From 4884da895c5f54451571c86fdb03ae80b9e97f1e Mon Sep 17 00:00:00 2001 From: qndel Date: Mon, 10 Jul 2023 19:09:04 +0200 Subject: [PATCH] rename AddWarpMissile -> AddPortalMissile --- Source/msg.cpp | 2 +- Source/portal.cpp | 8 ++++---- Source/portal.h | 2 +- 3 files changed, 6 insertions(+), 6 deletions(-) diff --git a/Source/msg.cpp b/Source/msg.cpp index 43f5b9c8f..d33905abf 100644 --- a/Source/msg.cpp +++ b/Source/msg.cpp @@ -2082,7 +2082,7 @@ size_t OnActivatePortal(const TCmd *pCmd, size_t pnum) } } if (addPortal) { - AddWarpMissile(pnum, position, false); + AddPortalMissile(pnum, position, false); } } else { RemovePortalMissile(pnum); diff --git a/Source/portal.cpp b/Source/portal.cpp index 01adbb592..55d9f6291 100644 --- a/Source/portal.cpp +++ b/Source/portal.cpp @@ -47,7 +47,7 @@ void SetPortalStats(int i, bool o, Point position, int lvl, dungeon_type lvltype Portals[i].setlvl = isSetLevel; } -void AddWarpMissile(int i, Point position, bool sync) +void AddPortalMissile(int i, Point position, bool sync) { auto *missile = AddMissile({ 0, 0 }, position, Direction::South, MissileID::TownPortal, TARGET_MONSTERS, i, 0, 0, /*parent=*/nullptr, SFX_NONE); if (missile != nullptr) { @@ -66,20 +66,20 @@ void SyncPortals() if (!Portals[i].open) continue; if (leveltype == DTYPE_TOWN) - AddWarpMissile(i, WarpDrop[i], true); + AddPortalMissile(i, WarpDrop[i], true); else { int lvl = currlevel; if (setlevel) lvl = setlvlnum; if (Portals[i].level == lvl && Portals[i].setlvl == setlevel) - AddWarpMissile(i, Portals[i].position, true); + AddPortalMissile(i, Portals[i].position, true); } } } void AddPortalInTown(int i) { - AddWarpMissile(i, WarpDrop[i], false); + AddPortalMissile(i, WarpDrop[i], false); } void ActivatePortal(int i, Point position, int lvl, dungeon_type dungeonType, bool isSetLevel) diff --git a/Source/portal.h b/Source/portal.h index 57ec3473f..1432a2613 100644 --- a/Source/portal.h +++ b/Source/portal.h @@ -24,7 +24,7 @@ extern Portal Portals[MAXPORTAL]; void InitPortals(); void SetPortalStats(int i, bool o, Point position, int lvl, dungeon_type lvltype, bool isSetLevel); -void AddWarpMissile(int i, Point position, bool sync); +void AddPortalMissile(int i, Point position, bool sync); void SyncPortals(); void AddPortalInTown(int i); void ActivatePortal(int i, Point position, int lvl, dungeon_type lvltype, bool sp);