From 47aee25195963b38f07a35ddcd9e753c88a39b03 Mon Sep 17 00:00:00 2001 From: Sergey Semushin Date: Tue, 7 May 2019 00:53:57 +0300 Subject: [PATCH] Make Do_Death bin exact. --- Source/player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/player.cpp b/Source/player.cpp index 208050762..8e6f0aa14 100644 --- a/Source/player.cpp +++ b/Source/player.cpp @@ -2923,7 +2923,7 @@ BOOL PM_DoDeath(int pnum) if (plr[pnum]._pVar8 >= 2 * plr[pnum]._pDFrames) { if (deathdelay > 1 && pnum == myplr) { deathdelay--; - if (deathdelay) { + if (deathdelay == 1) { deathflag = TRUE; if (gbMaxPlayers == 1) { gamemenu_previous();