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Set quest unique monsters location depending on setlevel

pull/4727/head
obligaron 4 years ago committed by Anders Jenbo
parent
commit
22010f12a7
  1. 2
      Source/monster.cpp

2
Source/monster.cpp

@ -442,7 +442,7 @@ void PlaceUniqueMonst(int uniqindex, int miniontype, int bosspacksize)
}
}
}
if (!gbIsMultiplayer) {
if (setlevel) {
if (uniqindex == UMT_LAZARUS) {
position = { 32, 46 };
}

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