From 2ae06f1cf5b95d11926725a0a8d2798e18f06982 Mon Sep 17 00:00:00 2001 From: qndel Date: Wed, 13 Oct 2021 17:48:58 +0200 Subject: [PATCH] use SNPLAYER_OTHERS (#3117) --- Source/multi.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/multi.cpp b/Source/multi.cpp index 747433cb8..735f9b6ec 100644 --- a/Source/multi.cpp +++ b/Source/multi.cpp @@ -488,7 +488,7 @@ void NetSendHiPri(int playerId, const byte *data, size_t size) msgSize = sync_all_monsters(lowpriBody, msgSize); size_t len = gdwNormalMsgSize - msgSize; pkt.hdr.wLen = len; - if (!SNetSendMessage(-2, &pkt.hdr, len)) + if (!SNetSendMessage(SNPLAYER_OTHERS, &pkt.hdr, len)) nthread_terminate_game("SNetSendMessage"); } } @@ -729,7 +729,7 @@ bool NetInit(bool bSinglePlayer) gbSomebodyWonGameKludge = false; nthread_send_and_recv_turn(0, 0); SetupLocalPositions(); - SendPlayerInfo(-2, CMD_SEND_PLRINFO); + SendPlayerInfo(SNPLAYER_OTHERS, CMD_SEND_PLRINFO); auto &myPlayer = Players[MyPlayerId]; ResetPlayerGFX(myPlayer);