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CheckIfTrig bin exact (#636)

* CheckIfTrig bin exact

* CheckIfTrig bin exact suggestion #1

Co-Authored-By: qndel <stefan551@o2.pl>

* CheckIfTrig bin exact suggestion #2

Co-Authored-By: qndel <stefan551@o2.pl>
pull/35/head
qndel 7 years ago committed by Robin Eklind
parent
commit
2525f5bd15
  1. 27
      Source/missiles.cpp

27
Source/missiles.cpp

@ -2180,30 +2180,13 @@ void __fastcall AddWeapexp(int mi, int sx, int sy, int dx, int dy, int midir, in
BOOL __fastcall CheckIfTrig(int x, int y)
{
int v2; // edi
int v3; // ebx
int *v4; // esi
int v5; // eax
int v7; // [esp+Ch] [ebp-4h]
int i;
v7 = 0;
v2 = y;
v3 = x;
if (trigflag[4] <= 0)
return 0;
v4 = &trigs[0]._ty;
while (1) {
v5 = *(v4 - 1);
if (v3 == v5 && v2 == *v4)
break;
if (abs(v5 - v3) < 2 && abs(*v4 - v2) < 2)
break;
++v7;
v4 += 4;
if (v7 >= trigflag[4])
return 0;
for (i = 0; i < trigflag[4]; i++){
if ((x == trigs[i]._tx && y == trigs[i]._ty) || (abs(trigs[i]._tx - x) < 2 && abs(trigs[i]._ty - y) < 2))
return TRUE;
}
return 1;
return FALSE;
}
void __fastcall AddTown(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)

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