4 changed files with 18 additions and 23 deletions
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### Comments |
### Comments |
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- `BUGFIX` known bugs in original (vanilla) code |
- `BUGFIX` known bugs in original (vanilla) code |
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- `/* */` block comments are things to be fixed/checked |
- `/* */` block comments are things to be fixed/checked |
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- `FIX_ME` bad data |
- `FIX_ME` bad data |
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### Known Bugs |
Code issues (incorrect code that still works) |
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Serious bugs (crash/fault) |
- Critical sections should be constructors using `CCritSect` |
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- TBA |
- Some code uses macros such as `__ROL2__` |
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- Some functions/structures have incorrect signing (signed/unsigned BYTE) |
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Minor bugs (noticeable but can be avoided) |
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- Server commands are broken and have been disabled `msgcmd.cpp` |
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Code issues (incorrect code that still works) |
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- Critical sections should be constructors using `CCritSect` |
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- Some code uses macros such as `__ROL4__` |
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- Some functions/structures have incorrect signing (signed/unsigned BYTE) |
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- Function `GetLevelMTypes`, decompile and check `monster.cpp` |
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- Function `SetAutomapView`, decompile and check `automap.cpp` |
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- Function `engine_draw_automap_pixels`, decompile and check `engine.cpp` |
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- Double check `LOBYTE` of function `random(int, int)` |
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