" @@ -2078,44 +2076,44 @@ msgstr "" #: Source/itemdat.cpp:83 msgid "Plate Mail" -msgstr "" +msgstr "Пластинчатая кольчуга" #: Source/itemdat.cpp:84 msgid "Field Plate" -msgstr "" +msgstr "Полевая пластина" #: Source/itemdat.cpp:85 msgid "Gothic Plate" -msgstr "" +msgstr "Готическая пластина" #: Source/itemdat.cpp:86 msgid "Full Plate Mail" -msgstr "" +msgstr "Полная пластинчатая кольчуга" #: Source/itemdat.cpp:87 Source/itemdat.cpp:88 Source/itemdat.cpp:89 #: Source/itemdat.cpp:90 Source/itemdat.cpp:91 Source/itemdat.cpp:92 msgid "Shield" -msgstr "" +msgstr "Щит" #: Source/itemdat.cpp:88 msgid "Small Shield" -msgstr "" +msgstr "Небольшой щит" #: Source/itemdat.cpp:89 msgid "Large Shield" -msgstr "" +msgstr "Большой щит" #: Source/itemdat.cpp:90 msgid "Kite Shield" -msgstr "" +msgstr "Воздушный щит" #: Source/itemdat.cpp:91 msgid "Tower Shield" -msgstr "" +msgstr "Городской щит" #: Source/itemdat.cpp:92 msgid "Gothic Shield" -msgstr "" +msgstr "Готический щит" #: Source/itemdat.cpp:97 msgid "Potion of Rejuvenation" @@ -2127,15 +2125,15 @@ msgstr "Зелье Полного Омоложения" #: Source/itemdat.cpp:100 Source/items.cpp:69 msgid "Oil of Accuracy" -msgstr "" +msgstr "Смазка точности" #: Source/itemdat.cpp:101 Source/items.cpp:71 msgid "Oil of Sharpness" -msgstr "" +msgstr "Смазка резкости" #: Source/itemdat.cpp:102 msgid "Oil" -msgstr "" +msgstr "Смазка" #: Source/itemdat.cpp:103 msgid "Elixir of Strength" @@ -2155,35 +2153,35 @@ msgstr "Эликсир Живучести" #: Source/itemdat.cpp:107 msgid "Scroll of Healing" -msgstr "" +msgstr "Свиток исцеления" #: Source/itemdat.cpp:108 msgid "Scroll of Search" -msgstr "" +msgstr "Свиток поиска" #: Source/itemdat.cpp:109 msgid "Scroll of Lightning" -msgstr "" +msgstr "Свиток освещения" #: Source/itemdat.cpp:112 msgid "Scroll of Fire Wall" -msgstr "" +msgstr "Свиток Огненного шара" #: Source/itemdat.cpp:113 msgid "Scroll of Inferno" -msgstr "" +msgstr "Свиток ада" #: Source/itemdat.cpp:115 msgid "Scroll of Flash" -msgstr "" +msgstr "Свиток вспышки" #: Source/itemdat.cpp:116 msgid "Scroll of Infravision" -msgstr "" +msgstr "Свиток инфравидиния" #: Source/itemdat.cpp:117 msgid "Scroll of Phasing" -msgstr "" +msgstr "Свиток Фазирования" #: Source/itemdat.cpp:118 msgid "Scroll of Mana Shield" @@ -2195,7 +2193,7 @@ msgstr "" #: Source/itemdat.cpp:120 msgid "Scroll of Fireball" -msgstr "" +msgstr "Свиток Фаербола" #: Source/itemdat.cpp:121 msgid "Scroll of Stone Curse" @@ -2203,27 +2201,27 @@ msgstr "" #: Source/itemdat.cpp:122 msgid "Scroll of Chain Lightning" -msgstr "" +msgstr "Свиток цепной молнии" #: Source/itemdat.cpp:123 msgid "Scroll of Guardian" -msgstr "" +msgstr "Свиток защиты" #: Source/itemdat.cpp:125 msgid "Scroll of Nova" -msgstr "" +msgstr "Свиток вспышки" #: Source/itemdat.cpp:126 msgid "Scroll of Golem" -msgstr "" +msgstr "Свиток голема" #: Source/itemdat.cpp:128 msgid "Scroll of Teleport" -msgstr "" +msgstr "Свиток телепорта" #: Source/itemdat.cpp:129 msgid "Scroll of Apocalypse" -msgstr "" +msgstr "Свиток воскрешения" #: Source/itemdat.cpp:130 Source/itemdat.cpp:131 Source/itemdat.cpp:132 #: Source/itemdat.cpp:133 @@ -2232,180 +2230,180 @@ msgstr "Книга " #: Source/itemdat.cpp:136 msgid "Falchion" -msgstr "" +msgstr "Фальшион" #: Source/itemdat.cpp:137 msgid "Scimitar" -msgstr "" +msgstr "Ятаган" #: Source/itemdat.cpp:138 msgid "Claymore" -msgstr "" +msgstr "Клеймор" #: Source/itemdat.cpp:139 msgid "Blade" -msgstr "" +msgstr "Клинок" #: Source/itemdat.cpp:140 msgid "Sabre" -msgstr "" +msgstr "Сабля" #: Source/itemdat.cpp:141 msgid "Long Sword" -msgstr "" +msgstr "Длинный мечь" #: Source/itemdat.cpp:142 msgid "Broad Sword" -msgstr "" +msgstr "Широкий мечь" #: Source/itemdat.cpp:143 msgid "Bastard Sword" -msgstr "" +msgstr "Полуторный меч" #: Source/itemdat.cpp:144 msgid "Two-Handed Sword" -msgstr "" +msgstr "Двуручный меч" #: Source/itemdat.cpp:145 msgid "Great Sword" -msgstr "" +msgstr "Большой меч" #: Source/itemdat.cpp:146 msgid "Small Axe" -msgstr "" +msgstr "Маленький топор" #: Source/itemdat.cpp:146 Source/itemdat.cpp:147 Source/itemdat.cpp:148 #: Source/itemdat.cpp:149 Source/itemdat.cpp:150 Source/itemdat.cpp:151 msgid "Axe" -msgstr "" +msgstr "Топор" #: Source/itemdat.cpp:148 msgid "Large Axe" -msgstr "" +msgstr "Большой топор" #: Source/itemdat.cpp:149 msgid "Broad Axe" -msgstr "" +msgstr "Широкий топор" #: Source/itemdat.cpp:150 msgid "Battle Axe" -msgstr "" +msgstr "Боевой топор" #: Source/itemdat.cpp:151 msgid "Great Axe" -msgstr "" +msgstr "Двуручный топор" #: Source/itemdat.cpp:152 Source/itemdat.cpp:153 msgid "Mace" -msgstr "" +msgstr "Булава" #: Source/itemdat.cpp:153 msgid "Morning Star" -msgstr "" +msgstr "Утренняя звезда" #: Source/itemdat.cpp:154 msgid "War Hammer" -msgstr "" +msgstr "Боевой молот" #: Source/itemdat.cpp:154 msgid "Hammer" -msgstr "" +msgstr "Молот" #: Source/itemdat.cpp:155 msgid "Spiked Club" -msgstr "" +msgstr "Шипованная дубина" #: Source/itemdat.cpp:157 msgid "Flail" -msgstr "" +msgstr "Молотило" #: Source/itemdat.cpp:158 msgid "Maul" -msgstr "" +msgstr "Кувалда" #: Source/itemdat.cpp:159 Source/itemdat.cpp:160 Source/itemdat.cpp:161 #: Source/itemdat.cpp:162 Source/itemdat.cpp:163 Source/itemdat.cpp:164 #: Source/itemdat.cpp:165 Source/itemdat.cpp:166 msgid "Bow" -msgstr "" +msgstr "Лук" #: Source/itemdat.cpp:160 msgid "Hunter's Bow" -msgstr "" +msgstr "Охотничий лук" #: Source/itemdat.cpp:161 msgid "Long Bow" -msgstr "" +msgstr "Длинный лук" #: Source/itemdat.cpp:162 msgid "Composite Bow" -msgstr "" +msgstr "Композитный лук" #: Source/itemdat.cpp:163 msgid "Short Battle Bow" -msgstr "" +msgstr "Короткий боевой лук" #: Source/itemdat.cpp:164 msgid "Long Battle Bow" -msgstr "" +msgstr "Длинный боевой лук" #: Source/itemdat.cpp:165 msgid "Short War Bow" -msgstr "" +msgstr "Короткий военный лук" #: Source/itemdat.cpp:166 msgid "Long War Bow" -msgstr "" +msgstr "Длинный военный лук" #: Source/itemdat.cpp:167 Source/itemdat.cpp:168 Source/itemdat.cpp:169 #: Source/itemdat.cpp:170 Source/itemdat.cpp:171 msgid "Staff" -msgstr "" +msgstr "Посох" #: Source/itemdat.cpp:168 msgid "Long Staff" -msgstr "" +msgstr "Длинный посох" #: Source/itemdat.cpp:169 msgid "Composite Staff" -msgstr "" +msgstr "Композитный посох" #: Source/itemdat.cpp:170 msgid "Quarter Staff" -msgstr "" +msgstr "Короткий посох" #: Source/itemdat.cpp:171 msgid "War Staff" -msgstr "" +msgstr "Военный посох" #: Source/itemdat.cpp:172 Source/itemdat.cpp:173 Source/itemdat.cpp:174 msgid "Ring" -msgstr "" +msgstr "Кольцо" #: Source/itemdat.cpp:175 Source/itemdat.cpp:176 msgid "Amulet" -msgstr "" +msgstr "Амулет" #: Source/itemdat.cpp:177 Source/spelldat.cpp:62 msgid "Rune of Fire" -msgstr "" +msgstr "Руна Огня" #: Source/itemdat.cpp:177 Source/itemdat.cpp:178 Source/itemdat.cpp:179 #: Source/itemdat.cpp:180 Source/itemdat.cpp:181 msgid "Rune" -msgstr "" +msgstr "Руна" #: Source/itemdat.cpp:178 msgid "Rune of Lightning" -msgstr "" +msgstr "Руна Молнии" #: Source/itemdat.cpp:179 msgid "Greater Rune of Fire" -msgstr "" +msgstr "Великая Руна Огня" #: Source/itemdat.cpp:180 msgid "Greater Rune of Lightning" -msgstr "" +msgstr "Великая Руна Молнии" #: Source/itemdat.cpp:181 Source/spelldat.cpp:66 msgid "Rune of Stone" @@ -2413,487 +2411,487 @@ msgstr "" #: Source/itemdat.cpp:182 msgid "Short Staff of Charged Bolt" -msgstr "" +msgstr "Короткий посох заряженной стрелы" #: Source/itemdat.cpp:191 msgid "Tin" -msgstr "" +msgstr "Банка" #: Source/itemdat.cpp:192 msgid "Brass" -msgstr "" +msgstr "Латунь" #: Source/itemdat.cpp:193 msgid "Bronze" -msgstr "" +msgstr "Бронза" #: Source/itemdat.cpp:194 msgid "Iron" -msgstr "" +msgstr "Железо" #: Source/itemdat.cpp:195 msgid "Steel" -msgstr "" +msgstr "Сталь" #: Source/itemdat.cpp:196 msgid "Silver" -msgstr "" +msgstr "Серебро" #: Source/itemdat.cpp:198 msgid "Platinum" -msgstr "" +msgstr "Платина" #: Source/itemdat.cpp:199 msgid "Mithril" -msgstr "" +msgstr "Мирфрил" #: Source/itemdat.cpp:200 msgid "Meteoric" -msgstr "" +msgstr "Метиорит" #: Source/itemdat.cpp:201 Source/objects.cpp:93 msgid "Weird" -msgstr "" +msgstr "Таинственный" #: Source/itemdat.cpp:202 msgid "Strange" -msgstr "" +msgstr "Странный" #: Source/itemdat.cpp:203 msgid "Useless" -msgstr "" +msgstr "Бесполезный" #: Source/itemdat.cpp:204 msgid "Bent" -msgstr "" +msgstr "Кривой" #: Source/itemdat.cpp:205 msgid "Weak" -msgstr "" +msgstr "Хлипкий" #: Source/itemdat.cpp:206 msgid "Jagged" -msgstr "" +msgstr "Зубчатый" #: Source/itemdat.cpp:207 msgid "Deadly" -msgstr "" +msgstr "Смертоносный" #: Source/itemdat.cpp:208 msgid "Heavy" -msgstr "" +msgstr "Тяжелый" #: Source/itemdat.cpp:209 msgid "Vicious" -msgstr "" +msgstr "Дефектный" #: Source/itemdat.cpp:210 msgid "Brutal" -msgstr "" +msgstr "Жестокий" #: Source/itemdat.cpp:211 msgid "Massive" -msgstr "" +msgstr "Массивный" #: Source/itemdat.cpp:212 msgid "Savage" -msgstr "" +msgstr "Дикий" #: Source/itemdat.cpp:213 msgid "Ruthless" -msgstr "" +msgstr "Беспощадный" #: Source/itemdat.cpp:214 msgid "Merciless" -msgstr "" +msgstr "Безжалостный" #: Source/itemdat.cpp:215 msgid "Clumsy" -msgstr "" +msgstr "Неуклюжий" #: Source/itemdat.cpp:216 msgid "Dull" -msgstr "" +msgstr "Тупой" #: Source/itemdat.cpp:217 msgid "Sharp" -msgstr "" +msgstr "Заточеный" #: Source/itemdat.cpp:218 Source/itemdat.cpp:228 msgid "Fine" -msgstr "" +msgstr "Отличный" #: Source/itemdat.cpp:219 msgid "Warrior's" -msgstr "" +msgstr "Военный" #: Source/itemdat.cpp:220 msgid "Soldier's" -msgstr "" +msgstr "Солдатский" #: Source/itemdat.cpp:221 msgid "Lord's" -msgstr "" +msgstr "Лорда" #: Source/itemdat.cpp:222 msgid "Knight's" -msgstr "" +msgstr "Рыцарский" #: Source/itemdat.cpp:223 msgid "Master's" -msgstr "" +msgstr "Мастерский" #: Source/itemdat.cpp:224 msgid "Champion's" -msgstr "" +msgstr "Чемпионский" #: Source/itemdat.cpp:225 msgid "King's" -msgstr "" +msgstr "Королевский" #: Source/itemdat.cpp:226 msgid "Vulnerable" -msgstr "" +msgstr "Уязвимый" #: Source/itemdat.cpp:227 msgid "Rusted" -msgstr "" +msgstr "Ржавый" #: Source/itemdat.cpp:229 msgid "Strong" -msgstr "" +msgstr "Сильный" #: Source/itemdat.cpp:230 msgid "Grand" -msgstr "" +msgstr "Великий" #: Source/itemdat.cpp:231 msgid "Valiant" -msgstr "" +msgstr "Доблестный" #: Source/itemdat.cpp:232 msgid "Glorious" -msgstr "" +msgstr "Великолепный" #: Source/itemdat.cpp:233 msgid "Blessed" -msgstr "" +msgstr "Благославенный" #: Source/itemdat.cpp:234 msgid "Saintly" -msgstr "" +msgstr "Освящённый" #: Source/itemdat.cpp:235 msgid "Awesome" -msgstr "" +msgstr "Устрашающий" #: Source/itemdat.cpp:236 Source/objects.cpp:105 msgid "Holy" -msgstr "" +msgstr "Святой" #: Source/itemdat.cpp:237 msgid "Godly" -msgstr "" +msgstr "Благочестивый" #: Source/itemdat.cpp:238 msgid "Red" -msgstr "" +msgstr "Красный" #: Source/itemdat.cpp:239 Source/itemdat.cpp:240 msgid "Crimson" -msgstr "" +msgstr "Малиновый" #: Source/itemdat.cpp:241 msgid "Garnet" -msgstr "" +msgstr "Гранатовый" #: Source/itemdat.cpp:242 msgid "Ruby" -msgstr "" +msgstr "Рубиновый" #: Source/itemdat.cpp:243 msgid "Blue" -msgstr "" +msgstr "Голубой" #: Source/itemdat.cpp:244 msgid "Azure" -msgstr "" +msgstr "Лазурный" #: Source/itemdat.cpp:245 msgid "Lapis" -msgstr "" +msgstr "Лазуритовый" #: Source/itemdat.cpp:246 msgid "Cobalt" -msgstr "" +msgstr "Кобальтовый" #: Source/itemdat.cpp:247 msgid "Sapphire" -msgstr "" +msgstr "Сапфировый" #: Source/itemdat.cpp:248 msgid "White" -msgstr "" +msgstr "Белый" #: Source/itemdat.cpp:249 msgid "Pearl" -msgstr "" +msgstr "Жемчужный" #: Source/itemdat.cpp:250 msgid "Ivory" -msgstr "" +msgstr "Бежевый" #: Source/itemdat.cpp:251 msgid "Crystal" -msgstr "" +msgstr "Кристальный" #: Source/itemdat.cpp:252 msgid "Diamond" -msgstr "" +msgstr "Алмазный" #: Source/itemdat.cpp:253 msgid "Topaz" -msgstr "" +msgstr "Топазовый" #: Source/itemdat.cpp:254 msgid "Amber" -msgstr "" +msgstr "Янтарный" #: Source/itemdat.cpp:255 msgid "Jade" -msgstr "" +msgstr "Нефритовый" #: Source/itemdat.cpp:256 msgid "Obsidian" -msgstr "" +msgstr "Обсидиановый" #: Source/itemdat.cpp:257 msgid "Emerald" -msgstr "" +msgstr "Изумрудный" #: Source/itemdat.cpp:258 msgid "Hyena's" -msgstr "" +msgstr "Гиена" #: Source/itemdat.cpp:259 msgid "Frog's" -msgstr "" +msgstr "Лягушачий" #: Source/itemdat.cpp:260 msgid "Spider's" -msgstr "" +msgstr "Паучий" #: Source/itemdat.cpp:261 msgid "Raven's" -msgstr "" +msgstr "Вороний" #: Source/itemdat.cpp:262 msgid "Snake's" -msgstr "" +msgstr "Змея" #: Source/itemdat.cpp:263 msgid "Serpent's" -msgstr "" +msgstr "Змеиный" #: Source/itemdat.cpp:264 msgid "Drake's" -msgstr "" +msgstr "Утиный" #: Source/itemdat.cpp:265 msgid "Dragon's" -msgstr "" +msgstr "Драконий" #: Source/itemdat.cpp:266 msgid "Wyrm's" -msgstr "" +msgstr "Змеевой" #: Source/itemdat.cpp:267 msgid "Hydra's" -msgstr "" +msgstr "Гидра" #: Source/itemdat.cpp:268 msgid "Angel's" -msgstr "" +msgstr "Ангельский" #: Source/itemdat.cpp:269 msgid "Arch-Angel's" -msgstr "" +msgstr "Арханагельский" #: Source/itemdat.cpp:270 msgid "Plentiful" -msgstr "" +msgstr "Богатый" #: Source/itemdat.cpp:271 msgid "Bountiful" -msgstr "" +msgstr "Щедрый" #: Source/itemdat.cpp:272 msgid "Flaming" -msgstr "" +msgstr "Пылающий" #: Source/itemdat.cpp:273 Source/spelldat.cpp:18 msgid "Lightning" -msgstr "" +msgstr "Светящийся" #: Source/itemdat.cpp:274 msgid "Jester's" -msgstr "" +msgstr "Шутовской" #: Source/itemdat.cpp:275 msgid "Crystalline" -msgstr "" +msgstr "Кристаллический" #: Source/itemdat.cpp:276 msgid "Doppelganger's" -msgstr "" +msgstr "Двойникское" #: Source/itemdat.cpp:285 msgid "quality" -msgstr "" +msgstr "качество" #: Source/itemdat.cpp:286 msgid "maiming" -msgstr "" +msgstr "увеличить" #: Source/itemdat.cpp:287 msgid "slaying" -msgstr "" +msgstr "убийство" #: Source/itemdat.cpp:288 msgid "gore" -msgstr "" +msgstr "кровь" #: Source/itemdat.cpp:289 msgid "carnage" -msgstr "" +msgstr "бойня" #: Source/itemdat.cpp:290 msgid "slaughter" -msgstr "" +msgstr "резня" #: Source/itemdat.cpp:291 msgid "pain" -msgstr "" +msgstr "боль" #: Source/itemdat.cpp:292 msgid "tears" -msgstr "" +msgstr "слезы" #: Source/itemdat.cpp:293 msgid "health" -msgstr "" +msgstr "здоровье" #: Source/itemdat.cpp:294 msgid "protection" -msgstr "" +msgstr "защита" #: Source/itemdat.cpp:295 msgid "absorption" -msgstr "" +msgstr "поглощение" #: Source/itemdat.cpp:296 msgid "deflection" -msgstr "" +msgstr "отклонение" #: Source/itemdat.cpp:297 msgid "osmosis" -msgstr "" +msgstr "осмос" #: Source/itemdat.cpp:298 msgid "frailty" -msgstr "" +msgstr "хрупкий" #: Source/itemdat.cpp:299 msgid "weakness" -msgstr "" +msgstr "слабость" #: Source/itemdat.cpp:300 msgid "strength" -msgstr "" +msgstr "сила" #: Source/itemdat.cpp:301 msgid "might" -msgstr "" +msgstr "мощь" #: Source/itemdat.cpp:302 msgid "power" -msgstr "" +msgstr "энергия" #: Source/itemdat.cpp:303 msgid "giants" -msgstr "" +msgstr "гигантизм" #: Source/itemdat.cpp:304 msgid "titans" -msgstr "" +msgstr "титанизм" #: Source/itemdat.cpp:305 msgid "paralysis" -msgstr "" +msgstr "параличь" #: Source/itemdat.cpp:306 msgid "atrophy" -msgstr "" +msgstr "атрофия" #: Source/itemdat.cpp:307 msgid "dexterity" -msgstr "" +msgstr "ловкость" #: Source/itemdat.cpp:308 msgid "skill" -msgstr "" +msgstr "умения" #: Source/itemdat.cpp:309 msgid "accuracy" -msgstr "" +msgstr "меткий" #: Source/itemdat.cpp:310 msgid "precision" -msgstr "" +msgstr "точный" #: Source/itemdat.cpp:311 msgid "perfection" -msgstr "" +msgstr "совершенный" #: Source/itemdat.cpp:312 msgid "the fool" -msgstr "" +msgstr "дурак" #: Source/itemdat.cpp:313 msgid "dyslexia" -msgstr "" +msgstr "дислексия" #: Source/itemdat.cpp:314 msgid "magic" -msgstr "" +msgstr "магия" #: Source/itemdat.cpp:315 msgid "the mind" -msgstr "" +msgstr "разум" #: Source/itemdat.cpp:316 msgid "brilliance" -msgstr "" +msgstr "виликолепный" #: Source/itemdat.cpp:317 msgid "sorcery" -msgstr "" +msgstr "колдовство" #: Source/itemdat.cpp:318 msgid "wizardry" -msgstr "" +msgstr "волшебство" #: Source/itemdat.cpp:319 msgid "illness" -msgstr "" +msgstr "хворь" #: Source/itemdat.cpp:320 msgid "disease" -msgstr "" +msgstr "болезнь" #: Source/itemdat.cpp:321 msgid "vitality" -msgstr "" +msgstr "выносливость" #: Source/itemdat.cpp:322 msgid "zest" @@ -2901,563 +2899,563 @@ msgstr "" #: Source/itemdat.cpp:323 msgid "vim" -msgstr "" +msgstr "энергия" #: Source/itemdat.cpp:324 msgid "vigor" -msgstr "" +msgstr "сила" #: Source/itemdat.cpp:325 msgid "life" -msgstr "" +msgstr "жизнь" #: Source/itemdat.cpp:326 msgid "trouble" -msgstr "" +msgstr "неприятность" #: Source/itemdat.cpp:327 msgid "the pit" -msgstr "" +msgstr "яма" #: Source/itemdat.cpp:328 msgid "the sky" -msgstr "" +msgstr "небо" #: Source/itemdat.cpp:329 msgid "the moon" -msgstr "" +msgstr "луна" #: Source/itemdat.cpp:330 msgid "the stars" -msgstr "" +msgstr "звёзды" #: Source/itemdat.cpp:331 msgid "the heavens" -msgstr "" +msgstr "небеса" #: Source/itemdat.cpp:332 msgid "the zodiac" -msgstr "" +msgstr "зодиака" #: Source/itemdat.cpp:333 msgid "the vulture" -msgstr "" +msgstr "стервятник" #: Source/itemdat.cpp:334 msgid "the jackal" -msgstr "" +msgstr "шакал" #: Source/itemdat.cpp:335 msgid "the fox" -msgstr "" +msgstr "лиса(шики)" #: Source/itemdat.cpp:336 msgid "the jaguar" -msgstr "" +msgstr "ягуар" #: Source/itemdat.cpp:337 msgid "the eagle" -msgstr "" +msgstr "орел" #: Source/itemdat.cpp:338 msgid "the wolf" -msgstr "" +msgstr "волк" #: Source/itemdat.cpp:339 msgid "the tiger" -msgstr "" +msgstr "тигр" #: Source/itemdat.cpp:340 msgid "the lion" -msgstr "" +msgstr "лев" #: Source/itemdat.cpp:341 msgid "the mammoth" -msgstr "" +msgstr "мамонт" #: Source/itemdat.cpp:342 msgid "the whale" -msgstr "" +msgstr "кит" #: Source/itemdat.cpp:343 msgid "fragility" -msgstr "" +msgstr "хлипкий" #: Source/itemdat.cpp:344 msgid "brittleness" -msgstr "" +msgstr "хрупкий" #: Source/itemdat.cpp:345 msgid "sturdiness" -msgstr "" +msgstr "прочность" #: Source/itemdat.cpp:346 msgid "craftsmanship" -msgstr "" +msgstr "мастерство" #: Source/itemdat.cpp:347 msgid "structure" -msgstr "" +msgstr "состав" #: Source/itemdat.cpp:348 msgid "the ages" -msgstr "" +msgstr "возраст" #: Source/itemdat.cpp:349 msgid "the dark" -msgstr "" +msgstr "тьма(ямии)" #: Source/itemdat.cpp:350 msgid "the night" -msgstr "" +msgstr "ночь" #: Source/itemdat.cpp:351 msgid "light" -msgstr "" +msgstr "свет" #: Source/itemdat.cpp:352 msgid "radiance" -msgstr "" +msgstr "сияние" #: Source/itemdat.cpp:353 msgid "flame" -msgstr "" +msgstr "пламя" #: Source/itemdat.cpp:354 msgid "fire" -msgstr "" +msgstr "огонь" #: Source/itemdat.cpp:355 msgid "burning" -msgstr "" +msgstr "горящий" #: Source/itemdat.cpp:356 msgid "shock" -msgstr "" +msgstr "шок" #: Source/itemdat.cpp:357 msgid "lightning" -msgstr "" +msgstr "молния" #: Source/itemdat.cpp:358 msgid "thunder" -msgstr "" +msgstr "гром" #: Source/itemdat.cpp:359 msgid "many" -msgstr "" +msgstr "деньги" #: Source/itemdat.cpp:360 msgid "plenty" -msgstr "" +msgstr "множество" #: Source/itemdat.cpp:361 msgid "thorns" -msgstr "" +msgstr "шипы" #: Source/itemdat.cpp:362 msgid "corruption" -msgstr "" +msgstr "коррупция" #: Source/itemdat.cpp:363 msgid "thieves" -msgstr "" +msgstr "воры" #: Source/itemdat.cpp:364 msgid "the bear" -msgstr "" +msgstr "медведь" #: Source/itemdat.cpp:365 msgid "the bat" -msgstr "" +msgstr "летучая мышь" #: Source/itemdat.cpp:366 msgid "vampires" -msgstr "" +msgstr "вампир" #: Source/itemdat.cpp:367 msgid "the leech" -msgstr "" +msgstr "личь" #: Source/itemdat.cpp:368 msgid "blood" -msgstr "" +msgstr "кровь" #: Source/itemdat.cpp:369 msgid "piercing" -msgstr "" +msgstr "пирсинг" #: Source/itemdat.cpp:370 msgid "puncturing" -msgstr "" +msgstr "прокалывание" #: Source/itemdat.cpp:371 msgid "bashing" -msgstr "" +msgstr "избиение" #: Source/itemdat.cpp:372 msgid "readiness" -msgstr "" +msgstr "готовность" #: Source/itemdat.cpp:373 msgid "swiftness" -msgstr "" +msgstr "стремительность" #: Source/itemdat.cpp:374 msgid "speed" -msgstr "" +msgstr "скорость" #: Source/itemdat.cpp:375 msgid "haste" -msgstr "" +msgstr "поспешность" #: Source/itemdat.cpp:376 msgid "balance" -msgstr "" +msgstr "баланс" #: Source/itemdat.cpp:377 msgid "stability" -msgstr "" +msgstr "стабильность" #: Source/itemdat.cpp:378 msgid "harmony" -msgstr "" +msgstr "гармония" #: Source/itemdat.cpp:379 msgid "blocking" -msgstr "" +msgstr "блокирование" #: Source/itemdat.cpp:380 msgid "devastation" -msgstr "" +msgstr "опустошение" #: Source/itemdat.cpp:381 msgid "decay" -msgstr "" +msgstr "разлогатся" #: Source/itemdat.cpp:382 msgid "peril" -msgstr "" +msgstr "риск" #: Source/itemdat.cpp:391 msgid "The Butcher's Cleaver" -msgstr "" +msgstr "Тесак мясника" #: Source/itemdat.cpp:401 msgid "The Rift Bow" -msgstr "" +msgstr "Лук Разлома" #: Source/itemdat.cpp:402 msgid "The Needler" -msgstr "" +msgstr "Игольщик" #: Source/itemdat.cpp:403 msgid "The Celestial Bow" -msgstr "" +msgstr "Небесный лук" #: Source/itemdat.cpp:404 msgid "Deadly Hunter" -msgstr "" +msgstr "Смертоносный охотник" #: Source/itemdat.cpp:405 msgid "Bow of the Dead" -msgstr "" +msgstr "Лук смерти" #: Source/itemdat.cpp:406 msgid "The Blackoak Bow" -msgstr "" +msgstr "Лук из чёрного дуба" #: Source/itemdat.cpp:407 msgid "Flamedart" -msgstr "" +msgstr "Пламенный дротик" #: Source/itemdat.cpp:408 msgid "Fleshstinger" -msgstr "" +msgstr "Жало плоти" #: Source/itemdat.cpp:409 msgid "Windforce" -msgstr "" +msgstr "Сила ветра" #: Source/itemdat.cpp:410 msgid "Eaglehorn" -msgstr "" +msgstr "Орлиный крик" #: Source/itemdat.cpp:411 msgid "Gonnagal's Dirk" -msgstr "" +msgstr "Кортик Гоннагала" #: Source/itemdat.cpp:412 msgid "The Defender" -msgstr "" +msgstr "Защитник" #: Source/itemdat.cpp:413 msgid "Gryphons Claw" -msgstr "" +msgstr "Коготь грифона" #: Source/itemdat.cpp:414 msgid "Black Razor" -msgstr "" +msgstr "Черная бритва" #: Source/itemdat.cpp:415 msgid "Gibbous Moon" -msgstr "" +msgstr "Лучезарная луна" #: Source/itemdat.cpp:416 msgid "Ice Shank" -msgstr "" +msgstr "Ледяной стержень" #: Source/itemdat.cpp:417 msgid "The Executioner's Blade" -msgstr "" +msgstr "Клинок палача" #: Source/itemdat.cpp:418 msgid "The Bonesaw" -msgstr "" +msgstr "Костяная пила" #: Source/itemdat.cpp:419 msgid "Shadowhawk" -msgstr "" +msgstr "Теневой ястреб" #: Source/itemdat.cpp:420 msgid "Wizardspike" -msgstr "" +msgstr "Волшебный шип" #: Source/itemdat.cpp:421 msgid "Lightsabre" -msgstr "" +msgstr "Лазерный меч" #: Source/itemdat.cpp:422 msgid "The Falcon's Talon" -msgstr "" +msgstr "Коготь сокола" #: Source/itemdat.cpp:423 Source/spelldat.cpp:35 msgid "Inferno" -msgstr "" +msgstr "Преисподня" #: Source/itemdat.cpp:424 msgid "Doombringer" -msgstr "" +msgstr "Несущий гибель" #: Source/itemdat.cpp:425 msgid "The Grizzly" -msgstr "" +msgstr "Гризли" #: Source/itemdat.cpp:426 msgid "The Grandfather" -msgstr "" +msgstr "Дедушка" #: Source/itemdat.cpp:427 msgid "The Mangler" -msgstr "" +msgstr "Манглер" #: Source/itemdat.cpp:428 msgid "Sharp Beak" -msgstr "" +msgstr "Острый клюв" #: Source/itemdat.cpp:429 msgid "BloodSlayer" -msgstr "" +msgstr "Кровоубийца" #: Source/itemdat.cpp:430 msgid "The Celestial Axe" -msgstr "" +msgstr "Небесный топор" #: Source/itemdat.cpp:431 msgid "Wicked Axe" -msgstr "" +msgstr "Злой топор" #: Source/itemdat.cpp:432 msgid "Stonecleaver" -msgstr "" +msgstr "Каменный тесак" #: Source/itemdat.cpp:433 msgid "Aguinara's Hatchet" -msgstr "" +msgstr "Топор Агуинары" #: Source/itemdat.cpp:434 msgid "Hellslayer" -msgstr "" +msgstr "Адский убийца" #: Source/itemdat.cpp:435 msgid "Messerschmidt's Reaver" -msgstr "" +msgstr "Похититель Мессершмидта" #: Source/itemdat.cpp:436 msgid "Crackrust" -msgstr "" +msgstr "Трещины ржавчины" #: Source/itemdat.cpp:437 msgid "Hammer of Jholm" -msgstr "" +msgstr "Молот Джхольма" #: Source/itemdat.cpp:438 msgid "Civerb's Cudgel" -msgstr "" +msgstr "Дубинка Сиверба" #: Source/itemdat.cpp:439 msgid "The Celestial Star" -msgstr "" +msgstr "Небесная Звезда" #: Source/itemdat.cpp:440 msgid "Baranar's Star" -msgstr "" +msgstr "Звезда Баранара" #: Source/itemdat.cpp:441 msgid "Gnarled Root" -msgstr "" +msgstr "Корявый корень" #: Source/itemdat.cpp:442 msgid "The Cranium Basher" -msgstr "" +msgstr "Черепной ударятель" #: Source/itemdat.cpp:443 msgid "Schaefer's Hammer" -msgstr "" +msgstr "Молот Шефера" #: Source/itemdat.cpp:444 msgid "Dreamflange" -msgstr "" +msgstr "Кромка грез" #: Source/itemdat.cpp:445 msgid "Staff of Shadows" -msgstr "" +msgstr "Посох теней" #: Source/itemdat.cpp:446 msgid "Immolator" -msgstr "" +msgstr "Поджигатель" #: