diff --git a/Source/drlg_l1.cpp b/Source/drlg_l1.cpp index 93bb458ac..c2a79a328 100644 --- a/Source/drlg_l1.cpp +++ b/Source/drlg_l1.cpp @@ -1347,9 +1347,9 @@ static void L5makeDmt() for (j = 0, dmty = 1; dmty <= 77; j++, dmty += 2) { for (i = 0, dmtx = 1; dmtx <= 77; i++, dmtx += 2) { val = 8 * L5dungeon[dmtx + 1][dmty + 1] - + 4 * L5dungeon[dmtx][dmty + 1] - + 2 * L5dungeon[dmtx + 1][dmty] - + L5dungeon[dmtx][dmty]; + + 4 * L5dungeon[dmtx][dmty + 1] + + 2 * L5dungeon[dmtx + 1][dmty] + + L5dungeon[dmtx][dmty]; idx = L5ConvTbl[val]; dungeon[i][j] = idx; } diff --git a/Source/drlg_l4.cpp b/Source/drlg_l4.cpp index f42f6c412..9097dce61 100644 --- a/Source/drlg_l4.cpp +++ b/Source/drlg_l4.cpp @@ -389,9 +389,9 @@ static void L4makeDmt() for (j = 0, dmty = 1; dmty <= 77; j++, dmty += 2) { for (i = 0, dmtx = 1; dmtx <= 77; i++, dmtx += 2) { val = 8 * L4dungeon[dmtx + 1][dmty + 1] - + 4 * L4dungeon[dmtx][dmty + 1] - + 2 * L4dungeon[dmtx + 1][dmty] - + L4dungeon[dmtx][dmty]; + + 4 * L4dungeon[dmtx][dmty + 1] + + 2 * L4dungeon[dmtx + 1][dmty] + + L4dungeon[dmtx][dmty]; idx = L4ConvTbl[val]; dungeon[i][j] = idx; } diff --git a/Source/inv.cpp b/Source/inv.cpp index 76c43f564..3719592bf 100644 --- a/Source/inv.cpp +++ b/Source/inv.cpp @@ -436,8 +436,8 @@ void DrawInv() cel_transparency_active = 1; pBuff = frame_width == INV_SLOT_SIZE_PX - ? &gpBuffer[SCREENXY(RIGHT_PANEL_X + 197, SCREEN_Y)] - : &gpBuffer[SCREENXY(RIGHT_PANEL_X + 183, SCREEN_Y)]; + ? &gpBuffer[SCREENXY(RIGHT_PANEL_X + 197, SCREEN_Y)] + : &gpBuffer[SCREENXY(RIGHT_PANEL_X + 183, SCREEN_Y)]; #ifdef HELLFIRE if (frame <= 179) { #endif diff --git a/Source/itemdat.cpp b/Source/itemdat.cpp index 68127b7fb..412d36dc2 100644 --- a/Source/itemdat.cpp +++ b/Source/itemdat.cpp @@ -527,7 +527,7 @@ const UItemStruct UniqueItemList[] = { { "The Protector", UITYPE_SHORTSTAFF, 16, 6, 17240, IPL_VIT, 5, 5, IPL_GETHIT, 5, 5, IPL_SETAC, 40, 40, IPL_SPELL, 2, 86, IPL_THORNS, 1, 3, IPL_INVCURS, 162, 0 }, { "Naj's Puzzler", UITYPE_LONGSTAFF, 18, 5, 34000, IPL_MAG, 20, 20, IPL_DEX, 10, 10, IPL_ALLRES, 20, 20, IPL_SPELL, 23, 57, IPL_LIFE_CURSE, 25, 25, IPL_TOHIT, 0, 0 }, { "Mindcry", UITYPE_QUARSTAFF, 20, 4, 41500, IPL_MAG, 15, 15, IPL_SPELL, 13, 69, IPL_ALLRES, 15, 15, IPL_SPLLVLADD, 1, 1, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 }, - { "Rod of Onan", UITYPE_WARSTAFF, 22, 3, 44167, IPL_SPELL, 21, 50, IPL_DAMP, 100, 100, IPL_ATTRIBS, 5, 5, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 }, + { "Rod of Onan", UITYPE_WARSTAFF, 22, 3, 