3 changed files with 652 additions and 652 deletions
@ -1,31 +1,31 @@
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#include <string> |
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#include <SDL.h> |
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#include "devilution.h" |
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#if !defined(__APPLE__) |
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extern "C" const char *__asan_default_options() |
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{ |
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return "halt_on_error=0"; |
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} |
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#endif |
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static std::string build_cmdline(int argc, char **argv) |
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{ |
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std::string str; |
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for (int i = 1; i < argc; i++) { |
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if (i != 1) { |
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str += ' '; |
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} |
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str += argv[i]; |
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} |
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return str; |
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} |
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int main(int argc, char **argv) |
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{ |
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auto cmdline = build_cmdline(argc, argv); |
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return dvl::WinMain(NULL, NULL, (char *)cmdline.c_str(), 0); |
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} |
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#include <string> |
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#include <SDL.h> |
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#include "devilution.h" |
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#if !defined(__APPLE__) |
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extern "C" const char *__asan_default_options() |
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{ |
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return "halt_on_error=0"; |
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} |
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#endif |
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static std::string build_cmdline(int argc, char **argv) |
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{ |
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std::string str; |
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for (int i = 1; i < argc; i++) { |
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if (i != 1) { |
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str += ' '; |
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} |
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str += argv[i]; |
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} |
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return str; |
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} |
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int main(int argc, char **argv) |
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{ |
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auto cmdline = build_cmdline(argc, argv); |
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return dvl::WinMain(NULL, NULL, (char *)cmdline.c_str(), 0); |
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} |
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@ -1,86 +1,86 @@
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#pragma once |
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#include <cstdint> |
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#include <string> |
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#include <utility> |
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/* Branchless UTF-8 decoder
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* |
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* This is free and unencumbered software released into the public domain. |
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*/ |
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/* Decode the next character, C, from BUF, reporting errors in E.
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* |
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* Since this is a branchless decoder, four bytes will be read from the |
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* buffer regardless of the actual length of the next character. This |
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* means the buffer _must_ have at least three bytes of zero padding |
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* following the end of the data stream. |
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* |
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* Errors are reported in E, which will be non-zero if the parsed |
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* character was somehow invalid: invalid byte sequence, non-canonical |
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* encoding, or a surrogate half. |
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* |
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* The function returns a pointer to the next character. When an error |
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* occurs, this pointer will be a guess that depends on the particular |
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* error, but it will always advance at least one byte. |
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*/ |
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inline const unsigned char * |
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utf8_decode(const unsigned char *buf, uint32_t *c, int *e) |
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{ |
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static const char lengths[] = { |
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, |
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0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 3, 3, 4, 0 |
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}; |
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static const int masks[] = {0x00, 0x7f, 0x1f, 0x0f, 0x07}; |
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static const uint32_t mins[] = {4194304, 0, 128, 2048, 65536}; |
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static const int shiftc[] = {0, 18, 12, 6, 0}; |
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static const int shifte[] = {0, 6, 4, 2, 0}; |
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const unsigned char *s = buf; |
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int len = lengths[s[0] >> 3]; |
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/* Compute the pointer to the next character early so that the next
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* iteration can start working on the next character. Neither Clang |
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* nor GCC figure out this reordering on their own. |
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*/ |
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const unsigned char *next = s + len + !len; |
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/* Assume a four-byte character and load four bytes. Unused bits are
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* shifted out. |
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*/ |
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*c = (uint32_t)(s[0] & masks[len]) << 18; |
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*c |= (uint32_t)(s[1] & 0x3f) << 12; |
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*c |= (uint32_t)(s[2] & 0x3f) << 6; |
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*c |= (uint32_t)(s[3] & 0x3f) << 0; |
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*c >>= shiftc[len]; |
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/* Accumulate the various error conditions. */ |
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*e = (*c < mins[len]) << 6; // non-canonical encoding
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*e |= ((*c >> 11) == 0x1b) << 7; // surrogate half?
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*e |= (*c > 0x10FFFF) << 8; // out of range?
