From 3eb658b3bf4c1d3d76cc7553363f3609d5d9bf02 Mon Sep 17 00:00:00 2001 From: Anders Jenbo Date: Thu, 31 Jan 2019 22:35:10 +0100 Subject: [PATCH] Correct default stats --- Stub/DiabloUI/selhero.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Stub/DiabloUI/selhero.cpp b/Stub/DiabloUI/selhero.cpp index d0752cee1..e938131a3 100644 --- a/Stub/DiabloUI/selhero.cpp +++ b/Stub/DiabloUI/selhero.cpp @@ -68,7 +68,7 @@ void selhero_Render() DrawSelector16(x, selectorTop + 3, w, 32, 26); - RenderStats("-", "-", "-", "-", "-"); + RenderStats("--", "--", "--", "--", "--"); PrintText30Gold(279, 429, "OK"); PrintText30Gold(378, 429, "Delete"); @@ -101,7 +101,7 @@ void selhero_Render_DifficultySelection(int HeroClass, int ShowClasses) RenderDefaultStats(HeroClass); } -void DrawPreGameOptions(int HeroClass, int ShowClasses) +void selhero_Render_GameType(int HeroClass, int ShowClasses) { DrawArtImage(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, pPcxTitleImage); RenderDiabloLogoSm(); @@ -398,7 +398,7 @@ BOOL __stdcall UiSelHeroMultDialog( while (endMenu == false) { switch (submenu) { case MULTIPLAYER_LOBBY: - DrawPreGameOptions(HeroChosen, 1); + selhero_Render_GameType(HeroChosen, 1); break; case MULTIPLAYER_DIFFICULTY: selhero_Render_DifficultySelection(HeroChosen, 1);