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[hellfire] AddLArrow bin exact (#1551)

pull/876/head
qndel 7 years ago committed by Anders Jenbo
parent
commit
23821ed5e9
  1. 19
      Source/missiles.cpp

19
Source/missiles.cpp

@ -1214,12 +1214,31 @@ void AddLArrow(int mi, int sx, int sy, int dx, int dy, int midir, char mienemy,
dy += YDirAdd[midir];
}
if (!mienemy) {
#ifdef HELLFIRE
int av = 32;
if (plr[id]._pClass == PC_ROGUE)
av += (plr[id]._pLevel) >> 2;
else if (plr[id]._pClass == PC_WARRIOR || plr[id]._pClass == PC_BARD)
av += (plr[id]._pLevel) >> 3;
if (plr[id]._pIFlags & ISPL_QUICKATTACK)
av++;
if (plr[id]._pIFlags & ISPL_FASTATTACK)
av += 2;
if (plr[id]._pIFlags & ISPL_FASTERATTACK)
av += 4;
if (plr[id]._pIFlags & ISPL_FASTESTATTACK)
av += 8;
GetMissileVel(mi, sx, sy, dx, dy, av);
#else
if (plr[id]._pClass == PC_ROGUE)
GetMissileVel(mi, sx, sy, dx, dy, (plr[id]._pLevel >> 2) + 31);
else if (plr[id]._pClass == PC_WARRIOR)
GetMissileVel(mi, sx, sy, dx, dy, (plr[id]._pLevel >> 3) + 31);
else
GetMissileVel(mi, sx, sy, dx, dy, 32);
#endif
} else
GetMissileVel(mi, sx, sy, dx, dy, 32);

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