diff --git a/Source/objects.cpp b/Source/objects.cpp index a599530a2..b476373a8 100644 --- a/Source/objects.cpp +++ b/Source/objects.cpp @@ -2908,26 +2908,26 @@ void OperateBook(int pnum, int i) return; if (setlvlnum == SL_BONECHAMB) { - plr[myplr]._pMemSpells |= SPELLBIT(SPL_GUARDIAN); + plr[pnum]._pMemSpells |= SPELLBIT(SPL_GUARDIAN); if (plr[pnum]._pSplLvl[SPL_GUARDIAN] < MAX_SPELL_LEVEL) - plr[myplr]._pSplLvl[SPL_GUARDIAN]++; + plr[pnum]._pSplLvl[SPL_GUARDIAN]++; quests[Q_SCHAMB]._qactive = QUEST_DONE; if (!deltaload) PlaySfxLoc(IS_QUESTDN, object[i]._ox, object[i]._oy); InitDiabloMsg(EMSG_BONECHAMB); AddMissile( - plr[myplr]._px, - plr[myplr]._py, + plr[pnum]._px, + plr[pnum]._py, object[i]._ox - 2, object[i]._oy - 4, - plr[myplr]._pdir, + plr[pnum]._pdir, MIS_GUARDIAN, TARGET_MONSTERS, - myplr, + pnum, 0, 0); } - if (setlevel && setlvlnum == SL_VILEBETRAYER) { + if (setlvlnum == SL_VILEBETRAYER) { ObjChangeMapResync( object[i]._oVar1, object[i]._oVar2,