diff --git a/Source/objdat.cpp b/Source/objdat.cpp index 3fd9cd1d6..4c4911ae5 100644 --- a/Source/objdat.cpp +++ b/Source/objdat.cpp @@ -1,120 +1,120 @@ #include "all.h" /** Maps from dun_object_id to object_id. */ -int ObjTypeConv[113] = { - 0, - 4, - 20, - 21, - 22, - 24, - 11, - 12, - 13, - 0, - 0, - 0, - 0, - 0, - 25, - 41, - 26, - 0, - 8, - 9, - 10, - 80, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 49, - 0, - 0, - 0, - 0, - 0, - 84, - 85, - 3, - 14, - 15, - 16, - 17, - 18, - 19, - 0, - 0, - 0, - 0, - 0, - 0, - 28, - 0, - 53, - 54, - 36, - 37, - 38, - 39, - 40, - 0, - 0, - 0, - 0, - 0, - 27, - 0, - 0, - 0, - 0, - 29, - 30, - 31, - 32, - 33, - 34, - 35, - 5, - 5, - 5, - 6, - 6, - 6, - 7, - 7, - 7, - 0, - 0, - 0, - 0, - 0, - 73, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 83, - 0, - 0, - 89, - 90, - 47, - 46, - 94 +int ObjTypeConv[] = { + OBJ_L1LIGHT, + OBJ_LEVER, + OBJ_CRUX1, + OBJ_CRUX2, + OBJ_CRUX3, + OBJ_ANGEL, + OBJ_BANNERL, + OBJ_BANNERM, + OBJ_BANNERR, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_BOOK2L, + OBJ_BOOK2R, + OBJ_BCROSS, + OBJ_L1LIGHT, + OBJ_CANDLE1, + OBJ_CANDLE2, + OBJ_CANDLEO, + OBJ_CAULDRON, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_GOATSHRINE, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_MCIRCLE1, + OBJ_MCIRCLE2, + OBJ_SKFIRE, + OBJ_SKPILE, + OBJ_SKSTICK1, + OBJ_SKSTICK2, + OBJ_SKSTICK3, + OBJ_SKSTICK4, + OBJ_SKSTICK5, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_SWITCHSKL, + OBJ_L1LIGHT, + OBJ_TRAPL, + OBJ_TRAPR, + OBJ_TORTURE1, + OBJ_TORTURE2, + OBJ_TORTURE3, + OBJ_TORTURE4, + OBJ_TORTURE5, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_NUDEW2R, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_TNUDEM1, + OBJ_TNUDEM2, + OBJ_TNUDEM3, + OBJ_TNUDEM4, + OBJ_TNUDEW1, + OBJ_TNUDEW2, + OBJ_TNUDEW3, + OBJ_CHEST1, + OBJ_CHEST1, + OBJ_CHEST1, + OBJ_CHEST2, + OBJ_CHEST2, + OBJ_CHEST2, + OBJ_CHEST3, + OBJ_CHEST3, + OBJ_CHEST3, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_PEDISTAL, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_ALTBOY, + OBJ_L1LIGHT, + OBJ_L1LIGHT, + OBJ_WARARMOR, + OBJ_WARWEAP, + OBJ_TORCHR2, + OBJ_TORCHL2, + OBJ_MUSHPATCH, }; /** Contains the data related to each object ID. */ diff --git a/Source/objdat.h b/Source/objdat.h index ff879f15c..29c33bc19 100644 --- a/Source/objdat.h +++ b/Source/objdat.h @@ -2,7 +2,7 @@ #ifndef __OBJDAT_H__ #define __OBJDAT_H__ -extern int ObjTypeConv[113]; +extern int ObjTypeConv[]; extern ObjDataStruct AllObjects[99]; extern char *ObjMasterLoadList[56];