diff --git a/Source/engine/render/blit_impl.hpp b/Source/engine/render/blit_impl.hpp index 7fffcc62f..504fd8076 100644 --- a/Source/engine/render/blit_impl.hpp +++ b/Source/engine/render/blit_impl.hpp @@ -57,7 +57,7 @@ DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT void BlitPixelsWithMap(uint8_t *DVL_RESTRICT { assert(length != 0); const uint8_t *end = src + length; - while (src < end - 3) { + while (src + 3 < end) { *dst++ = colorMap[*src++]; *dst++ = colorMap[*src++]; *dst++ = colorMap[*src++]; @@ -73,7 +73,7 @@ DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT void BlitFillBlended(uint8_t *dst, unsigned assert(length != 0); const uint8_t *end = dst + length; const uint8_t *tbl = paletteTransparencyLookup[color]; - while (dst < end - 3) { + while (dst + 3 < end) { *dst = tbl[*dst]; ++dst; *dst = tbl[*dst]; @@ -93,7 +93,7 @@ DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT void BlitPixelsBlended(uint8_t *DVL_RESTRICT { assert(length != 0); const uint8_t *end = src + length; - while (src < end - 3) { + while (src + 3 < end) { *dst = paletteTransparencyLookup[*dst][*src++]; ++dst; *dst = paletteTransparencyLookup[*dst][*src++]; @@ -131,7 +131,7 @@ DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT void BlitPixelsBlendedWithMap(uint8_t *DVL_R { assert(length != 0); const uint8_t *end = src + length; - while (src < end - 3) { + while (src + 3 < end) { *dst = paletteTransparencyLookup[*dst][colorMap[*src++]]; ++dst; *dst = paletteTransparencyLookup[*dst][colorMap[*src++]];