From 37b534e0420ae871439144a6da0ca9b2b63af3a4 Mon Sep 17 00:00:00 2001 From: Max Desiatov Date: Sat, 16 Nov 2019 13:33:08 +0000 Subject: [PATCH] Clarify possible diabdat.mpq location for macOS Resolves #473 --- README.md | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index b762285ba..2119e622f 100644 --- a/README.md +++ b/README.md @@ -10,7 +10,11 @@ Nightly builds | Platform ![Discord Channel](https://avatars3.githubusercontent.com/u/1965106?s=16&v=4) [Discord Chat Channel](https://discord.gg/aQBQdDe) # How To Play: - - Copy diabdat.mpq from your CD, or GoG install folder, to the DevilutionX install folder ; Make sure it is all lowercase. + - Copy diabdat.mpq from your CD, or GoG install folder, to the DevilutionX install folder or data folder; make sure it is all lowercase. The DeviliutionX install is the one that contains the DevilutionX executable, the data folder path differ depending on OS version and and security setting, but will normally be as following: + - macOS `~/Library/Application Support/diasurgical/devilution` + - Linux `~/.local/share/diasurgical/devilution/` + - Windows `C:\Users[username]\AppData\Roaming\diasurgical\devilution` + - These paths may differ depending on OS version and security setting, so the most reliable recommended location is the directory that contains the DevilutionX executable. - [Download DevilutionX](https://github.com/diasurgical/devilutionX/releases), or build from source - Install [SDL2](https://www.libsdl.org/download-2.0.php) (including [SDL2_mixer](https://www.libsdl.org/projects/SDL_mixer/) and [SDL2_ttf](https://www.libsdl.org/projects/SDL_ttf/)) - Run `./devilutionx` @@ -137,7 +141,7 @@ Make sure to install the `C++ CMake tools for Windows` component for Visual Stud
Nintendo Switch Run: - + ``` Packaging/switch/build.sh ```