From 24c5ee8bd2d576e97a94f920084d26e51942f6ae Mon Sep 17 00:00:00 2001 From: obligaron Date: Sun, 26 Sep 2021 09:07:58 +0200 Subject: [PATCH] Draw belt item number for unusable scrolls --- Source/inv.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/Source/inv.cpp b/Source/inv.cpp index b0916d5d0..4e2370c20 100644 --- a/Source/inv.cpp +++ b/Source/inv.cpp @@ -1245,7 +1245,6 @@ void DrawInvBelt(const Surface &out) CelDrawItem(myPlayer.SpdList[i], out, position, cel, celFrame); if (AllItemsList[myPlayer.SpdList[i].IDidx].iUsable - && myPlayer.SpdList[i]._iStatFlag && myPlayer.SpdList[i]._itype != ItemType::Gold) { snprintf(tempstr, sizeof(tempstr) / sizeof(*tempstr), "%i", i + 1); DrawString(out, tempstr, { position - Displacement { 0, 12 }, InventorySlotSizeInPixels }, UiFlags::ColorWhite | UiFlags::AlignRight);