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@ -153,10 +153,10 @@ void SetTownerGPtrs(BYTE *pData, BYTE **pAnim)
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void NewTownerAnim(int tnum, BYTE *pAnim, int numFrames, int Delay) |
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{ |
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towner[tnum]._tAnimCnt = 0; |
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towner[tnum]._tAnimLen = numFrames; |
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towner[tnum]._tAnimData = pAnim; |
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towner[tnum]._tAnimLen = numFrames; |
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towner[tnum]._tAnimFrame = 1; |
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towner[tnum]._tAnimCnt = 0; |
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towner[tnum]._tAnimDelay = Delay; |
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} |
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