|
|
|
|
@ -2680,7 +2680,8 @@ void StartPlrHit(Player &player, int dam, bool forcehit)
|
|
|
|
|
#if defined(__clang__) || defined(__GNUC__) |
|
|
|
|
__attribute__((no_sanitize("shift-base"))) |
|
|
|
|
#endif |
|
|
|
|
void StartPlayerKill(Player &player, DeathReason deathReason) |
|
|
|
|
void |
|
|
|
|
StartPlayerKill(Player &player, DeathReason deathReason) |
|
|
|
|
{ |
|
|
|
|
if (player.hasNoLife() && player._pmode == PM_DEATH) { |
|
|
|
|
return; |
|
|
|
|
|