Browse Source

Remove unused code

pull/898/head
Anders Jenbo 6 years ago
parent
commit
46e3216aac
  1. 2
      Source/drlg_l2.cpp
  2. 2
      Source/init.cpp
  3. 3
      Source/pfile.cpp
  4. 4
      Source/towners.cpp

2
Source/drlg_l2.cpp

@ -2168,8 +2168,6 @@ static void ConnectHall(int nX1, int nY1, int nX2, int nY2, int nHd)
nOrigY1 = nY1;
CreateDoorType(nX1, nY1);
CreateDoorType(nX2, nY2);
nDx = abs(nX2 - nX1); /* unused */
nDy = abs(nY2 - nY1); /* unused */
nCurrd = nHd;
nX2 -= Dir_Xadd[nCurrd];
nY2 -= Dir_Yadd[nCurrd];

2
Source/init.cpp

@ -118,7 +118,7 @@ void init_create_window()
void init_archives()
{
HANDLE fh;
HANDLE fh = NULL;
memset(&fileinfo, 0, sizeof(fileinfo));
fileinfo.size = sizeof(fileinfo);
fileinfo.versionstring = gszVersionNumber;

3
Source/pfile.cpp

@ -246,7 +246,7 @@ BOOL pfile_ui_set_hero_infos(BOOL(*ui_add_hero_info)(_uiheroinfo *))
BOOL pfile_read_hero(HANDLE archive, PkPlayerStruct *pPack)
{
HANDLE file;
DWORD dwlen, nSize;
DWORD dwlen;
BYTE *buf;
if (!SFileOpenFileEx(archive, "hero", 0, &file)) {
@ -254,7 +254,6 @@ BOOL pfile_read_hero(HANDLE archive, PkPlayerStruct *pPack)
} else {
BOOL ret = FALSE;
const char *password;
nSize = 16;
if (gbIsSpawn) {
password = PASSWORD_SPAWN_SINGLE;

4
Source/towners.cpp

@ -737,10 +737,6 @@ void TalkToTowner(int p, int t)
int qt, t2;
#endif
rv1 = random_(6, 3); /* unused */
rv2 = random_(6, 4); /* unused */
rv3 = random_(6, 5); /* unused */
dx = abs(plr[p]._px - towner[t]._tx);
dy = abs(plr[p]._py - towner[t]._ty);
#ifdef _DEBUG

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