Source/itemdat.cpp:447 msgid "Storm Spire" -msgstr "" +msgstr "Штормовой дух" #: Source/itemdat.cpp:448 msgid "Gleamsong" -msgstr "" +msgstr "Глеамсонг" #: Source/itemdat.cpp:449 msgid "Thundercall" -msgstr "" +msgstr "Громовой вызов" #: Source/itemdat.cpp:450 msgid "The Protector" -msgstr "" +msgstr "Защитник" #: Source/itemdat.cpp:451 msgid "Naj's Puzzler" -msgstr "" +msgstr "Головоломка Наджа" #: Source/itemdat.cpp:452 msgid "Mindcry" -msgstr "" +msgstr "Крик разума" #: Source/itemdat.cpp:453 msgid "Rod of Onan" -msgstr "" +msgstr "Жезл Онана" #: Source/itemdat.cpp:454 msgid "Helm of Sprits" -msgstr "" +msgstr "Шлем духов" #: Source/itemdat.cpp:455 msgid "Thinking Cap" -msgstr "" +msgstr "Кепка мыслителя" #: Source/itemdat.cpp:456 msgid "OverLord's Helm" -msgstr "" +msgstr "Шлем Владыки" #: Source/itemdat.cpp:457 msgid "Fool's Crest" -msgstr "" +msgstr "Гребень дурака" #: Source/itemdat.cpp:458 msgid "Gotterdamerung" -msgstr "" +msgstr "Гибель богов" #: Source/itemdat.cpp:459 msgid "Royal Circlet" -msgstr "" +msgstr "Королевский венец" #: Source/itemdat.cpp:460 msgid "Torn Flesh of Souls" -msgstr "" +msgstr "Разорванная плоть душ" #: Source/itemdat.cpp:461 msgid "The Gladiator's Bane" -msgstr "" +msgstr "Проклятие гладиатора" #: Source/itemdat.cpp:462 msgid "The Rainbow Cloak" -msgstr "" +msgstr "Плащ радуги" #: Source/itemdat.cpp:463 msgid "Leather of Aut" -msgstr "" +msgstr "Кожа аута" #: Source/itemdat.cpp:464 msgid "Wisdom's Wrap" -msgstr "" +msgstr "Накидка мудрости" #: Source/itemdat.cpp:465 msgid "Sparking Mail" -msgstr "" +msgstr "Сверкающая кольчуга" #: Source/itemdat.cpp:466 msgid "Scavenger Carapace" -msgstr "" +msgstr "Панцирь мусорщика" #: Source/itemdat.cpp:467 msgid "Nightscape" -msgstr "" +msgstr "Ночной пейзаж" #: Source/itemdat.cpp:468 msgid "Naj's Light Plate" -msgstr "" +msgstr "Лёгкая пластина Наджа" #: Source/itemdat.cpp:469 msgid "Demonspike Coat" -msgstr "" +msgstr "Пальто из демонической шипа" #: Source/itemdat.cpp:470 msgid "The Deflector" -msgstr "" +msgstr "Отражатель" #: Source/itemdat.cpp:471 msgid "Split Skull Shield" -msgstr "" +msgstr "Щит из расколотого черепа" #: Source/itemdat.cpp:472 msgid "Dragon's Breach" -msgstr "" +msgstr "Разлом Дракона" #: Source/itemdat.cpp:473 msgid "Blackoak Shield" -msgstr "" +msgstr "Щит из Чёрного Дуба" #: Source/itemdat.cpp:474 msgid "Holy Defender" -msgstr "" +msgstr "Святой Защитник" #: Source/itemdat.cpp:475 msgid "Stormshield" -msgstr "" +msgstr "Грозовой Щит" #: Source/itemdat.cpp:476 msgid "Bramble" -msgstr "" +msgstr "Ежевика" #: Source/itemdat.cpp:477 msgid "Ring of Regha" -msgstr "" +msgstr "Кольцо Регхи" #: Source/itemdat.cpp:478 msgid "The Bleeder" -msgstr "" +msgstr "Кровотечение" #: Source/itemdat.cpp:479 msgid "Constricting Ring" -msgstr "" +msgstr "Сужающее кольцо" #: Source/itemdat.cpp:480 msgid "Ring of Engagement" @@ -3574,19 +3572,19 @@ msgstr "" #: Source/items.cpp:1527 Source/items.cpp:1569 Source/items.cpp:2161 #: Source/items.cpp:2180 msgid "{:s} of {:s}" -msgstr "" +msgstr "{:s} of {:s}" #: Source/items.cpp:2753 Source/player.cpp:1874 msgid "Ear of {:s}" -msgstr "" +msgstr "Початок {:s}" #: Source/items.cpp:3282 Source/items.cpp:3294 msgid "increases a weapon's" -msgstr "" +msgstr "Стойка с оружием" #: Source/items.cpp:3284 msgid "chance to hit" -msgstr "" +msgstr "шанс попадания" #: Source/items.cpp:3288 msgid "greatly increases a" @@ -3719,11 +3717,11 @@ msgstr "" #: Source/items.cpp:3416 msgid "recover life and mana" -msgstr "" +msgstr "восстановить жизнь и ману" #: Source/items.cpp:3420 msgid "fully recover life and mana" -msgstr "" +msgstr "полностью восстановить жизнь и ману" #: Source/items.cpp:3431 msgid "chance to hit: {:+d}%" @@ -3747,61 +3745,61 @@ msgstr "" #: Source/items.cpp:3454 Source/items.cpp:3679 msgid "Resist Fire: {:+d}%" -msgstr "" +msgstr "Сопротивление огню: {:d}%" #: Source/items.cpp:3456 #, no-c-format msgid "Resist Fire: 75% MAX" -msgstr "" +msgstr "Сопротивление огню: 75% MAX" #: Source/items.cpp:3461 msgid "Resist Lightning: {:+d}%" -msgstr "" +msgstr "Сопротивление молнии: {:d}%" #: Source/items.cpp:3463 #, no-c-format msgid "Resist Lightning: 75% MAX" -msgstr "" +msgstr "Сопротивление молнии: 75% MAX" #: Source/items.cpp:3468 msgid "Resist Magic: {:+d}%" -msgstr "" +msgstr "Сопротивление магии: {:d}%" #: Source/items.cpp:3470 #, no-c-format msgid "Resist Magic: 75% MAX" -msgstr "" +msgstr "Сопротивление магии: 75% MAX" #: Source/items.cpp:3475 msgid "Resist All: {:+d}%" -msgstr "" +msgstr "Общее сопротивление: {:d}%" #: Source/items.cpp:3477 #, no-c-format msgid "Resist All: 75% MAX" -msgstr "" +msgstr "Общее сопротивление: 75% MAX" #: Source/items.cpp:3481 msgid "spells are increased {:d} level" msgid_plural "spells are increased {:d} levels" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "заклинания повышены на {:d} уровень" +msgstr[1] "заклинания повышены на {:d} уровеня" +msgstr[2] "заклинания повышены на {:d} уровеней" #: Source/items.cpp:3483 msgid "spells are decreased {:d} level" msgid_plural "spells are decreased {:d} levels" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "заклинания понижены на {:d} уровень" +msgstr[1] "заклинания понижены на {:d} уровеня" +msgstr[2] "заклинания понижены на {:d} уровеней" #: Source/items.cpp:3485 msgid "spell levels unchanged (?)" -msgstr "" +msgstr "уровни заклинаний без изменений (?)" #: Source/items.cpp:3488 msgid "Extra charges" -msgstr "" +msgstr "Дополнительные сборы" #: Source/items.cpp:3491 msgid "{:d} {:s} charge" @@ -3828,7 +3826,7 @@ msgstr "" #: Source/items.cpp:3507 msgid "{:+d} to strength" -msgstr "" +msgstr "{:+d} к силе" #: Source/items.cpp:3511 msgid "{:+d} to magic" @@ -3836,75 +3834,75 @@ msgstr "" #: Source/items.cpp:3515 msgid "{:+d} to dexterity" -msgstr "" +msgstr "{:+d} к ловкости" #: Source/items.cpp:3519 msgid "{:+d} to vitality" -msgstr "" +msgstr "{:+d} к выносливости" #: Source/items.cpp:3523 msgid "{:+d} to all attributes" -msgstr "" +msgstr "{:+d} ко всем атрибутам" #: Source/items.cpp:3527 msgid "{:+d} damage from enemies" -msgstr "" +msgstr "{:+d} урон от врагов" #: Source/items.cpp:3531 msgid "Hit Points: {:+d}" -msgstr "" +msgstr "Здоровье: {:+d}" #: Source/items.cpp:3535 msgid "Mana: {:+d}" -msgstr "" +msgstr "Мана: {:+d}" #: Source/items.cpp:3538 msgid "high durability" -msgstr "" +msgstr "высокая прочность" #: Source/items.cpp:3541 msgid "decreased durability" -msgstr "" +msgstr "пониженная прочность" #: Source/items.cpp:3544 msgid "indestructible" -msgstr "" +msgstr "нерушимый" #: Source/items.cpp:3547 msgid "+{:d}%% light radius" -msgstr "" +msgstr "+{:d}%% радиус света" #: Source/items.cpp:3550 msgid "-{:d}%% light radius" -msgstr "" +msgstr "-{:d}%% радиус света" #: Source/items.cpp:3553 msgid "multiple arrows per shot" -msgstr "" +msgstr "много стрел за выстрел" #: Source/items.cpp:3557 msgid "fire arrows damage: {:d}" -msgstr "" +msgstr "урон огненных стрел: {:d}" #: Source/items.cpp:3559 msgid "fire arrows damage: {:d}-{:d}" -msgstr "" +msgstr "урон огненных стрел: {:d}-{:d}" #: Source/items.cpp:3563 msgid "lightning arrows damage {:d}" -msgstr "" +msgstr "урон грозовых стрел : {:d}" #: Source/items.cpp:3565 msgid "lightning arrows damage {:d}-{:d}" -msgstr "" +msgstr "урон грозовых стрел: {:d}-{:d}" #: Source/items.cpp:3569 msgid "fireball damage: {:d}" -msgstr "" +msgstr "урон фаерболов : {:d}" #: Source/items.cpp:3571 msgid "fireball damage: {:d}-{:d}" -msgstr "" +msgstr "урон фаерболов : {:d}-{:d}" #: Source/items.cpp:3574 msgid "attacker takes 1-3 damage" @@ -3998,9 +3996,9 @@ msgstr "" #: Source/items.cpp:3634 msgid "adds {:d} point to damage" msgid_plural "adds {:d} points to damage" -msgstr[0] "" -msgstr[1] "" -msgstr[2] "" +msgstr[0] "добавляет {:d} очко к урону" +msgstr[1] "добавляет {:d} очка к урону" +msgstr[2] "добавляет {:d} очков к урону" #: Source/items.cpp:3637 msgid "fires random speed arrows" @@ -4040,11 +4038,11 @@ msgstr "" #: Source/items.cpp:3668 msgid "lightning damage: {:d}" -msgstr "" +msgstr "урон молнии : {:d}" #: Source/items.cpp:3670 msgid "lightning damage: {:d}-{:d}" -msgstr "" +msgstr "урон молнии : {:d}-{:d}" #: Source/items.cpp:3673 msgid "charged bolts on hits" @@ -4056,7 +4054,7 @@ msgstr "" #: Source/items.cpp:3685 msgid "decaying {:+d}% damage" -msgstr "" +msgstr "разлагающийся {:+d}% урона" #: Source/items.cpp:3688 msgid "2x dmg to monst, 1x to you" @@ -4069,7 +4067,7 @@ msgstr "" #: Source/items.cpp:3694 msgid "low dur, {:+d}% damage" -msgstr "" +msgstr "низкая длительность, {:+d}% урон" #: Source/items.cpp:3700 msgid "extra AC vs demons" @@ -4131,52 +4129,52 @@ msgstr "" #: Source/items.cpp:3834 Source/stores.cpp:201 msgid " {:d} Str" -msgstr "" +msgstr " {:d} Сил" #: Source/items.cpp:3836 Source/stores.cpp:203 msgid " {:d} Mag" -msgstr "" +msgstr " {:d} Маг" #: Source/items.cpp:3838 Source/stores.cpp:205 msgid " {:d} Dex" -msgstr "" +msgstr " {:d} Ловк" #: Source/items.cpp:3849 Source/items.cpp:3896 msgid "damage: {:d} Indestructible" -msgstr "" +msgstr "урон: {:d} Несокрушимый" #: Source/items.cpp:3851 Source/items.cpp:3898 msgid "damage: {:d} Dur: {:d}/{:d}" -msgstr "" +msgstr "урон: {:d} Продолжительность: {:d}/{:d}" #: Source/items.cpp:3854 Source/items.cpp:3901 msgid "damage: {:d}-{:d} Indestructible" -msgstr "" +msgstr "урон: {:d}-{:d} Несокрушимый" #: Source/items.cpp:3856 Source/items.cpp:3903 msgid "damage: {:d}-{:d} Dur: {:d}/{:d}" -msgstr "" +msgstr "урон: {:d}-{:d} Продолжительность: {:d}/{:d}" #: Source/items.cpp:3862 Source/items.cpp:3915 msgid "armor: {:d} Indestructible" -msgstr "" +msgstr "броня:{:d} Несокрушимая" #: Source/items.cpp:3864 Source/items.cpp:3917 msgid "armor: {:d} Dur: {:d}/{:d}" -msgstr "" +msgstr "броня: {:d} Продолжительность:{:d}/{:d}" #: Source/items.cpp:3869 msgid "dam: {:d} Dur: {:d}/{:d}" -msgstr "" +msgstr "проклятие: {:d} Продолжительность: {:d}/{:d}" #: Source/items.cpp:3871 msgid "dam: {:d}-{:d} Dur: {:d}/{:d}" -msgstr "" +msgstr "проклятие: {:d}-{:d} Продолжительность: {:d}/{:d}" #: Source/items.cpp:3872 Source/items.cpp:3907 Source/items.cpp:3922 #: Source/stores.cpp:171 msgid "Charges: {:d}/{:d}" -msgstr "" +msgstr "Начисления: {:d}/{:d}" #: Source/items.cpp:3884 msgid "unique item" @@ -5154,31 +5152,30 @@ msgstr "" msgid "Trying to drop a floor item?" msgstr "" -#: Source/msg.cpp:1394 Source/msg.cpp:1665 Source/msg.cpp:1687 -#: Source/msg.cpp:1709 Source/msg.cpp:1829 Source/msg.cpp:1850 -#: Source/msg.cpp:1871 Source/msg.cpp:1892 +#: Source/msg.cpp:1394 Source/msg.cpp:1665 Source/msg.cpp:1687 Source/msg.cpp:1709 +#: Source/msg.cpp:1829 Source/msg.cpp:1850 Source/msg.cpp:1871 Source/msg.cpp:1892 msgid "{:s} has cast an illegal spell." -msgstr "" +msgstr "{:s} произнес запрещённое заклинание." #: Source/msg.cpp:2228 Source/multi.cpp:859 msgid "Player '{:s}' (level {:d}) just joined the game" -msgstr "" +msgstr "Игрок '{:s}' (уровень {:d}) только что присоединился к игре" #: Source/multi.cpp:262 msgid "Player '{:s}' just left the game" -msgstr "" +msgstr "Игрок '{:s}' только что покинул игру" #: Source/multi.cpp:265 msgid "Player '{:s}' killed Diablo and left the game!" -msgstr "" +msgstr "Игрок '{:s}' убил Диабло и покинул игру!" #: Source/multi.cpp:269 msgid "Player '{:s}' dropped due to timeout" -msgstr "" +msgstr "Игрок \"{:s}\" вышел из-за тайм-аута" #: Source/multi.cpp:861 msgid "Player '{:s}' (level {:d}) is already in the game" -msgstr "" +msgstr "Игрок '{:s}' (уровень {:d}) уже в игре" #: Source/objects.cpp:90 msgid "Mysterious" @@ -5854,15 +5851,15 @@ msgstr "" #: Source/stores.cpp:182 msgid "Damage: {:d}-{:d} " -msgstr "" +msgstr "Урон: {:d}-{:d} " #: Source/stores.cpp:184 msgid "Armor: {:d} " -msgstr "" +msgstr "Защита: {:d} " #: Source/stores.cpp:186 msgid "Dur: {:d}/{:d}, " -msgstr "" +msgstr "Продолжительность: {:d}/{:d}, " #: Source/stores.cpp:189 msgid "Indestructible, " diff --git a/tags b/tags new file mode 100644 index 000000000..9e811a929 --- /dev/null +++ b/tags @@ -0,0 +1,64 @@ +devilution /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^namespace devilution {$/;" namespace line:13 +SelectedItem /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^extern std::size_t SelectedItem;$/;" member line:15 namespace:devilution +textInputActive /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^extern bool textInputActive;$/;" member line:16 namespace:devilution +_uidefaultstats /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^struct _uidefaultstats {$/;" struct line:48 namespace:devilution +strength /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^ uint16_t strength;$/;" member line:49 struct:devilution::_uidefaultstats access:public +magic /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^ uint16_t magic;$/;" member line:50 struct:devilution::_uidefaultstats access:public +dexterity /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^ uint16_t dexterity;$/;" member line:51 struct:devilution::_uidefaultstats access:public +vitality /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^ uint16_t vitality;$/;" member line:52 struct:devilution::_uidefaultstats access:public +_uiheroinfo /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^struct _uiheroinfo {$/;" struct line:55 namespace:devilution +saveNumber /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^ uint32_t saveNumber;$/;" member line:56 struct:devilution::_uiheroinfo access:public +name /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^ char name[16];$/;" member line:57 struct:devilution::_uiheroinfo access:public +level /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^ uint8_t level;$/;" member line:58 struct:devilution::_uiheroinfo access:public +heroclass /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^ HeroClass heroclass;$/;" member line:59 struct:devilution::_uiheroinfo access:public +herorank /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^ uint8_t herorank;$/;" member line:60 struct:devilution::_uiheroinfo access:public +strength /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^ uint16_t strength;$/;" member line:61 struct:devilution::_uiheroinfo access:public +magic /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^ uint16_t magic;$/;" member line:62 struct:devilution::_uiheroinfo access:public +dexterity /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^ uint16_t dexterity;$/;" member line:63 struct:devilution::_uiheroinfo access:public +vitality /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^ uint16_t vitality;$/;" member line:64 struct:devilution::_uiheroinfo access:public +hassaved /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^ bool hassaved;$/;" member line:65 struct:devilution::_uiheroinfo access:public +spawned /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^ bool spawned;$/;" member line:66 struct:devilution::_uiheroinfo access:public +ArtLogos /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^extern std::array ArtLogos;$/;" member line:69 namespace:devilution +ArtFocus /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^extern std::array ArtFocus;$/;" member line:70 namespace:devilution +ArtBackground /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^extern Art ArtBackground;$/;" member line:71 namespace:devilution +ArtBackgroundWidescreen /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^extern Art ArtBackgroundWidescreen;$/;" member line:72 namespace:devilution +ArtCursor /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^extern Art ArtCursor;$/;" member line:73 namespace:devilution +ArtHero /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^extern Art ArtHero;$/;" member line:74 namespace:devilution +gbSpawned /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^extern bool gbSpawned;$/;" member line:75 namespace:devilution +gfnSoundFunction /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^extern void (*gfnSoundFunction)(const char *file);$/;" member line:77 namespace:devilution +gfnHeroInfo /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^extern bool (*gfnHeroInfo)(bool (*fninfofunc)(_uiheroinfo *));$/;" member line:78 namespace:devilution +DiabloUiSurface /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^inline SDL_Surface *DiabloUiSurface()$/;" function line:80 namespace:devilution signature:() returns:inline SDL_Surface +UiDestroy /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^void UiDestroy();$/;" prototype line:96 namespace:devilution signature:() returns:void +UiTitleDialog /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^void UiTitleDialog();$/;" prototype line:97 namespace:devilution signature:() returns:void +UiSetSpawned /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^void UiSetSpawned(bool bSpawned);$/;" prototype line:98 namespace:devilution signature:(bool bSpawned) returns:void +UiInitialize /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^void UiInitialize();$/;" prototype line:99 namespace:devilution signature:() returns:void +UiValidPlayerName /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^bool UiValidPlayerName(const char *name); \/* check *\/$/;" prototype line:100 namespace:devilution signature:(const char *name) returns:bool +UiSelHeroMultDialog /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^void UiSelHeroMultDialog(bool (*fninfo)(bool (*fninfofunc)(_uiheroinfo *)), bool (*fncreate)(_uiheroinfo *), bool (*fnremove)(_uiheroinfo *), void (*fnstats)(unsigned int, _uidefaultstats *), _selhero_selections *dlgresult, uint32_t *saveNumber);$/;" prototype line:101 namespace:devilution signature:(bool (fninfo)bool (*fninfofunc)(_uiheroinfo *)), bool (*fncreate)(_uiheroinfo *), bool (*fnremove)(_uiheroinfo *), void (*fnstats)(unsigned int, _uidefaultstats *), _selhero_selections *dlgresult, uint32_t *saveNumber) returns:void +UiSelHeroSingDialog /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^void UiSelHeroSingDialog(bool (*fninfo)(bool (*fninfofunc)(_uiheroinfo *)), bool (*fncreate)(_uiheroinfo *), bool (*fnremove)(_uiheroinfo *), void (*fnstats)(unsigned int, _uidefaultstats *), _selhero_selections *dlgresult, uint32_t *saveNumber, _difficulty *difficulty);$/;" prototype line:102 namespace:devilution signature:(bool (fninfo)bool (*fninfofunc)(_uiheroinfo *)), bool (*fncreate)(_uiheroinfo *), bool (*fnremove)(_uiheroinfo *), void (*fnstats)(unsigned int, _uidefaultstats *), _selhero_selections *dlgresult, uint32_t *saveNumber, _difficulty *difficulty) returns:void +UiCreditsDialog /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^bool UiCreditsDialog();$/;" prototype line:103 namespace:devilution signature:() returns:bool +UiSupportDialog /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^bool UiSupportDialog();$/;" prototype line:104 namespace:devilution signature:() returns:bool +UiMainMenuDialog /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^bool UiMainMenuDialog(const char *name, _mainmenu_selections *pdwResult, void (*fnSound)(const char *file), int attractTimeOut);$/;" prototype line:105 namespace:devilution signature:(const char *name, _mainmenu_selections *pdwResult, void (*fnSound)(const char *file), int attractTimeOut) returns:bool +UiProgressDialog /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^bool UiProgressDialog(const char *msg, int (*fnfunc)());$/;" prototype line:106 namespace:devilution signature:(const char *msg, int (*fnfunc)()) returns:bool +UiSelectGame /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^bool UiSelectGame(GameData *gameData, int *playerId);$/;" prototype line:107 namespace:devilution signature:(GameData *gameData, int *playerId) returns:bool +UiSelectProvider /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^bool UiSelectProvider(GameData *gameData);$/;" prototype line:108 namespace:devilution signature:(GameData *gameData) returns:bool +UiFadeIn /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^void UiFadeIn();$/;" prototype line:109 namespace:devilution signature:() returns:void +UiHandleEvents /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^void UiHandleEvents(SDL_Event *event);$/;" prototype line:110 namespace:devilution signature:(SDL_Event *event) returns:void +UiItemMouseEvents /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^bool UiItemMouseEvents(SDL_Event *event, const std::vector &items);$/;" prototype line:111 namespace:devilution signature:(SDL_Event *event, const std::vector &items) returns:bool +UiItemMouseEvents /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^bool UiItemMouseEvents(SDL_Event *event, const std::vector> &items);$/;" prototype line:112 namespace:devilution signature:(SDL_Event *event, const std::vector> &items) returns:bool +GetCenterOffset /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^Sint16 GetCenterOffset(Sint16 w, Sint16 bw = 0);$/;" prototype line:113 namespace:devilution signature:(Sint16 w, Sint16 bw = 0) returns:Sint16 +LoadPalInMem /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^void LoadPalInMem(const SDL_Color *pPal);$/;" prototype line:114 namespace:devilution signature:(const SDL_Color *pPal) returns:void +DrawMouse /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^void DrawMouse();$/;" prototype line:115 namespace:devilution signature:() returns:void +LoadBackgroundArt /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^void LoadBackgroundArt(const char *pszFile, int frames = 1);$/;" prototype line:116 namespace:devilution signature:(const char *pszFile, int frames = 1) returns:void +UiAddBackground /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^void UiAddBackground(std::vector> *vecDialog);$/;" prototype line:117 namespace:devilution signature:(std::vector> *vecDialog) returns:void +UiAddLogo /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^void UiAddLogo(std::vector> *vecDialog, int size = LOGO_MED, int y = 0);$/;" prototype line:118 namespace:devilution signature:(std::vector> *vecDialog, int size = LOGO_MED, int y = 0) returns:void +UiFocusNavigationSelect /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^void UiFocusNavigationSelect();$/;" prototype line:119 namespace:devilution signature:() returns:void +UiFocusNavigationEsc /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^void UiFocusNavigationEsc();$/;" prototype line:120 namespace:devilution signature:() returns:void +UiFocusNavigationYesNo /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^void UiFocusNavigationYesNo();$/;" prototype line:121 namespace:devilution signature:() returns:void +UiInitList /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^void UiInitList(int count, void (*fnFocus)(int value), void (*fnSelect)(int value), void (*fnEsc)(), const std::vector> &items, bool wraps = false, bool (*fnYesNo)() = NULL);$/;" prototype line:122 namespace:devilution signature:(int count, void (*fnFocus)(int value), void (*fnSelect)(int value), void (*fnEsc)(), const std::vector> &items, bool wraps = false, bool (*fnYesNo)() = NULL) returns:void +UiInitScrollBar /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^void UiInitScrollBar(UiScrollBar *uiSb, std::size_t viewportSize, const std::size_t *currentOffset);$/;" prototype line:123 namespace:devilution signature:(UiScrollBar *uiSb, std::size_t viewportSize, const std::size_t *currentOffset) returns:void +UiClearScreen /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^void UiClearScreen();$/;" prototype line:124 namespace:devilution signature:() returns:void +UiPollAndRender /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^void UiPollAndRender();$/;" prototype line:125 namespace:devilution signature:() returns:void +UiRenderItems /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^void UiRenderItems(const std::vector &items);$/;" prototype line:126 namespace:devilution signature:(const std::vector &items) returns:void +UiRenderItems /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^void UiRenderItems(const std::vector> &items);$/;" prototype line:127 namespace:devilution signature:(const std::vector> &items) returns:void +UiInitList_clear /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^void UiInitList_clear();$/;" prototype line:128 namespace:devilution signature:() returns:void +mainmenu_restart_repintro /home/devilutionx/devilutionX/Source/DiabloUI/diabloui.h /^void mainmenu_restart_repintro();$/;" prototype line:130 namespace:devilution signature:() returns:void