diff --git a/Source/capture.cpp b/Source/capture.cpp index e105d008a..19cdebac5 100644 --- a/Source/capture.cpp +++ b/Source/capture.cpp @@ -20,7 +20,6 @@ DEVILUTION_BEGIN_NAMESPACE */ static BOOL CaptureHdr(short width, short height, std::ofstream *out) { - DWORD lpNumBytes; PCXHEADER Buffer; memset(&Buffer, 0, sizeof(Buffer)); @@ -92,7 +91,6 @@ static BYTE *CaptureEnc(BYTE *src, BYTE *dst, int width) static bool CapturePix(WORD width, WORD height, WORD stride, BYTE *pixels, std::ofstream *out) { int writeSize; - DWORD lpNumBytes; BYTE *pBuffer, *pBufferEnd; pBuffer = (BYTE *)DiabloAllocPtr(2 * width); diff --git a/Source/diablo.cpp b/Source/diablo.cpp index 76f069275..ebfb01afe 100644 --- a/Source/diablo.cpp +++ b/Source/diablo.cpp @@ -169,7 +169,6 @@ static bool ProcessInput() void run_game_loop(unsigned int uMsg) { - BOOL bLoop; WNDPROC saveProc; MSG msg; @@ -449,8 +448,6 @@ void diablo_parse_flags(int argc, char **argv) void diablo_init_screen() { - int i; - MouseX = SCREEN_WIDTH / 2; MouseY = SCREEN_HEIGHT / 2; if (!sgbControllerActive) diff --git a/Source/dthread.cpp b/Source/dthread.cpp index ed06db8fd..8c54b11e6 100644 --- a/Source/dthread.cpp +++ b/Source/dthread.cpp @@ -118,7 +118,6 @@ unsigned int dthread_handler(void *data) void dthread_cleanup() { - const char *error_buf; TMegaPkt *tmp; if (sghWorkToDoEvent == NULL) { diff --git a/Source/init.cpp b/Source/init.cpp index 6f2e48cd0..2dd3f818e 100644 --- a/Source/init.cpp +++ b/Source/init.cpp @@ -91,7 +91,6 @@ void init_archives() HANDLE init_test_access(char *mpq_path, char *mpq_name, char *reg_loc, int dwPriority, int fs) { char Buffer[2][MAX_PATH]; - char *sdlPath; HANDLE archive; GetBasePath(Buffer[0], MAX_PATH); diff --git a/Source/mpqapi.h b/Source/mpqapi.h index 608dea57b..8743cd686 100644 --- a/Source/mpqapi.h +++ b/Source/mpqapi.h @@ -14,10 +14,6 @@ DEVILUTION_BEGIN_NAMESPACE extern "C" { #endif -extern BYTE mpq_buf[4096]; -extern BOOL save_archive_modified; -extern BOOLEAN save_archive_open; - void mpqapi_remove_hash_entry(const char *pszName); void mpqapi_alloc_block(uint32_t block_offset, uint32_t block_size); _BLOCKENTRY *mpqapi_new_block(int *block_index); diff --git a/Source/pfile.cpp b/Source/pfile.cpp index 0439b4fdb..8493d0c56 100644 --- a/Source/pfile.cpp +++ b/Source/pfile.cpp @@ -189,9 +189,7 @@ BYTE game_2_ui_class(const PlayerStruct *p) BOOL pfile_ui_set_hero_infos(BOOL(*ui_add_hero_info)(_uiheroinfo *)) { - DWORD i, save_num; - char FileName[MAX_PATH]; - char NewFileName[MAX_PATH]; + DWORD i; BOOL showFixedMsg; memset(hero_names, 0, sizeof(hero_names));