diff --git a/Source/objects.cpp b/Source/objects.cpp index 6a65480d3..96081eae4 100644 --- a/Source/objects.cpp +++ b/Source/objects.cpp @@ -4646,6 +4646,10 @@ void SyncOpObject(Player &player, int cmd, Object &object) case OBJ_GOATSHRINE: OperateGoatShrine(player, object, LS_GSHRINE); break; + case OBJ_LAZSTAND: + if (!sendmsg) + UpdateState(object, object._oAnimFrame + 1); + break; case OBJ_CAULDRON: OperateCauldron(player, object, LS_CALDRON); break;