diff --git a/Source/inv.cpp b/Source/inv.cpp index b0916d5d0..4e2370c20 100644 --- a/Source/inv.cpp +++ b/Source/inv.cpp @@ -1245,7 +1245,6 @@ void DrawInvBelt(const Surface &out) CelDrawItem(myPlayer.SpdList[i], out, position, cel, celFrame); if (AllItemsList[myPlayer.SpdList[i].IDidx].iUsable - && myPlayer.SpdList[i]._iStatFlag && myPlayer.SpdList[i]._itype != ItemType::Gold) { snprintf(tempstr, sizeof(tempstr) / sizeof(*tempstr), "%i", i + 1); DrawString(out, tempstr, { position - Displacement { 0, 12 }, InventorySlotSizeInPixels }, UiFlags::ColorWhite | UiFlags::AlignRight);