From 2e7125fe65579b50b68faef0ef1753230bbd7a51 Mon Sep 17 00:00:00 2001 From: obligaron Date: Thu, 20 Apr 2023 21:46:44 +0200 Subject: [PATCH] Multiplayer: Sync Lazarus stand --- Source/objects.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Source/objects.cpp b/Source/objects.cpp index 6a65480d3..96081eae4 100644 --- a/Source/objects.cpp +++ b/Source/objects.cpp @@ -4646,6 +4646,10 @@ void SyncOpObject(Player &player, int cmd, Object &object) case OBJ_GOATSHRINE: OperateGoatShrine(player, object, LS_GSHRINE); break; + case OBJ_LAZSTAND: + if (!sendmsg) + UpdateState(object, object._oAnimFrame + 1); + break; case OBJ_CAULDRON: OperateCauldron(player, object, LS_CALDRON); break;