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@ -601,9 +601,8 @@ void SDLCreateDiabloCursor() {}
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void SdlDiabloMainWindow() |
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{ |
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SDL_ShowCursor(SDL_DISABLE); |
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SDL_Init(SDL_INIT_EVERYTHING); |
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//IMG_Init(IMG_INIT_PNG);
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SDL_Init(SDL_INIT_VIDEO); |
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window = SDL_CreateWindow("Diablo", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, Window_Width, Window_Height, |
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