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@ -1733,6 +1733,14 @@ void Obj_BCrossDamage(int i)
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PlaySfxLoc(PS_ROGUE68, plr[myplr].WorldX, plr[myplr].WorldY); |
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} else if (plr[myplr]._pClass == PC_SORCERER) { |
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PlaySfxLoc(PS_MAGE68, plr[myplr].WorldX, plr[myplr].WorldY); |
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#ifdef HELLFIRE |
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} else if (plr[myplr]._pClass == PC_MONK) { |
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PlaySfxLoc(PS_MONK68, plr[myplr].WorldX, plr[myplr].WorldY); |
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} else if (plr[myplr]._pClass == PC_BARD) { |
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PlaySfxLoc(PS_ROGUE68, plr[myplr].WorldX, plr[myplr].WorldY); |
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} else if (plr[myplr]._pClass == PC_BARBARIAN) { |
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PlaySfxLoc(PS_WARR68, plr[myplr].WorldX, plr[myplr].WorldY); |
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#endif |
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#endif |
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} |
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} |
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