@ -343,21 +343,17 @@ typedef struct PlayerStruct {
unsigned char pLvlLoad ;
unsigned char pLvlLoad ;
# ifdef HELLFIRE
# ifdef HELLFIRE
unsigned char pDungMsgs2 ;
unsigned char pDungMsgs2 ;
char bReserved [ 4 ] ;
# else
unsigned char pBattleNet ;
# endif
BOOLEAN pManaShield ;
char bReserved [ 3 ] ;
short wReflection ;
short wReflection ;
short wReserved [ 7 ] ;
short wReserved [ 7 ] ;
DWORD pDiabloKillLevel ;
DWORD pDiabloKillLevel ;
int pDifficulty ;
int pDifficulty ;
int pDamAcFlags ;
int pDamAcFlags ;
int dwReserved [ 5 ] ;
int dwReserved [ 5 ] ;
# else
unsigned char pBattleNet ;
BOOLEAN pManaShield ;
char bReserved [ 3 ] ;
short wReserved [ 8 ] ;
DWORD pDiabloKillLevel ;
int dwReserved [ 7 ] ;
# endif
unsigned char * _pNData ;
unsigned char * _pNData ;
unsigned char * _pWData ;
unsigned char * _pWData ;
unsigned char * _pAData ;
unsigned char * _pAData ;
@ -1495,21 +1491,17 @@ typedef struct PkPlayerStruct {
char pLvlLoad ;
char pLvlLoad ;
# ifdef HELLFIRE
# ifdef HELLFIRE
unsigned char pDungMsgs2 ;
unsigned char pDungMsgs2 ;
char bReserved [ 4 ] ;
# else
char pBattleNet ;
# endif
BOOLEAN pManaShield ;
char bReserved [ 3 ] ;
short wReflection ;
short wReflection ;
short wReserved [ 7 ] ;
short wReserved [ 7 ] ;
DWORD pDiabloKillLevel ;
DWORD pDiabloKillLevel ;
int pDifficulty ;
int pDifficulty ;
int pDamAcFlags ;
int pDamAcFlags ;
int dwReserved [ 5 ] ;
int dwReserved [ 5 ] ;
# else
char pBattleNet ;
BOOLEAN pManaShield ;
char bReserved [ 3 ] ;
short wReserved [ 8 ] ;
int pDiabloKillLevel ;
int dwReserved [ 7 ] ;
# endif
} PkPlayerStruct ;
} PkPlayerStruct ;
# pragma pack(pop)
# pragma pack(pop)