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@ -4180,7 +4180,7 @@ void M_WalkDir(int i, Direction md) |
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void GolumAi(int i) |
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void GolumAi(int i) |
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{ |
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{ |
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assert(i >= 0 && i < MAXMONSTERS); |
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assert(i >= 0 && i < MAX_PLRS); |
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auto &golem = Monsters[i]; |
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auto &golem = Monsters[i]; |
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if (golem.position.tile.x == 1 && golem.position.tile.y == 0) { |
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if (golem.position.tile.x == 1 && golem.position.tile.y == 0) { |
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