@ -10,7 +10,7 @@
namespace devilution {
extern SDL_Surface *pal_surface;
namespace {
@ -85,7 +85,7 @@ uint8_t SplTransTbl[256];
int initialDropGoldValue;
bool panbtndown;
bool spselflag;
extern Keymapper keymapper;
extern std::array<Keymapper::ActionIndex, 4> quickSpellActionIndexes;
/** Map of hero class names */