44167, IPL_SPELL, 21, 50, IPL_DAMP, 100, 100, IPL_ATTRIBS, 5, 5, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 }, { "Helm of Sprits", UITYPE_HELM, 1, 2, 7525, IPL_STEALLIFE, 5, 5, IPL_INVCURS, 77, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 }, { "Thinking Cap", UITYPE_SKULLCAP, 6, 5, 2020, IPL_MANA, 30, 30, IPL_SPLLVLADD, 2, 2, IPL_ALLRES, 20, 20, IPL_SETDUR, 1, 1, IPL_INVCURS, 93, 0, IPL_TOHIT, 0, 0 }, { "OverLord's Helm", UITYPE_HELM, 7, 6, 12500, IPL_STR, 20, 20, IPL_DEX, 15, 15, IPL_VIT, 5, 5, IPL_MAG_CURSE, 20, 20, IPL_SETDUR, 15, 15, IPL_INVCURS, 99, 0 }, diff --git a/Source/missiles.cpp b/Source/missiles.cpp index f293d0a71..926e22aae 100644 --- a/Source/missiles.cpp +++ b/Source/missiles.cpp @@ -4499,7 +4499,6 @@ void MI_Manashield(int i) plr[id]._pMana -= diff; plr[id]._pManaBase -= diff; } else { - #ifdef HELLFIRE plr[id]._pHitPoints += plr[id]._pMana - diff; plr[id]._pHPBase += plr[id]._pMana - diff; diff --git a/Source/stores.cpp b/Source/stores.cpp index df46d87ef..cc2b467a3 100644 --- a/Source/stores.cpp +++ b/Source/stores.cpp @@ -1893,8 +1893,8 @@ void SmithBuyItem() plr[myplr].HoldItem._iIdentified = FALSE; StoreAutoPlace(); idx = stextvhold + ((stextlhold - stextup) >> 2); - if (idx == SMITH_ITEMS-1) { - smithitem[SMITH_ITEMS-1]._itype = ITYPE_NONE; + if (idx == SMITH_ITEMS - 1) { + smithitem[SMITH_ITEMS - 1]._itype = ITYPE_NONE; } else { for (; smithitem[idx + 1]._itype != ITYPE_NONE; idx++) { smithitem[idx] = smithitem[idx + 1]; diff --git a/Source/trigs.cpp b/Source/trigs.cpp index 1475c2e6c..a1536e4fe 100644 --- a/Source/trigs.cpp +++ b/Source/trigs.cpp @@ -676,8 +676,8 @@ BOOL ForceL3Trig() } for (i = 0; L3DownList[i] != -1; i++) { if (dPiece[cursmx][cursmy] == L3DownList[i] - || dPiece[cursmx + 1][cursmy] == L3DownList[i] - || dPiece[cursmx + 2][cursmy] == L3DownList[i]) { + || dPiece[cursmx + 1][cursmy] == L3DownList[i] + || dPiece[cursmx + 2][cursmy] == L3DownList[i]) { sprintf(infostr, "Down to level %i", currlevel + 1); for (j = 0; j < numtrigs; j++) { if (trigs[j]._tmsg == WM_DIABNEXTLVL) { @@ -704,8 +704,8 @@ BOOL ForceL3Trig() } for (i = 0; L6DownList[i] != -1; i++) { if (dPiece[cursmx][cursmy] == L6DownList[i] - || dPiece[cursmx + 1][cursmy] == L6DownList[i] - || dPiece[cursmx + 2][cursmy] == L6DownList[i]) { + || dPiece[cursmx + 1][cursmy] == L6DownList[i] + || dPiece[cursmx + 2][cursmy] == L6DownList[i]) { sprintf(infostr, "Down to level %i", currlevel - 15); for (j = 0; j < numtrigs; j++) { if (trigs[j]._tmsg == WM_DIABNEXTLVL) {