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@ -904,10 +904,12 @@ void AiDelay(int i, int len)
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return; |
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} |
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if (Monsters[i]._mAi != AI_LAZARUS) { |
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Monsters[i]._mVar2 = len; |
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Monsters[i]._mmode = MM_DELAY; |
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if (Monsters[i]._mAi == AI_LAZARUS) { |
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return; |
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} |
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Monsters[i]._mVar2 = len; |
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Monsters[i]._mmode = MM_DELAY; |
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} |
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Direction GetMonsterDirection(int i) |
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