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*e |= (s[1] & 0xc0) >> 2; |
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*e |= (s[2] & 0xc0) >> 4; |
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*e |= (s[3] ) >> 6; |
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*e ^= 0x2a; // top two bits of each tail byte correct?
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*e >>= shifte[len]; |
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return next; |
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} |
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inline std::string utf8_to_latin1(const char* in) |
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{ |
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std::string instr(in); |
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instr.resize(instr.size() + 4); |
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const unsigned char* buf = reinterpret_cast<const unsigned char*>(instr.data()); |
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std::string ret; |
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uint32_t next; |
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int error; |
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while (*buf) { |
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buf = utf8_decode(buf, &next, &error); |
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if(!error && next <= 255) |
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ret.push_back(static_cast<char>(next)); |
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else |
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ret.push_back('?'); |
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} |
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return std::move(ret); |
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} |
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#pragma once |
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#include <cstdint> |
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#include <string> |
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#include <utility> |
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/* Branchless UTF-8 decoder
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* |
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* This is free and unencumbered software released into the public domain. |
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*/ |
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|
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/* Decode the next character, C, from BUF, reporting errors in E.
|
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* |
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* Since this is a branchless decoder, four bytes will be read from the |
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* buffer regardless of the actual length of the next character. This |
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* means the buffer _must_ have at least three bytes of zero padding |
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* following the end of the data stream. |
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* |
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* Errors are reported in E, which will be non-zero if the parsed |
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* character was somehow invalid: invalid byte sequence, non-canonical |
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* encoding, or a surrogate half. |
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* |
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* The function returns a pointer to the next character. When an error |
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* occurs, this pointer will be a guess that depends on the particular |
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* error, but it will always advance at least one byte. |
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*/ |
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inline const unsigned char * |
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utf8_decode(const unsigned char *buf, uint32_t *c, int *e) |
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{ |
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static const char lengths[] = { |
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, |
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0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 3, 3, 4, 0 |
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}; |
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static const int masks[] = {0x00, 0x7f, 0x1f, 0x0f, 0x07}; |
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static const uint32_t mins[] = {4194304, 0, 128, 2048, 65536}; |
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static const int shiftc[] = {0, 18, 12, 6, 0}; |
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static const int shifte[] = {0, 6, 4, 2, 0}; |
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const unsigned char *s = buf; |
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int len = lengths[s[0] >> 3]; |
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/* Compute the pointer to the next character early so that the next
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* iteration can start working on the next character. Neither Clang |
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* nor GCC figure out this reordering on their own. |
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*/ |
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const unsigned char *next = s + len + !len; |
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/* Assume a four-byte character and load four bytes. Unused bits are
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* shifted out. |
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*/ |
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*c = (uint32_t)(s[0] & masks[len]) << 18; |
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*c |= (uint32_t)(s[1] & 0x3f) << 12; |
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*c |= (uint32_t)(s[2] & 0x3f) << 6; |
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*c |= (uint32_t)(s[3] & 0x3f) << 0; |
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*c >>= shiftc[len]; |
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/* Accumulate the various error conditions. */ |
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*e = (*c < mins[len]) << 6; // non-canonical encoding
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*e |= ((*c >> 11) == 0x1b) << 7; // surrogate half?
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*e |= (*c > 0x10FFFF) << 8; // out of range?
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*e |= (s[1] & 0xc0) >> 2; |
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*e |= (s[2] & 0xc0) >> 4; |
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*e |= (s[3] ) >> 6; |
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*e ^= 0x2a; // top two bits of each tail byte correct?
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*e >>= shifte[len]; |
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return next; |
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} |
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inline std::string utf8_to_latin1(const char* in) |
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{ |
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std::string instr(in); |
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instr.resize(instr.size() + 4); |
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const unsigned char* buf = reinterpret_cast<const unsigned char*>(instr.data()); |
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std::string ret; |
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uint32_t next; |
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int error; |
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while (*buf) { |
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buf = utf8_decode(buf, &next, &error); |
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if(!error && next <= 255) |
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ret.push_back(static_cast<char>(next)); |
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else |
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ret.push_back('?'); |
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} |
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return std::move(ret); |
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} |
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|
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Reference in new issue